Player Matchup

Cerberus
Cerberus
DragonLover2450
Cerberus
Level 28
God Stats
14W - 10L
1,504 SR
Queue Stats
40W - 39L
1,428 Elo+
Solo
Pele
Pele
JCalka
Pele
Level 18
God Stats
40W - 27L
1,571 SR
Queue Stats
53W - 42L
1,488 Elo+
Solo
Hel
Hel
Lapsus--a
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,666 Elo+
Solo
Ra
Ra
Shul1
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,488 Elo+
Solo
Anhur
Anhur
TKne0
Anhur
Level 26
God Stats
8W - 12L
1,361 SR
Queue Stats
46W - 59L
1,339 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,482 Elo+

VS

Team Averages
Level 15
1,376 SR
1,385 Elo+
Ullr
Ullr
IMD36
Ullr
Level 27
God Stats
0W - 2L
1,164 SR
Queue Stats
68W - 59L
1,463 Elo+
Solo
Ymir
Ymir
Seismi270
Ymir
Level 8
God Stats
9W - 3L
1,500 SR
Queue Stats
73W - 60L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Ålghoul
Danzaburou
Level 18
God Stats
32W - 33L
1,578 SR
Queue Stats
56W - 64L
1,501 Elo+
Solo
Thanatos
Thanatos
吴彦祖吃耙耙
Thanatos
Level 8
God Stats
2W - 6L
1,310 SR
Queue Stats
4W - 9L
1,250 Elo+
Party 1
Anhur
Anhur
吴彦祖噶韭菜
Anhur
Level 13
God Stats
0W - 2L
1,327 SR
Queue Stats
16W - 19L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 2 / 0
6,518
501
2,800
10,381
7,618
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
JCalka
Pele
14
4 / 0 / 0
8,282
637
4,718
6,658
2,066
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 1 / 0
7,707
593
6,428
4,869
1,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
9
0 / 3 / 4
5,767
444
3,173
3,844
885
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
TKne0
Anhur
9
0 / 3 / 2
6,025
463
1,425
7,378
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IMD36
Ullr
11
0 / 3 / 0
6,304
485
368
7,056
2,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
2 / 2 / 3
6,835
526
4,132
8,432
4,173
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Ålghoul
Danzaburou
13
2 / 0 / 0
7,929
610
7,894
7,175
3,766
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 0 / 1
7,138
549
2,052
8,230
2,395
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
3 / 3 / 3
6,529
502
3,847
5,547
1,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
9
9
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
0
0
L
Ullr
IMD36
Ullr
0
3
0
0
W
Pele
JCalka
Pele
4
0
0
4
W
3
1
0
3
L
Ymir
2
2
3
1.75
W
Ra
0
3
4
0.67
W
Anhur
TKne0
Anhur
0
3
2
0.33
L
Danzaburou
Ålghoul
Danzaburou
2
0
0
2
L
2
0
1
2.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,544
Damage
18,293
33,130
Taken
36,440
13,998
Mitigated
13,910
13,054
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,800
152
0
2,636
10,381
7,618
0
0
9,831
30,795
0
L
Ullr
IMD36
Ullr
368
0
0
480
7,056
2,155
1,334
2,426
4,630
0
30,580
W
Pele
JCalka
Pele
4,718
1,456
0
3,176
6,658
2,066
14
200
6,433
0
62,370
W
6,428
994
1,120
2,197
4,869
1,740
414
1,401
3,468
48,593
0
L
Ymir
4,132
1,129
0
930
8,432
4,173
0
4,259
4,173
14,459
0
W
Ra
3,173
700
2,334
591
3,844
885
324
754
3,090
11,607
0
W
Anhur
TKne0
Anhur
1,425
264
0
1,000
7,378
1,689
758
1,777
5,601
0
31,028
L
Danzaburou
Ålghoul
Danzaburou
7,894
2,895
0
3,880
7,175
3,766
480
2,746
4,104
0
50,743
L
2,052
536
0
10,253
8,230
2,395
0
878
7,352
0
44,372
L
3,847
1,652
0
1,262
5,547
1,421
24
1,767
3,780
0
25,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
34,735
360
Minions Killed
312
0
Camps Cleared
0
1,270,355
Distance Traveled
1,204,064
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,518
501
94
7
0
240,252
2
L
Ullr
6,304
485
65
5
0
212,530
0
W
Pele
8,282
637
100
8
0
284,260
1
W
Hel
7,707
593
93
7
0
239,566
3
L
Ymir
6,835
526
28
2
0
260,001
3
W
Ra
5,767
444
14
1
0
283,865
4
W
Anhur
6,025
463
59
5
0
222,412
1
L
Danzaburou
7,929
610
94
7
0
250,276
2
L
Thanatos
7,138
549
74
6
0
260,168
1
L
Anhur
6,529
502
51
4
0
221,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role