Player Matchup

Cerberus
Cerberus
Avzhrc
Cerberus
Level 7
God Stats
5W - 3L
1,537 SR
Queue Stats
7W - 10L
1,261 Elo+
Party 2
Ah Puch
Ah Puch
Mandis6
Ah Puch
Level 16
God Stats
46W - 51L
1,387 SR
Queue Stats
74W - 101L
1,280 Elo+
Solo
Nemesis
Nemesis
asool21
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
vekoo
Izanami
Level 22
God Stats
31W - 25L
1,393 SR
Queue Stats
41W - 40L
1,250 Elo+
Solo
Fenrir
Fenrir
zorrozak
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,276 Elo+
Party 2
Team Averages
Level 11
1,463 SR
1,313 Elo+

VS

Team Averages
Level 20
1,509 SR
1,280 Elo+
Nemesis
Nemesis
APRIKONOS
Nemesis
Level 15
God Stats
4W - 1L
1,696 SR
Queue Stats
11W - 12L
1,332 Elo+
Party 3
Cthulhu
Cthulhu
FanTMNT
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 177L
1,336 Elo+
Solo
Bakasura
Bakasura
Filik70
Bakasura
Level 18
God Stats
3W - 3L
1,527 SR
Queue Stats
14W - 23L
1,212 Elo+
Party 3
Neith
Neith
Ghøsthâtê
Neith
Level 17
God Stats
2W - 3L
1,353 SR
Queue Stats
14W - 24L
1,272 Elo+
Party 1
Sol
Sol
laosomira
Sol
Level 25
God Stats
5W - 4L
1,470 SR
Queue Stats
19W - 24L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avzhrc
Cerberus
18
5 / 14 / 6
12,512
1,137
12,800
39,470
46,804
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Mandis6
Ah Puch
18
2 / 1 / 6
11,323
1,029
18,075
7,117
2,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
asool21
Nemesis
13
0 / 3 / 1
8,533
776
533
2,677
716
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

Izanami
vekoo
Izanami
17
2 / 6 / 6
10,756
978
6,355
21,622
8,530
Fenrir
zorrozak
Fenrir
16
3 / 19 / 3
10,301
936
5,837
26,295
10,866
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
APRIKONOS
Nemesis
18
7 / 3 / 26
11,971
1,088
15,917
12,515
4,737
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
FanTMNT
Cthulhu
19
3 / 2 / 31
11,658
1,060
11,085
9,329
8,853
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Filik70
Bakasura
18
7 / 4 / 25
11,624
1,057
12,411
11,544
4,278
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 3 / 21
13,232
1,203
26,742
8,858
3,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
13 / 0 / 20
13,137
1,194
23,434
6,401
2,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
165
12
Kills
42
43
Deaths
12
22
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Nemesis
APRIKONOS
Nemesis
7
3
26
6.67
L
Cerberus
Avzhrc
Cerberus
5
14
6
0.57
W
Cthulhu
FanTMNT
Cthulhu
3
2
31
9.25
W
Bakasura
Filik70
Bakasura
7
4
25
4.88
W
12
3
21
7.5
L
Ah Puch
Mandis6
Ah Puch
2
1
6
5
L
Nemesis
asool21
Nemesis
0
3
1
0.17
W
13
0
20
23
L
Izanami
vekoo
Izanami
2
6
6
0.83
L
Fenrir
zorrozak
Fenrir
3
19
3
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,600
Damage
89,589
97,181
Taken
48,647
69,298
Mitigated
23,747
6,184
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
APRIKONOS
Nemesis
15,917
8,469
0
949
12,515
4,737
0
7,152
5,363
0
30,435
L
Cerberus
Avzhrc
Cerberus
12,800
2,337
0
4,629
39,470
46,804
0
16,486
22,351
26,216
0
W
Cthulhu
FanTMNT
Cthulhu
11,085
2,142
0
999
9,329
8,853
0
5,749
3,580
24,892
0
W
Bakasura
Filik70
Bakasura
12,411
9,456
0
999
11,544
4,278
0
8,051
3,493
0
18,415
W
26,742
18,709
0
1,865
8,858
3,502
0
5,049
3,809
0
61,154
L
Ah Puch
Mandis6
Ah Puch
18,075
495
0
477
7,117
2,382
0
1,722
5,315
63,174
0
L
Nemesis
asool21
Nemesis
533
309
0
63
2,677
716
0
577
2,050
0
633
W
23,434
13,437
0
3,415
6,401
2,377
0
4,874
1,527
38,815
0
L
Izanami
vekoo
Izanami
6,355
4,020
0
0
21,622
8,530
0
4,374
16,973
0
22,493
L
Fenrir
zorrozak
Fenrir
5,837
3,494
0
1,015
26,295
10,866
0
10,696
15,033
0
16,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,425
Gold Earned
61,622
187
Minions Killed
267
3
Camps Cleared
7
806,322
Distance Traveled
951,157
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,971
1,088
32
3
2
233,893
0
L
Cerberus
12,512
1,137
37
3
0
174,936
0
W
Cthulhu
11,658
1,060
46
4
0
204,914
0
W
Bakasura
11,624
1,057
27
2
1
197,946
0
W
Neith
13,232
1,203
95
9
3
142,041
0
L
Ah Puch
11,323
1,029
103
9
1
210,016
0
L
Nemesis
8,533
776
2
0
0
85,126
1
W
Sol
13,137
1,194
67
6
1
172,363
0
L
Izanami
10,756
978
30
3
0
163,703
5
L
Fenrir
10,301
936
15
1
2
172,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role