Player Matchup

Kukulkan
Kukulkan
FOLISS
Kukulkan
Level 7
God Stats
6W - 7L
1,473 SR
Queue Stats
7W - 7L
1,376 Elo+
Solo
Olorun
Olorun
God3258
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,701 Elo+
Solo
Fenrir
Fenrir
Xd smelyfeet
Fenrir
Level 4
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 4L
1,324 Elo+
Solo
Cthulhu
Cthulhu
brickhazzard
Cthulhu
Level 8
God Stats
6W - 3L
1,692 SR
Queue Stats
19W - 18L
1,427 Elo+
Solo
Artemis
Artemis
juniorx2
Artemis
Level 4
God Stats
1W - 1L
1,592 SR
Queue Stats
4W - 3L
1,280 Elo+
Solo
Team Averages
Level 5
1,588 SR
1,421 Elo+

VS

Team Averages
Level 14
1,478 SR
1,498 Elo+
Cthulhu
Cthulhu
Cyanide_Trip
Cthulhu
Level 5
God Stats
3W - 5L
1,581 SR
Queue Stats
10W - 17L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
DRLGentleman
Baron Samedi
Level 16
God Stats
24W - 11L
1,603 SR
Queue Stats
44W - 28L
1,441 Elo+
Solo
Fenrir
Fenrir
Licuadode_papaya
Fenrir
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 8L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Tabellarius__
Guan Yu
Level 8
God Stats
3W - 1L
1,240 SR
Queue Stats
16W - 21L
1,594 Elo+
Solo
Rama
Rama
hendersont092
Rama
Level 18
God Stats
27W - 33L
1,464 SR
Queue Stats
60W - 56L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FOLISS
Kukulkan
20
6 / 4 / 10
16,368
963
37,443
14,350
5,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
God3258
Olorun
20
1 / 11 / 11
14,690
864
9,099
34,234
17,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
19
2 / 7 / 7
13,617
801
5,759
16,428
6,292
Cthulhu
brickhazzard
Cthulhu
20
7 / 11 / 8
16,556
974
25,303
36,498
54,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
juniorx2
Artemis
20
4 / 13 / 7
14,459
851
22,637
29,987
11,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyanide_Trip
Cthulhu
20
4 / 6 / 26
16,029
943
17,527
22,764
29,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
DRLGentleman
Baron Samedi
20
5 / 6 / 27
16,158
950
24,737
26,752
23,024
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 4 / 15
15,356
903
19,991
15,896
13,558
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
20
8 / 1 / 24
17,200
1,012
17,810
19,832
25,842
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
23 / 3 / 15
18,939
1,114
43,980
23,531
8,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
153
20
Kills
46
46
Deaths
20
43
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cyanide_Trip
Cthulhu
4
6
26
2.83
W
Baron Samedi
DRLGentleman
Baron Samedi
5
6
27
3.08
L
Kukulkan
FOLISS
Kukulkan
6
4
10
2.75
L
Olorun
God3258
Olorun
1
11
11
0.59
W
6
4
15
3.38
W
Guan Yu
8
1
24
20
L
Fenrir
2
7
7
0.79
L
Cthulhu
brickhazzard
Cthulhu
7
11
8
1
W
23
3
15
10.17
L
Artemis
juniorx2
Artemis
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,241
Damage
124,045
131,497
Taken
108,775
95,001
Mitigated
100,182
12,353
Healing
26,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cyanide_Trip
Cthulhu
17,527
1,866
275
1,453
22,764
29,681
0
15,558
7,025
47,588
0
W
Baron Samedi
DRLGentleman
Baron Samedi
24,737
3,134
3,211
5,502
26,752
23,024
0
18,575
7,860
42,447
0
L
Kukulkan
FOLISS
Kukulkan
37,443
917
0
0
14,350
5,993
0
3,311
10,939
79,823
0
L
Olorun
God3258
Olorun
9,099
3,561
634
5,940
34,234
17,096
0
11,070
22,939
28,179
0
W
19,991
6,473
0
921
15,896
13,558
0
9,635
6,086
0
30,692
W
Guan Yu
17,810
1,612
5,829
5,470
19,832
25,842
0
10,957
8,658
699
31,651
L
Fenrir
5,759
644
0
45
16,428
6,292
0
7,279
8,974
0
10,939
L
Cthulhu
brickhazzard
Cthulhu
25,303
571
1,702
1,528
36,498
54,523
0
12,644
23,569
45,016
0
W
43,980
42,573
0
4,106
23,531
8,077
0
15,988
7,301
0
63,258
L
Artemis
juniorx2
Artemis
22,637
14,341
0
2,504
29,987
11,097
0
8,659
20,807
0
42,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,690
Gold Earned
83,682
253
Minions Killed
216
1
Camps Cleared
3
1,331,884
Distance Traveled
1,503,497
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,029
943
58
3
1
274,888
1
W
Baron Samedi
16,158
950
49
3
1
299,096
0
L
Kukulkan
16,368
963
111
7
0
307,220
0
L
Olorun
14,690
864
38
2
1
243,429
2
W
Fenrir
15,356
903
29
2
0
301,437
0
W
Guan Yu
17,200
1,012
33
2
1
345,904
0
L
Fenrir
13,617
801
9
1
0
181,297
0
L
Cthulhu
16,556
974
64
4
0
335,182
0
W
Rama
18,939
1,114
47
3
0
282,172
0
L
Artemis
14,459
851
31
2
0
264,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role