Player Matchup

Ah Puch
Ah Puch
Svekl
Ah Puch
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 3L
1,258 Elo+
Solo
Yemoja
Yemoja
TheEmptyVoid
Yemoja
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ilay4554
Fenrir
Level 19
God Stats
0W - 1L
1,716 SR
Queue Stats
8W - 25L
1,247 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,335 Elo+

VS

Team Averages
Level 50
1,471 SR
1,194 Elo+
Izanami
Izanami
BloodyShadow999
Izanami
Level 104
God Stats
5W - 10L
1,488 SR
Queue Stats
192W - 169L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
Negazine
Jormungandr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,290 Elo+
Party 1
Vulcan
Vulcan
Ninja00PranksteR
Vulcan
Level 23
God Stats
1W - 1L
1,425 SR
Queue Stats
1W - 1L
842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Svekl
Ah Puch
10
1 / 9 / 1
6,870
625
5,176
10,326
3,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
12
1 / 1 / 3
8,500
773
3,313
5,770
3,733
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
ilay4554
Fenrir
11
3 / 9 / 2
8,227
748
8,604
11,529
4,177
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 4
9,568
870
7,038
8,130
2,569
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Negazine
Jormungandr
11
3 / 2 / 10
8,921
811
4,364
11,377
9,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 2 / 8
9,406
855
10,049
5,616
1,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
19
19
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Jormungandr
Negazine
Jormungandr
3
2
10
4
W
8
2
8
6
L
Ah Puch
Svekl
Ah Puch
1
9
1
0.17
L
Yemoja
1
1
3
2.5
L
Fenrir
ilay4554
Fenrir
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
21,451
27,625
Taken
25,123
11,087
Mitigated
14,117
3,971
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,038
3,984
0
1,347
8,130
2,569
2,914
2,814
5,316
0
56,092
W
Jormungandr
Negazine
Jormungandr
4,364
800
0
732
11,377
9,618
107
4,621
6,756
12,376
0
W
10,049
2,280
0
0
5,616
1,930
84
1,341
4,275
30,179
0
L
Ah Puch
Svekl
Ah Puch
5,176
494
0
126
10,326
3,177
0
5,423
4,903
22,292
0
L
Yemoja
3,313
649
1,449
1,847
5,770
3,733
0
2,848
2,922
16,792
0
L
Fenrir
ilay4554
Fenrir
8,604
1,320
0
549
11,529
4,177
0
6,162
5,367
0
20,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,597
Gold Earned
27,895
80
Minions Killed
157
0
Camps Cleared
0
506,241
Distance Traveled
579,092
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,568
870
103
9
0
204,993
1
W
Jormungandr
8,921
811
13
1
0
159,520
0
W
Vulcan
9,406
855
41
4
0
214,579
0
L
Ah Puch
6,870
625
38
3
0
162,620
0
L
Yemoja
8,500
773
17
2
0
174,039
1
L
Fenrir
8,227
748
25
2
0
169,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role