Player Matchup

Fenrir
Fenrir
Bembus
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,260 Elo+
Solo
Ra
Ra
CarlitosP2710
Ra
Level 4
God Stats
3W - 3L
1,397 SR
Queue Stats
8W - 8L
1,248 Elo+
Solo
Cthulhu
Cthulhu
Likulf
Cthulhu
Level 26
God Stats
2W - 1L
1,436 SR
Queue Stats
39W - 47L
1,344 Elo+
Party 2
Neith
Neith
Loasheep
Neith
Level 26
God Stats
27W - 25L
1,520 SR
Queue Stats
36W - 44L
1,345 Elo+
Party 2
Olorun
Olorun
sockooxx
Olorun
Level 29
God Stats
11W - 4L
1,387 SR
Queue Stats
80W - 82L
1,427 Elo+
Solo
Team Averages
Level 23
1,448 SR
1,325 Elo+

VS

Team Averages
Level 11
1,369 SR
1,281 Elo+
Tsukuyomi
Tsukuyomi
Bubaluu24
Tsukuyomi
Level 10
God Stats
2W - 3L
1,548 SR
Queue Stats
5W - 8L
1,288 Elo+
Party 1
Hades
Hades
MOMAZOSDIEGO
Hades
Level 6
God Stats
3W - 5L
1,375 SR
Queue Stats
4W - 6L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
NaremeK612
Danzaburou
Level 16
God Stats
3W - 8L
1,184 SR
Queue Stats
10W - 41L
967 Elo+
Solo
Ra
Ra
fernen64
Ra
Level 8
God Stats
0W - 2L
1,238 SR
Queue Stats
5W - 9L
1,492 Elo+
Party 1
Fenrir
Fenrir
klfs
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bembus
Fenrir
18
0 / 27 / 8
14,835
345
10,018
47,332
15,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 17 / 5
19,261
448
12,545
36,985
20,554
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Likulf
Cthulhu
20
2 / 4 / 14
20,130
468
19,909
36,486
48,458
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Neith
Loasheep
Neith
20
11 / 11 / 7
20,876
485
38,598
26,504
10,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
sockooxx
Olorun
20
14 / 14 / 4
21,558
501
35,070
45,264
18,545
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bubaluu24
Tsukuyomi
20
24 / 7 / 12
24,395
567
52,109
35,637
15,576
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 9 / 12
21,128
491
35,387
41,374
34,159
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
NaremeK612
Danzaburou
9
0 / 5 / 1
12,508
291
710
4,202
1,066
20
21 / 7 / 11
25,955
604
37,260
33,827
15,417
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
klfs
Fenrir
20
11 / 5 / 18
22,733
529
29,193
47,057
60,298
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
125
31
Kills
71
73
Deaths
33
38
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bembus
Fenrir
0
27
8
0.15
L
Tsukuyomi
Bubaluu24
Tsukuyomi
24
7
12
4.29
W
4
17
5
0.38
W
Cthulhu
Likulf
Cthulhu
2
4
14
2.25
W
Neith
Loasheep
Neith
11
11
7
1.32
L
15
9
12
2.33
L
Danzaburou
NaremeK612
Danzaburou
0
5
1
0.1
L
21
7
11
3.79
L
Fenrir
klfs
Fenrir
11
5
18
4
W
Olorun
sockooxx
Olorun
14
14
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,140
Damage
154,659
192,571
Taken
162,097
113,362
Mitigated
126,516
39,779
Healing
54,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bembus
Fenrir
10,018
4,166
0
6,380
47,332
15,329
0
23,797
23,333
0
54,841
L
Tsukuyomi
Bubaluu24
Tsukuyomi
52,109
14,445
0
6,796
35,637
15,576
49
13,138
22,499
0
205,794
W
12,545
2,788
1,615
7,137
36,985
20,554
1,571
15,361
21,349
125,651
0
W
Cthulhu
Likulf
Cthulhu
19,909
1,297
750
2,937
36,486
48,458
186
7,605
28,766
127,157
0
W
Neith
Loasheep
Neith
38,598
19,083
0
3,744
26,504
10,476
1,825
8,086
18,418
0
119,733
L
35,387
4,211
366
17,240
41,374
34,159
3,211
19,602
21,772
113,955
0
L
Danzaburou
NaremeK612
Danzaburou
710
0
0
184
4,202
1,066
0
1,295
2,907
0
10,494
L
37,260
4,616
7,210
14,598
33,827
15,417
5,214
20,302
13,525
231,168
0
L
Fenrir
klfs
Fenrir
29,193
9,584
0
8,231
47,057
60,298
3,711
17,100
29,957
24,464
140,659
W
Olorun
sockooxx
Olorun
35,070
21,671
1,700
15,516
45,264
18,545
4,068
21,573
23,591
158,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,660
Gold Earned
106,719
785
Minions Killed
927
0
Camps Cleared
0
3,194,452
Distance Traveled
2,999,196
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,835
345
65
2
0
529,252
0
L
Tsukuyomi
24,395
567
185
4
0
770,993
3
W
Ra
19,261
448
210
5
0
609,859
4
W
Cthulhu
20,130
468
134
3
0
784,049
5
W
Neith
20,876
485
162
4
0
660,915
3
L
Hades
21,128
491
168
4
0
577,826
2
L
Danzaburou
12,508
291
21
0
0
161,834
0
L
Ra
25,955
604
374
9
0
747,980
2
L
Fenrir
22,733
529
179
4
0
740,563
2
W
Olorun
21,558
501
214
5
0
610,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role