Player Matchup

Fenrir
Fenrir
D1SSONANC3
Fenrir
Level 29
God Stats
1W - 1L
1,633 SR
Queue Stats
88W - 111L
1,168 Elo+
Solo
Scylla
Scylla
Kolianfurry
Scylla
Level 22
God Stats
16W - 14L
1,488 SR
Queue Stats
42W - 59L
1,105 Elo+
Party 2
Khepri
Khepri
ProDarKx1
Khepri
Level 26
God Stats
2W - 1L
1,784 SR
Queue Stats
45W - 61L
1,122 Elo+
Party 2
Team Averages
Level 26
1,635 SR
1,132 Elo+

VS

Team Averages
Level 33
1,399 SR
1,097 Elo+
Ares
Ares
Culture_Reborn
Ares
Level 21
God Stats
12W - 9L
1,384 SR
Queue Stats
33W - 43L
1,072 Elo+
Party 1
Danzaburou
Danzaburou
GingxrSnapz
Danzaburou
Level 56
God Stats
11W - 2L
1,466 SR
Queue Stats
48W - 56L
1,173 Elo+
Party 1
Loki
Loki
shield2k20
Loki
Level 22
God Stats
4W - 11L
1,347 SR
Queue Stats
16W - 32L
1,047 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D1SSONANC3
Fenrir
17
4 / 9 / 7
14,208
618
14,883
24,350
10,518
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
18
6 / 4 / 5
13,996
609
18,585
17,827
9,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
ProDarKx1
Khepri
17
1 / 3 / 9
13,764
598
9,035
17,571
15,386
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
14,663
638
9,977
19,460
21,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GingxrSnapz
Danzaburou
19
10 / 2 / 5
15,824
688
31,315
18,834
8,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 7 / 7
13,335
580
9,064
18,533
6,631
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
11
Kills
16
16
Deaths
11
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Fenrir
D1SSONANC3
Fenrir
4
9
7
0.83
W
Danzaburou
GingxrSnapz
Danzaburou
10
2
5
6.25
L
Scylla
6
4
5
2.13
L
Khepri
ProDarKx1
Khepri
1
3
9
1.83
W
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,503
Damage
50,356
59,748
Taken
56,827
35,595
Mitigated
35,944
13,112
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,977
593
0
1,950
19,460
21,005
323
9,671
9,789
31,287
0
L
Fenrir
D1SSONANC3
Fenrir
14,883
4,039
805
7,669
24,350
10,518
0
3,456
20,894
0
95,614
W
Danzaburou
GingxrSnapz
Danzaburou
31,315
17,630
0
9,616
18,834
8,308
1,765
9,600
9,234
0
109,490
L
Scylla
18,585
2,483
0
1,405
17,827
9,691
1,138
3,457
14,370
71,997
0
L
Khepri
ProDarKx1
Khepri
9,035
435
567
2,666
17,571
15,386
497
3,163
14,408
49,681
0
W
9,064
4,245
1,290
1,766
18,533
6,631
0
8,439
10,094
0
35,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
43,822
266
Minions Killed
206
0
Camps Cleared
0
1,162,674
Distance Traveled
1,086,274
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,663
638
24
1
0
427,320
4
L
Fenrir
14,208
618
111
5
0
387,814
4
W
Danzaburou
15,824
688
145
6
0
332,230
3
L
Scylla
13,996
609
108
5
0
374,080
1
L
Khepri
13,764
598
47
2
0
400,780
1
W
Loki
13,335
580
37
2
0
326,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role