Player Matchup

Yemoja
Yemoja
Astravox
Yemoja
Level 67
God Stats
2W - 1L
1,461 SR
Queue Stats
58W - 75L
1,352 Elo+
Party 1
Nemesis
Nemesis
iiEasta
Nemesis
Level 6
God Stats
2W - 0L
1,652 SR
Queue Stats
4W - 3L
1,357 Elo+
Party 1
Chang'e
Chang'e
oOoroOo
Chang'e
Level 89
God Stats
2W - 1L
1,405 SR
Queue Stats
10W - 14L
1,256 Elo+
Party 1
Team Averages
Level 54
1,506 SR
1,322 Elo+

VS

Team Averages
Level 38
1,585 SR
1,339 Elo+
Bakasura
Bakasura
Snopiz
Bakasura
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 85L
1,295 Elo+
Solo
Horus
Horus
Spinosaur935
Horus
Level 17
God Stats
1W - 3L
1,673 SR
Queue Stats
12W - 20L
1,375 Elo+
Solo
Anubis
Anubis
nastyn90
Anubis
Level 15
God Stats
8W - 8L
1,580 SR
Queue Stats
14W - 20L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Astravox
Yemoja
16
3 / 4 / 16
13,821
691
14,657
21,250
19,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
iiEasta
Nemesis
17
9 / 11 / 9
14,421
721
13,732
21,770
11,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
oOoroOo
Chang'e
18
10 / 9 / 10
14,751
738
17,584
22,657
7,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Snopiz
Bakasura
18
8 / 9 / 7
14,348
717
15,409
19,243
8,592
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 6 / 10
13,794
690
8,632
22,036
19,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
nastyn90
Anubis
18
10 / 7 / 10
14,863
743
25,238
17,861
8,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
22
Kills
23
24
Deaths
22
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Astravox
Yemoja
3
4
16
2.75
L
Bakasura
Snopiz
Bakasura
8
9
7
1.28
L
5
6
10
1.67
W
Nemesis
iiEasta
Nemesis
9
11
9
1.23
L
Anubis
nastyn90
Anubis
10
7
10
2.14
W
Chang'e
oOoroOo
Chang'e
10
9
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,973
Damage
49,279
65,677
Taken
59,140
39,289
Mitigated
36,660
16,770
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Astravox
Yemoja
14,657
692
1,302
0
21,250
19,678
517
5,521
14,083
48,637
0
L
Bakasura
Snopiz
Bakasura
15,409
11,150
0
3,493
19,243
8,592
756
9,710
9,533
0
39,557
L
8,632
4,962
1,993
4,137
22,036
19,199
1,246
11,785
10,251
0
29,982
W
Nemesis
iiEasta
Nemesis
13,732
5,926
0
1,909
21,770
11,907
1,591
8,509
12,179
0
39,861
L
Anubis
nastyn90
Anubis
25,238
2,001
475
7,855
17,861
8,869
1,223
10,842
7,019
88,491
0
W
Chang'e
oOoroOo
Chang'e
17,584
1,606
6,645
6,914
22,657
7,704
1,447
11,225
10,666
60,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,993
Gold Earned
43,005
173
Minions Killed
216
0
Camps Cleared
0
908,643
Distance Traveled
916,439
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,821
691
55
3
0
299,258
0
L
Bakasura
14,348
717
84
4
0
325,811
4
L
Horus
13,794
690
35
2
0
316,833
6
W
Nemesis
14,421
721
49
2
0
310,698
0
L
Anubis
14,863
743
97
5
0
273,795
0
W
Chang'e
14,751
738
69
3
0
298,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role