Player Matchup

Izanami
Izanami
LittleBeast26
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,348 Elo+
Solo
Kukulkan
Kukulkan
TheSecurityMan1
Kukulkan
Level 47
God Stats
7W - 9L
1,222 SR
Queue Stats
55W - 58L
1,353 Elo+
Solo
Tyr
Tyr
sprs1350
Tyr
Level 85
God Stats
3W - 14L
1,382 SR
Queue Stats
65W - 79L
1,362 Elo+
Solo
Team Averages
Level 67
1,368 SR
1,354 Elo+

VS

Team Averages
Level 96
1,530 SR
1,388 Elo+
Loki
Loki
TMG_Cytorakk
Loki
Level 123
God Stats
14W - 17L
1,353 SR
Queue Stats
289W - 285L
1,414 Elo+
Party 1
Zeus
Zeus
TMG_HAVIIK
Zeus
Level 121
God Stats
4W - 1L
1,739 SR
Queue Stats
219W - 214L
1,412 Elo+
Party 1
Cupid
Cupid
TTV Pulse Syncc
Cupid
Level 44
God Stats
3W - 4L
1,497 SR
Queue Stats
23W - 20L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 10 / 3
10,092
673
6,442
15,859
4,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
1 / 8 / 2
8,622
575
5,710
10,494
3,177
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 5 / 0
9,909
661
4,417
14,877
10,012
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 12
11,560
771
12,874
10,651
3,290
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 4 / 10
11,672
778
12,624
8,298
2,468
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 0 / 13
10,991
733
11,296
5,724
1,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
23
23
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
10
3
0.35
W
8
2
12
7
W
9
4
10
3.5
W
6
0
13
12.5
L
Kukulkan
1
8
2
0.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,569
Damage
36,794
41,230
Taken
24,673
18,105
Mitigated
7,609
5,995
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,442
4,127
453
1,529
15,859
4,916
0
4,040
11,819
0
39,179
W
12,874
2,821
0
2,597
10,651
3,290
85
2,775
7,722
0
53,622
W
12,624
1,587
885
707
8,298
2,468
113
1,514
6,684
54,046
0
W
11,296
5,808
934
2,849
5,724
1,851
2,707
1,578
4,096
0
44,262
L
Kukulkan
5,710
321
552
561
10,494
3,177
0
2,868
7,626
26,201
0
L
4,417
903
326
2,574
14,877
10,012
0
5,776
9,101
0
25,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
34,223
159
Minions Killed
196
0
Camps Cleared
0
732,439
Distance Traveled
884,675
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,092
673
61
4
0
230,308
0
W
Loki
11,560
771
49
3
0
326,660
0
W
Zeus
11,672
778
75
5
0
275,112
1
W
Cupid
10,991
733
72
5
0
282,903
0
L
Kukulkan
8,622
575
57
4
0
217,964
5
L
Tyr
9,909
661
41
3
0
284,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role