Player Matchup

Bakasura
Bakasura
Dropping_Da_Dog
Bakasura
Level 66
God Stats
1W - 2L
1,592 SR
Queue Stats
55W - 87L
1,338 Elo+
Party 1
Fenrir
Fenrir
GOD1942742
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Yemoja
Yemoja
Silent_B-E
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,166 Elo+
Solo
Cthulhu
Cthulhu
SpookyWarrior70
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
blizz1s
Set
Level 20
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 1
Team Averages
Level 19
1,499 SR
1,305 Elo+

VS

Team Averages
Level 17
1,337 SR
1,305 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Goatrustla
Neith
Level 8
God Stats
41W - 38L
1,386 SR
Queue Stats
50W - 55L
1,243 Elo+
Party 2
Ymir
Ymir
InnDuhKaah
Ymir
Level 8
God Stats
12W - 16L
1,352 SR
Queue Stats
36W - 42L
1,239 Elo+
Party 2
Bellona
Bellona
KAWAIIXV
Bellona
Level 24
God Stats
2W - 1L
1,235 SR
Queue Stats
37W - 47L
1,285 Elo+
Solo
Hades
Hades
NovaTango50
Hades
Level 18
God Stats
1W - 2L
1,212 SR
Queue Stats
15W - 26L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
4 / 9 / 2
10,444
1,044
15,369
24,470
10,590
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
GOD1942742
Fenrir
15
0 / 18 / 3
8,940
894
3,226
25,567
12,533
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Yemoja
Silent_B-E
Yemoja
14
0 / 0 / 0
8,281
828
983
5,268
2,198
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 11 / 4
9,193
919
9,210
24,087
23,648
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Set
15
3 / 7 / 2
9,849
985
7,657
14,094
6,592
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
19 / 0 / 18
12,742
1,274
28,289
5,856
2,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
8 / 2 / 24
11,396
1,140
19,943
8,463
3,655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 0 / 23
11,621
1,162
8,441
6,542
6,777
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
KAWAIIXV
Bellona
17
7 / 2 / 21
11,100
1,110
10,880
10,458
7,830
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 28
10,671
1,067
14,090
10,817
5,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
157
7
Kills
43
45
Deaths
7
11
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
19
0
18
28
L
Bakasura
4
9
2
0.56
L
Fenrir
GOD1942742
Fenrir
0
18
3
0.08
W
Neith
8
2
24
10
W
6
0
23
17.5
W
Bellona
KAWAIIXV
Bellona
7
2
21
8.75
W
3
3
28
5.67
L
Yemoja
Silent_B-E
Yemoja
0
0
0
0
L
0
11
4
0.18
L
Set
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,445
Damage
81,643
93,486
Taken
42,136
55,561
Mitigated
26,332
5,984
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
28,289
5,466
0
806
5,856
2,738
0
1,541
3,435
54,770
0
L
Bakasura
15,369
7,577
123
2,489
24,470
10,590
0
13,843
10,627
0
32,589
L
Fenrir
GOD1942742
Fenrir
3,226
782
0
238
25,567
12,533
0
13,540
12,027
0
11,966
W
Neith
19,943
13,315
0
2,127
8,463
3,655
0
2,334
5,471
0
31,318
W
8,441
1,087
0
0
6,542
6,777
0
1,812
4,424
21,133
0
W
Bellona
KAWAIIXV
Bellona
10,880
6,199
0
1,344
10,458
7,830
0
2,332
7,752
0
19,433
W
14,090
4,080
782
3,423
10,817
5,332
0
1,578
7,618
26,655
0
L
Yemoja
Silent_B-E
Yemoja
983
375
908
488
5,268
2,198
0
2,148
3,120
8,570
0
L
9,210
756
0
416
24,087
23,648
0
14,236
9,851
22,228
0
L
Set
7,657
2,692
0
1,322
14,094
6,592
0
7,053
7,041
0
16,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,707
Gold Earned
57,530
135
Minions Killed
200
6
Camps Cleared
5
691,719
Distance Traveled
846,749
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,742
1,274
81
8
1
172,228
0
L
Bakasura
10,444
1,044
51
5
6
183,327
0
L
Fenrir
8,940
894
24
2
0
126,628
2
W
Neith
11,396
1,140
34
3
2
162,112
2
W
Ymir
11,621
1,162
26
3
0
203,949
1
W
Bellona
11,100
1,110
26
3
1
169,900
0
W
Hades
10,671
1,067
33
3
1
138,560
0
L
Yemoja
8,281
828
19
2
0
98,395
0
L
Cthulhu
9,193
919
28
3
0
157,887
0
L
Set
9,849
985
13
1
0
125,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role