Player Matchup

Ao Kuang
Ao Kuang
A FAT DRIBBLER
Ao Kuang
Level 14
God Stats
4W - 5L
1,577 SR
Queue Stats
71W - 74L
1,099 Elo+
Party 2
Neith
Neith
Cocorussy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,085 Elo+
Solo
Nemesis
Nemesis
Imutzo
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Rarixx
Achilles
Level 14
God Stats
2W - 5L
1,260 SR
Queue Stats
35W - 39L
970 Elo+
Party 2
Fenrir
Fenrir
stevenc2008
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,323 Elo+
Party 2
Team Averages
Level 7
1,467 SR
1,195 Elo+

VS

Team Averages
Level 32
1,544 SR
1,438 Elo+
Hel
Hel
ArthurMorgan715
Hel
Level 23
God Stats
9W - 15L
1,205 SR
Queue Stats
58W - 73L
1,219 Elo+
Solo
Bakasura
Bakasura
DnKaan8
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,438 Elo+
Party 1
Odin
Odin
LgKs_XxH4D3SxX
Odin
Level 81
God Stats
4W - 1L
1,754 SR
Queue Stats
46W - 41L
1,467 Elo+
Party 1
Neith
Neith
Xx_Dugrey_xX
Neith
Level 22
God Stats
17W - 9L
1,761 SR
Queue Stats
37W - 35L
1,430 Elo+
Party 1
Olorun
Olorun
jorge13_98
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
6 / 3 / 2
7,191
479
3,516
8,877
2,777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Cocorussy
Neith
8
1 / 8 / 3
5,596
373
4,052
11,737
5,500
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Imutzo
Nemesis
4
0 / 5 / 2
4,903
327
384
4,230
921
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Rarixx
Achilles
9
0 / 4 / 4
5,739
383
6,566
13,324
9,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
8
2 / 12 / 2
6,138
409
3,451
12,132
3,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 9
7,620
508
7,198
8,712
3,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
DnKaan8
Bakasura
10
3 / 2 / 7
7,204
480
4,426
9,769
3,202
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
11 / 2 / 8
8,787
586
13,288
10,560
6,962
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 2 / 10
7,252
483
9,188
6,875
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
jorge13_98
Olorun
11
7 / 4 / 9
8,249
550
8,249
6,672
2,220
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
9
Kills
29
32
Deaths
11
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
6
3
2
2.33
W
6
1
9
10.5
L
Neith
Cocorussy
Neith
1
8
3
0.31
W
Bakasura
DnKaan8
Bakasura
3
2
7
3.25
L
Nemesis
Imutzo
Nemesis
0
5
2
0.2
W
11
2
8
7.5
L
Achilles
Rarixx
Achilles
0
4
4
0.5
W
2
2
10
3.5
W
Olorun
jorge13_98
Olorun
7
4
9
2.88
L
Fenrir
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,969
Damage
42,349
50,300
Taken
42,588
22,389
Mitigated
18,600
4,284
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,516
825
366
1,349
8,877
2,777
0
2,642
6,107
10,687
0
W
7,198
1,590
2,979
3,692
8,712
3,804
4,380
176
8,436
40,306
0
L
Neith
Cocorussy
Neith
4,052
1,158
0
333
11,737
5,500
0
4,751
6,781
0
13,110
W
Bakasura
DnKaan8
Bakasura
4,426
2,924
0
3,589
9,769
3,202
425
552
9,167
0
21,391
L
Nemesis
Imutzo
Nemesis
384
263
0
286
4,230
921
0
1,820
2,410
0
5,422
W
13,288
3,899
79
3,566
10,560
6,962
486
724
9,361
0
40,875
L
Achilles
Rarixx
Achilles
6,566
1,409
0
1,701
13,324
9,358
0
2,461
10,266
0
15,460
W
9,188
3,722
0
2,778
6,875
2,412
2,990
430
6,219
0
29,609
W
Olorun
jorge13_98
Olorun
8,249
6,213
458
1,328
6,672
2,220
1,526
1,634
4,988
23,357
0
L
Fenrir
3,451
659
0
249
12,132
3,833
0
3,773
8,184
0
11,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
39,112
63
Minions Killed
265
0
Camps Cleared
0
1,084,799
Distance Traveled
1,316,295
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,191
479
13
1
0
262,000
0
W
Hel
7,620
508
70
5
0
258,871
0
L
Neith
5,596
373
15
1
0
211,221
0
W
Bakasura
7,204
480
55
4
0
295,866
0
L
Nemesis
4,903
327
9
1
0
81,581
0
W
Odin
8,787
586
67
4
0
279,108
1
L
Achilles
5,739
383
20
1
0
287,573
0
W
Neith
7,252
483
37
2
0
227,045
0
W
Olorun
8,249
550
36
2
0
255,405
0
L
Fenrir
6,138
409
6
0
0
242,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role