Player Matchup

Yemoja
Yemoja
CHO-PUPA
Yemoja
Level 6
God Stats
8W - 9L
1,615 SR
Queue Stats
14W - 13L
1,298 Elo+
Party 2
Arachne
Arachne
Tranokin
Arachne
Level 15
God Stats
5W - 3L
1,410 SR
Queue Stats
17W - 10L
1,355 Elo+
Solo
Skadi
Skadi
XBetty101X
Skadi
Level 25
God Stats
15W - 16L
1,408 SR
Queue Stats
40W - 59L
1,133 Elo+
Solo
Aphrodite
Aphrodite
matias2004flo786
Aphrodite
Level 69
God Stats
10W - 3L
1,363 SR
Queue Stats
31W - 32L
1,340 Elo+
Party 2
Sobek
Sobek
meeelani93
Sobek
Level 11
God Stats
7W - 3L
1,425 SR
Queue Stats
16W - 15L
1,193 Elo+
Solo
Team Averages
Level 25
1,444 SR
1,264 Elo+

VS

Team Averages
Level 22
1,675 SR
1,262 Elo+
Hachiman
Hachiman
Devilcraus
Hachiman
Level 16
God Stats
21W - 11L
1,756 SR
Queue Stats
33W - 44L
1,133 Elo+
Solo
Scylla
Scylla
Jogy_firewar2
Scylla
Level 25
God Stats
3W - 5L
1,706 SR
Queue Stats
60W - 69L
1,192 Elo+
Solo
Heimdallr
Heimdallr
RAYANBEST1
Heimdallr
Level 23
God Stats
37W - 28L
1,452 SR
Queue Stats
108W - 102L
1,332 Elo+
Party 1
Odin
Odin
white-sonic-00
Odin
Level 22
God Stats
3W - 1L
1,872 SR
Queue Stats
58W - 54L
1,327 Elo+
Party 1
Set
Set
yasser-altaweel
Set
Level 23
God Stats
35W - 21L
1,586 SR
Queue Stats
74W - 68L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CHO-PUPA
Yemoja
18
1 / 0 / 17
11,741
470
9,040
14,939
18,212
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Tranokin
Arachne
20
18 / 2 / 6
15,603
624
23,739
25,560
13,385
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
19
13 / 5 / 7
14,213
569
20,940
21,046
9,692
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
20
13 / 0 / 3
13,572
543
20,166
18,492
10,403
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sobek
15
0 / 9 / 10
12,131
485
7,579
26,931
29,050
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Devilcraus
Hachiman
14
0 / 12 / 4
9,461
378
13,480
20,541
6,158
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 12 / 2
10,711
428
15,493
20,487
5,910
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
RAYANBEST1
Heimdallr
14
0 / 6 / 3
9,380
375
11,797
16,791
5,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 2
9,449
378
6,566
17,952
6,377
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 10 / 2
12,110
484
24,429
26,693
11,008
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
45
Kills
15
16
Deaths
45
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CHO-PUPA
Yemoja
1
0
17
9.5
L
Hachiman
Devilcraus
Hachiman
0
12
4
0.17
L
5
12
2
0.5
L
Heimdallr
RAYANBEST1
Heimdallr
0
6
3
0.25
W
Arachne
Tranokin
Arachne
18
2
6
10.5
W
Skadi
13
5
7
3.3
W
Aphrodite
13
0
3
14.5
W
Sobek
0
9
10
0.56
L
2
5
2
0.6
L
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,464
Damage
71,765
106,968
Taken
102,464
80,742
Mitigated
34,637
48,195
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CHO-PUPA
Yemoja
9,040
1,607
2,098
110
14,939
18,212
1,554
1,384
13,555
33,810
0
L
Hachiman
Devilcraus
Hachiman
13,480
9,188
0
3,654
20,541
6,158
1,013
6,334
14,207
0
56,860
L
15,493
1,932
0
1,684
20,487
5,910
513
5,491
14,996
57,498
0
L
Heimdallr
RAYANBEST1
Heimdallr
11,797
4,434
344
3,794
16,791
5,184
2,334
9,883
6,908
0
48,860
W
Arachne
Tranokin
Arachne
23,739
15,269
1,012
11,703
25,560
13,385
2,180
2,737
22,823
0
102,095
W
Skadi
20,940
12,767
1,243
4,735
21,046
9,692
7,671
4,633
16,413
0
76,946
W
Aphrodite
20,166
2,996
9,658
13,312
18,492
10,403
3,267
1,727
16,765
100,514
0
W
Sobek
7,579
1,501
0
4,324
26,931
29,050
302
5,012
21,919
27,279
0
L
6,566
2,323
564
1,493
17,952
6,377
0
7,764
10,188
0
41,624
L
24,429
11,471
0
4,352
26,693
11,008
99
7,488
19,205
0
86,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,260
Gold Earned
51,111
467
Minions Killed
438
0
Camps Cleared
0
2,462,864
Distance Traveled
1,960,493
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,741
470
47
2
0
550,620
0
L
Hachiman
9,461
378
91
4
0
335,887
0
L
Scylla
10,711
428
82
3
0
359,830
3
L
Heimdallr
9,380
375
86
3
0
408,502
0
W
Arachne
15,603
624
108
4
0
603,084
8
W
Skadi
14,213
569
124
5
0
425,502
0
W
Aphrodite
13,572
543
163
7
0
495,373
4
W
Sobek
12,131
485
25
1
0
388,285
2
L
Odin
9,449
378
61
2
0
454,023
0
L
Set
12,110
484
118
5
0
402,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role