Player Matchup

Hachiman
Hachiman
Darktale27
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,651 Elo+
Solo
Fafnir
Fafnir
Devorko
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,551 Elo+
Party 1
Merlin
Merlin
FeshPinceOfBlair
Merlin
Level 77
God Stats
5W - 8L
1,515 SR
Queue Stats
144W - 130L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
WhiteWalker06
Danzaburou
Level 26
God Stats
15W - 17L
1,507 SR
Queue Stats
68W - 56L
1,535 Elo+
Solo
Fenrir
Fenrir
Yoyoyo12
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,791 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,615 Elo+

VS

Team Averages
Level 26
1,515 SR
1,580 Elo+
Ymir
Ymir
Blackkirby72
Ymir
Level 28
God Stats
5W - 0L
1,693 SR
Queue Stats
115W - 94L
1,418 Elo+
Solo
Danzaburou
Danzaburou
DOODOODEEDEE
Danzaburou
Level 27
God Stats
3W - 1L
1,604 SR
Queue Stats
80W - 69L
1,500 Elo+
Solo
Nike
Nike
Janethsproperty
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 59L
1,643 Elo+
Party 2
Nemesis
Nemesis
Jayneechu
Nemesis
Level 22
God Stats
18W - 10L
1,610 SR
Queue Stats
95W - 65L
1,637 Elo+
Party 2
Merlin
Merlin
JigglySnacks
Merlin
Level 28
God Stats
1W - 3L
1,166 SR
Queue Stats
56W - 22L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darktale27
Hachiman
17
7 / 11 / 3
11,605
464
11,027
20,809
6,866
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Devorko
Fafnir
14
2 / 6 / 11
11,739
470
9,636
28,471
36,009
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 5 / 3
14,032
561
23,355
24,325
11,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
WhiteWalker06
Danzaburou
19
0 / 4 / 1
12,067
483
11,537
22,904
8,716
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Yoyoyo12
Fenrir
13
0 / 10 / 5
9,438
378
3,761
22,500
9,445
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 12
14,781
591
8,122
18,382
13,331
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
DOODOODEEDEE
Danzaburou
20
14 / 4 / 8
16,567
663
30,065
23,594
9,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 1 / 8
14,154
566
16,741
20,076
20,868
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Jayneechu
Nemesis
19
2 / 2 / 6
14,222
569
6,062
15,979
6,087
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
20
12 / 4 / 7
15,523
621
37,062
18,021
7,318
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
17
Kills
35
36
Deaths
17
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
6
12
1.33
W
Danzaburou
DOODOODEEDEE
Danzaburou
14
4
8
4.5
L
Hachiman
Darktale27
Hachiman
7
11
3
0.77
L
Fafnir
Devorko
Fafnir
2
6
11
1.25
L
8
5
3
1.9
W
5
1
8
9
W
Nemesis
Jayneechu
Nemesis
2
2
6
2.5
W
Merlin
12
4
7
3.88
L
Danzaburou
WhiteWalker06
Danzaburou
0
4
1
0.13
L
Fenrir
Yoyoyo12
Fenrir
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,316
Damage
98,052
119,009
Taken
96,052
72,291
Mitigated
56,962
27,003
Healing
37,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,122
1,179
0
3,529
18,382
13,331
1,701
6,707
11,675
61,252
0
W
Danzaburou
DOODOODEEDEE
Danzaburou
30,065
18,363
0
12,095
23,594
9,358
3,229
11,728
11,866
0
110,124
L
Hachiman
Darktale27
Hachiman
11,027
5,752
0
3,751
20,809
6,866
84
8,766
11,993
0
61,628
L
Fafnir
Devorko
Fafnir
9,636
2,208
561
3,284
28,471
36,009
0
11,147
17,124
17,048
0
L
23,355
1,342
122
3,427
24,325
11,255
0
9,155
15,070
100,940
0
W
16,741
2,211
0
8,953
20,076
20,868
128
2,583
17,493
78
91,791
W
Nemesis
Jayneechu
Nemesis
6,062
2,078
0
6,137
15,979
6,087
416
6,831
9,148
0
114,710
W
Merlin
37,062
1,314
0
7,057
18,021
7,318
3,350
7,291
10,730
127,549
0
L
Danzaburou
WhiteWalker06
Danzaburou
11,537
2,993
0
8,783
22,904
8,716
1,102
9,587
12,817
0
87,787
L
Fenrir
Yoyoyo12
Fenrir
3,761
991
0
7,075
22,500
9,445
0
6,607
15,843
0
49,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,881
Gold Earned
75,247
517
Minions Killed
655
0
Camps Cleared
0
1,958,767
Distance Traveled
2,365,721
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,781
591
100
4
0
465,057
2
W
Danzaburou
16,567
663
128
5
0
458,964
4
L
Hachiman
11,605
464
108
4
0
349,745
3
L
Fafnir
11,739
470
13
1
0
435,616
1
L
Merlin
14,032
561
147
6
0
410,848
0
W
Nike
14,154
566
137
5
0
497,001
0
W
Nemesis
14,222
569
142
6
0
473,137
8
W
Merlin
15,523
621
148
6
0
471,562
6
L
Danzaburou
12,067
483
183
7
0
386,450
2
L
Fenrir
9,438
378
66
3
0
376,108
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role