Player Matchup

Ymir
Ymir
ChickenNDumplinz
Ymir
Level 5
God Stats
2W - 6L
1,285 SR
Queue Stats
2W - 6L
1,166 Elo+
Party 1
Medusa
Medusa
Ryhus
Medusa
Level 8
God Stats
0W - 2L
1,256 SR
Queue Stats
15W - 27L
1,145 Elo+
Solo
Mercury
Mercury
Simply_Saltine
Mercury
Level 4
God Stats
0W - 2L
1,203 SR
Queue Stats
1W - 9L
1,035 Elo+
Party 1
Skadi
Skadi
Tiny_Tina_47
Skadi
Level 13
God Stats
1W - 1L
1,665 SR
Queue Stats
10W - 27L
1,114 Elo+
Party 1
Xbalanque
Xbalanque
schwxdoobzki
Xbalanque
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,096 Elo+
Solo
Team Averages
Level 7
1,382 SR
1,111 Elo+

VS

Team Averages
Level 15
1,444 SR
1,355 Elo+
Agni
Agni
CogitoergoDoleo
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
MasterJediRevan
Cthulhu
Level 8
God Stats
2W - 2L
1,362 SR
Queue Stats
20W - 24L
1,351 Elo+
Party 2
Medusa
Medusa
c4tttt
Medusa
Level 23
God Stats
14W - 13L
1,510 SR
Queue Stats
20W - 21L
1,314 Elo+
Solo
Arachne
Arachne
lebolili
Arachne
Level 18
God Stats
24W - 36L
1,346 SR
Queue Stats
53W - 80L
1,274 Elo+
Solo
Fenrir
Fenrir
zabit GOC
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 6
10,687
1,069
12,376
32,980
26,060
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Ryhus
Medusa
16
2 / 9 / 8
10,149
1,015
7,519
18,513
7,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 12 / 5
10,070
1,007
6,984
18,868
7,789
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 10 / 5
10,037
1,004
13,635
20,762
7,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
schwxdoobzki
Xbalanque
13
0 / 1 / 1
8,119
812
65
718
159
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 21
10,644
1,064
7,580
9,154
3,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 0 / 25
11,886
1,189
13,732
11,954
13,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
c4tttt
Medusa
19
17 / 0 / 11
13,619
1,362
25,188
6,293
2,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
lebolili
Arachne
20
13 / 4 / 20
13,543
1,354
23,905
11,005
5,528
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
zabit GOC
Fenrir
17
4 / 3 / 18
10,647
1,065
12,610
10,472
8,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
136
10
Kills
41
41
Deaths
11
25
Assists
95
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
W
1
4
21
2.88
W
6
0
25
18.5
L
Medusa
Ryhus
Medusa
2
9
8
0.67
L
3
12
5
0.46
L
2
10
5
0.45
W
Medusa
c4tttt
Medusa
17
0
11
22.5
W
Arachne
lebolili
Arachne
13
4
20
5.75
L
Xbalanque
schwxdoobzki
Xbalanque
0
1
1
0.5
W
Fenrir
zabit GOC
Fenrir
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,579
Damage
83,015
91,841
Taken
48,878
48,293
Mitigated
33,257
4,591
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,376
2,447
0
954
32,980
26,060
0
6,326
26,370
34,217
0
W
7,580
1,220
257
725
9,154
3,714
0
1,445
7,709
18,347
0
W
13,732
2,190
0
3,670
11,954
13,177
0
3,828
8,126
22,213
0
L
Medusa
Ryhus
Medusa
7,519
4,449
0
1,310
18,513
7,209
0
4,315
14,098
0
19,705
L
6,984
4,328
0
299
18,868
7,789
0
4,279
14,439
0
17,676
L
13,635
9,144
0
2,028
20,762
7,076
0
5,708
14,904
0
40,497
W
Medusa
c4tttt
Medusa
25,188
17,219
0
210
6,293
2,661
0
1,502
4,791
0
51,523
W
Arachne
lebolili
Arachne
23,905
19,104
0
2,489
11,005
5,528
0
2,975
7,949
0
45,660
L
Xbalanque
schwxdoobzki
Xbalanque
65
65
0
0
718
159
0
0
718
0
65
W
Fenrir
zabit GOC
Fenrir
12,610
5,000
0
1,085
10,472
8,177
0
2,626
7,846
0
19,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
60,339
143
Minions Killed
182
3
Camps Cleared
4
596,625
Distance Traveled
957,403
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,687
1,069
57
6
1
130,815
0
W
Agni
10,644
1,064
36
4
2
172,661
0
W
Cthulhu
11,886
1,189
18
2
0
221,027
0
L
Medusa
10,149
1,015
16
2
0
122,787
1
L
Mercury
10,070
1,007
23
2
0
180,593
0
L
Skadi
10,037
1,004
47
5
2
151,753
0
W
Medusa
13,619
1,362
57
6
0
202,606
0
W
Arachne
13,543
1,354
56
6
1
199,250
1
L
Xbalanque
8,119
812
0
0
0
10,677
0
W
Fenrir
10,647
1,065
15
2
1
161,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role