Player Matchup

Apollo
Apollo
Gladdismydad
Apollo
Level 59
God Stats
13W - 8L
1,754 SR
Queue Stats
97W - 52L
1,637 Elo+
Party 2
Fenrir
Fenrir
Papa Putin7213
Fenrir
Level 44
God Stats
15W - 19L
1,509 SR
Queue Stats
111W - 120L
1,409 Elo+
Solo
Ullr
Ullr
Schippersz
Ullr
Level 115
God Stats
4W - 3L
1,617 SR
Queue Stats
166W - 125L
1,674 Elo+
Party 2
Hercules
Hercules
b3ars14
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,658 Elo+
Party 2
Chronos
Chronos
roberto999999-st
Chronos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,384 Elo+
Solo
Team Averages
Level 53
1,576 SR
1,553 Elo+

VS

Team Averages
Level 105
1,706 SR
1,532 Elo+
Horus
Horus
AssentofJake
Horus
Level 148
God Stats
1W - 1L
1,586 SR
Queue Stats
234W - 139L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
Hold-Thy-Bola
Guan Yu
Level 27
God Stats
3W - 0L
1,871 SR
Queue Stats
106W - 56L
1,568 Elo+
Party 1
King Arthur
King Arthur
RUBENBLEX999
King Arthur
Level 47
God Stats
8W - 6L
1,498 SR
Queue Stats
139W - 140L
1,329 Elo+
Solo
Chaac
Chaac
TheAltercation
Chaac
Level 154
God Stats
14W - 4L
1,750 SR
Queue Stats
151W - 131L
1,621 Elo+
Party 1
Erlang Shen
Erlang Shen
lSyntac
Erlang Shen
Level 147
God Stats
1W - 0L
1,826 SR
Queue Stats
40W - 38L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
0 / 2 / 0
3,470
694
484
3,472
758
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
1 / 2 / 0
3,119
624
1,704
3,428
831
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

4
0 / 4 / 3
3,150
630
1,881
2,800
390
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
b3ars14
Hercules
6
5 / 2 / 0
4,059
812
3,772
3,866
1,452
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

2
0 / 2 / 0
2,635
527
40
1,051
89
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
3,901
780
1,640
1,454
482
Guan Yu
4
2 / 1 / 4
3,684
737
1,838
3,770
1,292
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
RUBENBLEX999
King Arthur
5
2 / 1 / 0
3,521
704
1,863
3,532
1,439
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
4 / 1 / 1
3,914
783
2,170
3,091
1,056
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
lSyntac
Erlang Shen
5
2 / 3 / 3
3,684
737
2,539
4,118
1,236
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
12
12
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Apollo
0
2
0
0
W
Guan Yu
2
1
4
4
L
1
2
0
0.5
W
King Arthur
RUBENBLEX999
King Arthur
2
1
0
2
L
0
4
3
0.38
W
4
1
1
4.5
L
Hercules
b3ars14
Hercules
5
2
0
2.5
W
Erlang Shen
lSyntac
Erlang Shen
2
3
3
1.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,881
Damage
10,050
14,617
Taken
15,965
3,520
Mitigated
5,505
2,937
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,640
874
108
874
1,454
482
0
40
1,414
0
13,912
L
Apollo
484
44
0
1,497
3,472
758
0
0
3,472
0
12,507
W
Guan Yu
1,838
686
235
1,575
3,770
1,292
0
0
3,670
0
8,060
L
1,704
546
0
630
3,428
831
0
0
3,253
0
6,681
W
King Arthur
RUBENBLEX999
King Arthur
1,863
500
0
1,163
3,532
1,439
0
0
3,532
0
8,536
L
1,881
1,105
0
0
2,800
390
0
0
2,800
0
5,638
W
2,170
941
0
1,327
3,091
1,056
0
0
3,041
0
10,590
L
Hercules
b3ars14
Hercules
3,772
2,071
0
723
3,866
1,452
0
0
3,866
0
9,041
W
Erlang Shen
lSyntac
Erlang Shen
2,539
1,546
0
1,228
4,118
1,236
0
0
4,068
0
11,418
L
40
40
0
87
1,051
89
0
0
1,051
2,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,433
Gold Earned
18,704
68
Minions Killed
94
0
Camps Cleared
0
420,540
Distance Traveled
513,139
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,901
780
23
5
0
104,652
0
L
Apollo
3,470
694
30
6
0
84,925
1
W
Guan Yu
3,684
737
8
2
0
109,936
2
L
Fenrir
3,119
624
12
2
0
96,324
2
W
King Arthur
3,521
704
13
3
0
96,154
0
L
Ullr
3,150
630
10
2
0
95,433
1
W
Chaac
3,914
783
27
5
0
100,613
0
L
Hercules
4,059
812
14
3
0
105,824
2
W
Erlang Shen
3,684
737
23
5
0
101,784
2
L
Chronos
2,635
527
2
0
0
38,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role