Player Matchup

Da Ji
Da Ji
Lertaar
Da Ji
Level 53
God Stats
8W - 5L
1,470 SR
Queue Stats
73W - 124L
1,407 Elo+
Solo
Chaac
Chaac
Luke1328
Chaac
Level 103
God Stats
19W - 7L
1,668 SR
Queue Stats
109W - 77L
1,609 Elo+
Party 2
Scylla
Scylla
TdollaHolla
Scylla
Level 42
God Stats
2W - 0L
1,611 SR
Queue Stats
61W - 25L
1,644 Elo+
Party 2
Team Averages
Level 66
1,583 SR
1,553 Elo+

VS

Team Averages
Level 42
1,528 SR
1,340 Elo+
Cthulhu
Cthulhu
Centurion242
Cthulhu
Level 17
God Stats
1W - 4L
1,485 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 1
Rama
Rama
Saucey8
Rama
Level 62
God Stats
5W - 5L
1,524 SR
Queue Stats
59W - 73L
1,399 Elo+
Party 1
Discordia
Discordia
musakichee
Discordia
Level 46
God Stats
1W - 3L
1,574 SR
Queue Stats
27W - 27L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lertaar
Da Ji
13
6 / 3 / 9
9,263
772
4,780
7,602
2,861
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Luke1328
Chaac
13
6 / 2 / 10
9,618
802
12,482
11,398
10,496
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
5 / 0 / 12
9,695
808
8,844
5,973
2,009
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Centurion242
Cthulhu
9
0 / 4 / 3
7,090
591
3,427
10,109
8,570
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Rama
Saucey8
Rama
11
3 / 7 / 2
8,491
708
5,148
10,192
2,923
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
musakichee
Discordia
11
1 / 6 / 2
7,655
638
6,534
8,813
2,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
4
5
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Centurion242
Cthulhu
0
4
3
0.38
W
Da Ji
Lertaar
Da Ji
6
3
9
3.5
W
Chaac
Luke1328
Chaac
6
2
10
5.5
L
Rama
Saucey8
Rama
3
7
2
0.57
W
Scylla
5
0
12
11
L
Discordia
musakichee
Discordia
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,106
Damage
15,109
24,973
Taken
29,114
15,366
Mitigated
13,818
8,002
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Centurion242
Cthulhu
3,427
159
0
0
10,109
8,570
0
3,315
6,669
10,168
0
W
Da Ji
Lertaar
Da Ji
4,780
1,606
470
765
7,602
2,861
663
3,347
4,255
0
18,606
W
Chaac
Luke1328
Chaac
12,482
2,424
0
5,767
11,398
10,496
540
4,264
7,134
0
41,238
L
Rama
Saucey8
Rama
5,148
3,625
0
1,530
10,192
2,923
58
2,807
7,185
0
32,682
W
Scylla
8,844
461
0
1,000
5,973
2,009
1,239
2,470
3,503
41,700
0
L
Discordia
musakichee
Discordia
6,534
453
0
490
8,813
2,325
0
2,726
5,837
30,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
23,236
146
Minions Killed
112
0
Camps Cleared
0
666,316
Distance Traveled
634,167
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,090
591
5
0
0
218,340
1
W
Da Ji
9,263
772
27
2
0
202,081
2
W
Chaac
9,618
802
44
4
0
240,266
3
L
Rama
8,491
708
57
5
0
197,942
2
W
Scylla
9,695
808
75
6
0
223,969
3
L
Discordia
7,655
638
50
4
0
217,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role