Player Matchup

Hachiman
Hachiman
EmptyJester
Hachiman
Level 23
God Stats
0W - 1L
1,270 SR
Queue Stats
9W - 19L
1,022 Elo+
Solo
Bacchus
Bacchus
J0XH
Bacchus
Level 18
God Stats
2W - 6L
1,152 SR
Queue Stats
33W - 44L
1,180 Elo+
Solo
Kukulkan
Kukulkan
The KRAGLE 001
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,140 Elo+
Solo
Team Averages
Level 22
1,307 SR
1,114 Elo+

VS

Team Averages
Level 39
1,342 SR
1,234 Elo+
Danzaburou
Danzaburou
CaptAmericaTTV
Danzaburou
Level 66
God Stats
13W - 3L
1,441 SR
Queue Stats
106W - 112L
1,335 Elo+
Party 1
Baron Samedi
Baron Samedi
KenUDigIt5
Baron Samedi
Level 29
God Stats
2W - 1L
1,233 SR
Queue Stats
77W - 89L
1,243 Elo+
Party 1
Cthulhu
Cthulhu
plaguedoctor12
Cthulhu
Level 22
God Stats
7W - 5L
1,352 SR
Queue Stats
29W - 25L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EmptyJester
Hachiman
15
5 / 11 / 8
12,630
665
12,727
19,212
6,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
J0XH
Bacchus
18
11 / 1 / 8
15,164
798
13,290
23,631
33,339
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
17
4 / 11 / 11
13,047
687
21,168
15,573
6,771
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptAmericaTTV
Danzaburou
18
15 / 5 / 7
15,377
809
29,315
20,572
8,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KenUDigIt5
Baron Samedi
16
5 / 10 / 13
13,219
696
7,804
16,966
6,720
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 13
12,178
641
9,476
25,736
26,682
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
20
Kills
23
23
Deaths
20
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CaptAmericaTTV
Danzaburou
15
5
7
3.7
L
Hachiman
EmptyJester
Hachiman
5
11
8
0.82
L
Bacchus
J0XH
Bacchus
11
1
8
15
W
Baron Samedi
KenUDigIt5
Baron Samedi
5
10
13
1.15
L
Kukulkan
4
11
11
0.86
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,185
Damage
46,595
58,416
Taken
63,274
46,992
Mitigated
41,659
4,083
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CaptAmericaTTV
Danzaburou
29,315
12,058
0
5,457
20,572
8,257
2,677
11,637
8,935
0
72,197
L
Hachiman
EmptyJester
Hachiman
12,727
7,911
0
1,570
19,212
6,882
573
5,003
14,209
0
36,026
L
Bacchus
J0XH
Bacchus
13,290
2,464
470
2,043
23,631
33,339
434
6,615
16,947
32,864
0
W
Baron Samedi
KenUDigIt5
Baron Samedi
7,804
901
975
2,643
16,966
6,720
342
10,015
6,951
32,495
0
L
Kukulkan
21,168
1,634
0
0
15,573
6,771
577
5,677
9,896
70,469
0
W
9,476
754
752
3,839
25,736
26,682
48
13,062
12,674
34,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
40,774
165
Minions Killed
167
0
Camps Cleared
0
900,908
Distance Traveled
867,339
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,377
809
82
4
0
311,626
0
L
Hachiman
12,630
665
37
2
0
261,877
0
L
Bacchus
15,164
798
33
2
0
370,993
2
W
Baron Samedi
13,219
696
34
2
0
249,557
0
L
Kukulkan
13,047
687
95
5
0
268,038
0
W
Cthulhu
12,178
641
51
3
0
306,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role