Player Matchup

Zeus
Zeus
D2ality
Zeus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,336 Elo+
Solo
He Bo
He Bo
HantuKakLimah
He Bo
Level 8
God Stats
12W - 19L
1,309 SR
Queue Stats
51W - 61L
1,092 Elo+
Solo
Scylla
Scylla
StyFleR023
Scylla
Level 15
God Stats
3W - 10L
1,223 SR
Queue Stats
11W - 23L
1,094 Elo+
Solo
Yemoja
Yemoja
batyst_batyst
Yemoja
Level 7
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 8L
1,076 Elo+
Solo
Nox
Nox
rocknroll133
Nox
Level 28
God Stats
24W - 22L
1,495 SR
Queue Stats
125W - 131L
1,306 Elo+
Solo
Team Averages
Level 15
1,360 SR
1,181 Elo+

VS

Team Averages
Level 15
1,461 SR
1,121 Elo+
Hachiman
Hachiman
CinnamonFart
Hachiman
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 58L
1,228 Elo+
Solo
King Arthur
King Arthur
Drago0n5131
King Arthur
Level 13
God Stats
8W - 6L
1,392 SR
Queue Stats
8W - 12L
1,032 Elo+
Solo
Anhur
Anhur
Gfr4ved
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,020 Elo+
Solo
Hel
Hel
Soopboa
Hel
Level 13
God Stats
1W - 2L
1,414 SR
Queue Stats
35W - 60L
1,124 Elo+
Solo
Ah Puch
Ah Puch
somener
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
D2ality
Zeus
20
11 / 6 / 11
16,950
1,130
31,206
19,117
8,423
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 2 / 11
15,644
1,043
20,564
13,882
5,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
StyFleR023
Scylla
19
0 / 15 / 7
12,685
846
3,442
21,008
7,509
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 8 / 15
14,003
934
14,725
26,502
11,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 0 / 15
15,674
1,045
14,258
10,219
5,643
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CinnamonFart
Hachiman
20
10 / 6 / 11
16,422
1,095
23,103
23,532
7,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Drago0n5131
King Arthur
20
5 / 6 / 8
14,881
992
22,978
30,611
48,637
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Gfr4ved
Anhur
19
3 / 7 / 7
12,977
865
3,927
12,319
4,245
Hel
20
11 / 5 / 11
14,999
1,000
26,806
22,638
10,986
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
somener
Ah Puch
19
2 / 4 / 8
12,819
855
6,836
7,206
2,285

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
76
28
Kills
31
31
Deaths
28
59
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CinnamonFart
Hachiman
10
6
11
2.58
W
Zeus
D2ality
Zeus
11
6
11
2.75
L
King Arthur
Drago0n5131
King Arthur
5
6
8
1.5
L
Anhur
Gfr4ved
Anhur
3
7
7
0.93
W
10
2
11
7.75
L
Hel
11
5
11
3.3
W
Scylla
StyFleR023
Scylla
0
15
7
0.23
W
3
8
15
1.31
W
4
0
15
11.5
L
Ah Puch
somener
Ah Puch
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,195
Damage
83,650
90,728
Taken
96,306
38,054
Mitigated
73,698
8,836
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CinnamonFart
Hachiman
23,103
12,764
231
7,825
23,532
7,545
0
21,433
2,099
0
74,828
W
Zeus
D2ality
Zeus
31,206
7,189
0
4,468
19,117
8,423
0
2,130
16,666
59,059
0
L
King Arthur
Drago0n5131
King Arthur
22,978
2,784
0
739
30,611
48,637
0
26,182
4,429
0
57,423
L
Anhur
Gfr4ved
Anhur
3,927
1,401
0
0
12,319
4,245
0
10,470
1,849
0
11,248
W
20,564
1,859
0
504
13,882
5,388
0
4,361
9,346
38,180
0
L
Hel
26,806
5,733
110
2,297
22,638
10,986
0
20,033
2,605
36,374
0
W
Scylla
StyFleR023
Scylla
3,442
1,974
0
204
21,008
7,509
0
8,832
12,051
13,873
0
W
14,725
3,130
2,181
759
26,502
11,091
0
16,489
9,913
34,135
0
W
14,258
2,123
0
720
10,219
5,643
0
1,830
8,239
64,361
0
L
Ah Puch
somener
Ah Puch
6,836
121
0
214
7,206
2,285
0
6,077
1,129
22,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,956
Gold Earned
72,098
289
Minions Killed
253
3
Camps Cleared
7
1,211,149
Distance Traveled
1,153,764
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
16,422
1,095
115
8
3
228,701
0
W
Zeus
16,950
1,130
51
3
2
227,023
1
L
King Arthur
14,881
992
69
5
1
286,971
0
L
Anhur
12,977
865
13
1
3
174,637
1
W
He Bo
15,644
1,043
46
3
0
274,245
1
L
Hel
14,999
1,000
26
2
0
315,531
0
W
Scylla
12,685
846
19
1
1
188,086
0
W
Yemoja
14,003
934
40
3
0
270,460
0
W
Nox
15,674
1,045
133
9
0
251,335
0
L
Ah Puch
12,819
855
30
2
0
147,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role