Player Matchup

Tsukuyomi
Tsukuyomi
CaptainWarvick
Tsukuyomi
Level 27
God Stats
55W - 29L
1,694 SR
Queue Stats
94W - 78L
1,557 Elo+
Party 3
Kukulkan
Kukulkan
Kramsher
Kukulkan
Level 17
God Stats
34W - 19L
1,734 SR
Queue Stats
84W - 72L
1,562 Elo+
Party 3
Horus
Horus
Kulkata
Horus
Level 20
God Stats
3W - 2L
1,578 SR
Queue Stats
49W - 44L
1,475 Elo+
Solo
Ah Puch
Ah Puch
ReWiters
Ah Puch
Level 28
God Stats
10W - 3L
1,725 SR
Queue Stats
120W - 89L
1,560 Elo+
Party 2
Pele
Pele
Sawytka
Pele
Level 27
God Stats
5W - 2L
1,641 SR
Queue Stats
111W - 89L
1,518 Elo+
Party 2
Team Averages
Level 24
1,674 SR
1,535 Elo+

VS

Team Averages
Level 24
1,593 SR
1,522 Elo+
Yemoja
Yemoja
Funtoc
Yemoja
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 4L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Nordohauq
Cthulhu
Level 21
God Stats
16W - 13L
1,624 SR
Queue Stats
20W - 19L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
Quitzal
Nu Wa
Level 27
God Stats
20W - 10L
1,717 SR
Queue Stats
132W - 116L
1,559 Elo+
Party 1
Ra
Ra
Targresh
Ra
Level 29
God Stats
3W - 2L
1,665 SR
Queue Stats
136W - 123L
1,549 Elo+
Party 1
Jing Wei
Jing Wei
azrael213
Jing Wei
Level 17
God Stats
2W - 7L
1,250 SR
Queue Stats
53W - 51L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptainWarvick
Tsukuyomi
20
11 / 4 / 20
15,393
1,100
33,636
19,536
9,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Kramsher
Kukulkan
20
11 / 0 / 12
13,813
987
38,214
11,345
4,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Kulkata
Horus
20
3 / 2 / 16
14,048
1,003
8,229
18,637
19,465
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
ReWiters
Ah Puch
20
5 / 0 / 21
14,928
1,066
33,208
8,627
3,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
Sawytka
Pele
19
5 / 5 / 10
13,525
966
16,041
16,809
7,147
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Funtoc
Yemoja
18
0 / 11 / 8
11,843
846
7,823
32,402
13,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Nordohauq
Cthulhu
19
2 / 6 / 8
12,653
904
14,421
27,305
33,775
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Quitzal
Nu Wa
19
2 / 6 / 9
12,913
922
13,852
24,289
8,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 6
13,905
993
17,883
22,702
8,220
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
azrael213
Jing Wei
19
2 / 10 / 9
12,715
908
11,890
26,128
9,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
51
35
Kills
11
11
Deaths
35
79
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CaptainWarvick
Tsukuyomi
11
4
20
5.25
L
Yemoja
Funtoc
Yemoja
0
11
8
0.36
W
Kukulkan
Kramsher
Kukulkan
11
0
12
17
W
Horus
Kulkata
Horus
3
2
16
5.5
L
Cthulhu
Nordohauq
Cthulhu
2
6
8
1
L
Nu Wa
Quitzal
Nu Wa
2
6
9
1.08
W
Ah Puch
ReWiters
Ah Puch
5
0
21
15.5
W
Pele
Sawytka
Pele
5
5
10
2
L
5
2
6
4
L
Jing Wei
azrael213
Jing Wei
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,328
Damage
65,869
74,954
Taken
132,826
45,229
Mitigated
72,893
22,133
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CaptainWarvick
Tsukuyomi
33,636
17,246
0
4,250
19,536
9,881
0
10,936
7,196
0
50,557
L
Yemoja
Funtoc
Yemoja
7,823
799
1,146
732
32,402
13,435
0
16,316
16,086
28,522
0
W
Kukulkan
Kramsher
Kukulkan
38,214
1,878
0
1,540
11,345
4,896
0
9,411
1,934
67,916
0
W
Horus
Kulkata
Horus
8,229
2,934
5,034
5,896
18,637
19,465
0
14,854
3,783
271
17,857
L
Cthulhu
Nordohauq
Cthulhu
14,421
687
66
0
27,305
33,775
0
12,009
15,296
30,356
0
L
Nu Wa
Quitzal
Nu Wa
13,852
2,626
333
757
24,289
8,269
0
14,621
9,668
41,642
0
W
Ah Puch
ReWiters
Ah Puch
33,208
1,879
1,670
3,223
8,627
3,840
0
6,509
2,118
87,629
0
W
Pele
Sawytka
Pele
16,041
2,395
0
520
16,809
7,147
0
12,269
4,234
0
44,418
L
17,883
1,018
2,101
1,429
22,702
8,220
0
14,082
8,620
51,300
0
L
Jing Wei
azrael213
Jing Wei
11,890
10,471
0
1,361
26,128
9,194
0
14,649
11,479
0
31,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,707
Gold Earned
64,029
305
Minions Killed
282
7
Camps Cleared
4
1,465,297
Distance Traveled
1,311,754
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,393
1,100
23
2
3
299,870
0
L
Yemoja
11,843
846
35
3
2
217,872
0
W
Kukulkan
13,813
987
61
4
0
297,115
0
W
Horus
14,048
1,003
11
1
0
289,221
0
L
Cthulhu
12,653
904
37
3
0
255,296
0
L
Nu Wa
12,913
922
57
4
0
277,602
0
W
Ah Puch
14,928
1,066
142
10
3
285,233
1
W
Pele
13,525
966
68
5
1
293,858
2
L
Ra
13,905
993
98
7
1
303,945
0
L
Jing Wei
12,715
908
55
4
1
257,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role