Player Matchup

Ra
Ra
ANTHONY-VR-
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,401 Elo+
Party 1
Achilles
Achilles
ItzBuggaBTW
Achilles
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,267 Elo+
Solo
Izanami
Izanami
Mr Melonz9509
Izanami
Level 6
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 13L
1,218 Elo+
Party 1
Team Averages
Level 44
1,424 SR
1,295 Elo+

VS

Team Averages
Level 50
1,573 SR
1,445 Elo+
King Arthur
King Arthur
Kasted X
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MENKE THE GREAT
Apollo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
MiniBoss 101
Ah Puch
Level 29
God Stats
3W - 1L
1,718 SR
Queue Stats
47W - 55L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 0
11,993
666
15,494
22,102
8,594
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ItzBuggaBTW
Achilles
8
0 / 2 / 3
9,013
501
888
6,827
2,937
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
13
0 / 9 / 1
9,333
519
6,913
17,161
5,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kasted X
King Arthur
15
5 / 0 / 6
11,744
652
9,064
13,416
14,014
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 4 / 10
12,036
669
14,246
16,417
6,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
MiniBoss 101
Ah Puch
15
10 / 2 / 5
13,016
723
17,254
10,801
3,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
19
19
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
8
0
0.63
L
Achilles
ItzBuggaBTW
Achilles
0
2
3
0.75
W
King Arthur
Kasted X
King Arthur
5
0
6
8
W
4
4
10
2.25
W
Ah Puch
MiniBoss 101
Ah Puch
10
2
5
6.25
L
Izanami
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,295
Damage
40,564
46,090
Taken
40,634
17,516
Mitigated
24,469
7,554
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,494
1,627
1,383
5,533
22,102
8,594
0
6,648
15,059
75,264
0
L
Achilles
ItzBuggaBTW
Achilles
888
409
0
31
6,827
2,937
0
4,257
2,520
0
1,656
W
King Arthur
Kasted X
King Arthur
9,064
335
255
4,232
13,416
14,014
548
3,729
9,687
0
51,028
W
14,246
10,922
0
7,820
16,417
6,660
1,824
9,256
7,161
0
46,996
W
Ah Puch
MiniBoss 101
Ah Puch
17,254
413
324
4,915
10,801
3,795
305
2,647
8,154
61,922
0
L
Izanami
6,913
3,731
0
607
17,161
5,985
1,122
6,387
10,624
0
24,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
36,796
154
Minions Killed
206
0
Camps Cleared
0
622,188
Distance Traveled
819,290
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,993
666
99
6
0
295,149
4
L
Achilles
9,013
501
1
0
0
84,115
0
W
King Arthur
11,744
652
46
3
0
338,483
1
W
Apollo
12,036
669
60
3
0
271,010
2
W
Ah Puch
13,016
723
100
6
0
209,797
1
L
Izanami
9,333
519
54
3
0
242,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role