Player Matchup

Loki
Loki
ACEcool
Loki
Level 66
God Stats
8W - 8L
1,475 SR
Queue Stats
48W - 59L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
OJIECb
Heimdallr
Level 15
God Stats
9W - 12L
1,450 SR
Queue Stats
16W - 21L
1,284 Elo+
Party 1
Ymir
Ymir
SHAULZBEK
Ymir
Level 26
God Stats
3W - 3L
1,978 SR
Queue Stats
15W - 23L
1,238 Elo+
Solo
Team Averages
Level 36
1,634 SR
1,301 Elo+

VS

Team Averages
Level 55
1,498 SR
1,348 Elo+
Medusa
Medusa
Ambrozija
Medusa
Level 68
God Stats
5W - 10L
1,504 SR
Queue Stats
47W - 71L
1,351 Elo+
Solo
Fenrir
Fenrir
BonkaB
Fenrir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 34L
1,323 Elo+
Solo
Discordia
Discordia
Dominatorzz
Discordia
Level 89
God Stats
21W - 24L
1,491 SR
Queue Stats
182W - 219L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ACEcool
Loki
14
6 / 7 / 6
10,947
684
10,940
17,820
5,684
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
OJIECb
Heimdallr
13
2 / 9 / 11
10,271
642
7,835
16,773
6,318
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
15
8 / 3 / 7
12,450
778
11,217
22,145
19,549
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ambrozija
Medusa
14
5 / 6 / 10
11,408
713
15,648
16,498
5,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
BonkaB
Fenrir
13
3 / 7 / 10
10,861
679
11,912
14,664
5,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Dominatorzz
Discordia
17
11 / 3 / 6
12,322
770
19,048
10,803
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
16
Kills
19
19
Deaths
16
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
ACEcool
Loki
6
7
6
1.29
W
Medusa
Ambrozija
Medusa
5
6
10
1.67
W
Fenrir
BonkaB
Fenrir
3
7
10
1.14
W
Discordia
Dominatorzz
Discordia
11
3
6
4.67
L
Heimdallr
OJIECb
Heimdallr
2
9
11
0.83
L
Ymir
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,992
Damage
46,608
56,738
Taken
41,965
31,551
Mitigated
15,472
7,027
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ACEcool
Loki
10,940
2,650
0
1,352
17,820
5,684
464
6,500
11,320
0
43,926
W
Medusa
Ambrozija
Medusa
15,648
8,855
0
6,987
16,498
5,862
516
6,305
10,193
0
50,887
W
Fenrir
BonkaB
Fenrir
11,912
3,756
0
2,179
14,664
5,583
748
2,386
12,278
0
28,026
W
Discordia
Dominatorzz
Discordia
19,048
1,522
0
3,228
10,803
4,027
109
2,666
8,137
66,263
0
L
Heimdallr
OJIECb
Heimdallr
7,835
6,418
0
1,532
16,773
6,318
1,252
7,625
9,148
0
29,592
L
Ymir
11,217
2,243
0
4,143
22,145
19,549
689
4,938
17,207
24,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
34,591
133
Minions Killed
157
0
Camps Cleared
0
802,730
Distance Traveled
848,398
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,947
684
45
3
0
292,976
2
W
Medusa
11,408
713
45
3
0
251,742
1
W
Fenrir
10,861
679
26
2
0
310,778
0
W
Discordia
12,322
770
86
5
0
285,878
1
L
Heimdallr
10,271
642
55
3
0
246,263
1
L
Ymir
12,450
778
33
2
0
263,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role