Player Matchup

Hel
Hel
Diamond V
Berna_yanke
Hel
Diamond V
Level 149
God Stats
6W - 1L
1,709 SR
Queue Stats
96W - 23L
2,005 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
Fucxencio
Sun Wukong
Platinum I
Level 157
God Stats
24W - 4L
1,823 SR
Queue Stats
96W - 23L
1,965 MMR
Party 1
Sobek
Sobek
Diamond II
OMEGA_Ecot
Sobek
Diamond II
Level 160
God Stats
12W - 1L
1,853 SR
Queue Stats
94W - 19L
2,351 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,795 SR
2,107 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,652 SR
1,532 MMR
Ganesha
Ganesha
Silver I
Hank_Keyboard
Ganesha
Silver I
Level 96
God Stats
0W - 1L
1,696 SR
Queue Stats
5W - 5L
1,610 MMR
Solo
Scylla
Scylla
Silver I
ShooterKnight
Scylla
Silver I
Level 108
God Stats
17W - 18L
1,612 SR
Queue Stats
68W - 84L
1,565 MMR
Solo
Artemis
Artemis
Gold IV
wesley_monsores
Artemis
Gold IV
Level 69
God Stats
28W - 22L
1,649 SR
Queue Stats
102W - 117L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
8,569
857
6,797
6,366
2,274
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Fucxencio
Sun Wukong
11
7 / 1 / 7
8,563
856
9,395
8,146
6,558
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
11
1 / 1 / 12
7,539
754
7,419
9,566
8,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
PersephoneMerlinCthulhuKumbhakarnaAphrodite

VS

Bans
MedusaFenrirCupidAchillesNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 3 / 2
6,709
671
2,971
10,842
8,369
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 0
6,523
652
3,096
7,847
2,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 6 / 2
6,203
620
3,315
7,297
2,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
1
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Sun Wukong
Fucxencio
Sun Wukong
7
1
7
10.5
L
Ganesha
0
3
2
0.33
W
Sobek
1
1
12
7
L
1
5
0
0.2
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
9,382
24,078
Taken
25,986
16,957
Mitigated
13,107
14,925
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,797
914
4,687
4,220
6,366
2,274
776
2,030
4,336
45,458
0
W
Sun Wukong
Fucxencio
Sun Wukong
9,395
2,437
0
2,024
8,146
6,558
1,337
1,640
6,506
0
25,260
L
Ganesha
2,971
436
338
840
10,842
8,369
0
5,644
4,723
9,679
0
W
Sobek
7,419
645
0
3,994
9,566
8,125
417
2,432
7,134
19,152
0
L
3,096
668
0
868
7,847
2,457
0
4,651
2,796
25,990
0
L
3,315
1,061
345
962
7,297
2,281
0
3,253
3,694
0
14,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
19,435
133
Minions Killed
85
0
Camps Cleared
0
595,476
Distance Traveled
487,004
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,569
857
84
8
0
179,357
4
W
Sun Wukong
8,563
856
33
3
0
199,194
4
L
Ganesha
6,709
671
2
0
0
183,355
3
W
Sobek
7,539
754
16
2
0
216,925
5
L
Scylla
6,523
652
60
6
0
164,810
0
L
Artemis
6,203
620
23
2
0
138,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role