Player Matchup

Bellona
Bellona
LoonyHipster
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RagingNomad85
Cthulhu
Level 3
God Stats
3W - 3L
1,480 SR
Queue Stats
3W - 3L
1,307 Elo+
Solo
Neith
Neith
SalemMoon2200
Neith
Level 7
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
hansgetthegewehr
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
luciferspawn03
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 3
1,458 SR
1,461 Elo+

VS

Team Averages
Level 18
1,468 SR
1,365 Elo+
Merlin
Merlin
CrispyMclovin
Merlin
Level 5
God Stats
1W - 1L
1,192 SR
Queue Stats
3W - 3L
1,295 Elo+
Solo
Bacchus
Bacchus
Mths420
Bacchus
Level 26
God Stats
5W - 8L
1,430 SR
Queue Stats
70W - 87L
1,260 Elo+
Solo
Susano
Susano
RiasGM
Susano
Level 26
God Stats
2W - 1L
1,498 SR
Queue Stats
3W - 1L
1,483 Elo+
Solo
Artemis
Artemis
WeebNormie46
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,330 Elo+
Solo
Nemesis
Nemesis
xTheMagicTurdx
Nemesis
Level 29
God Stats
9W - 3L
1,721 SR
Queue Stats
15W - 6L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LoonyHipster
Bellona
5
1 / 2 / 0
3,344
669
845
3,422
2,192
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Cthulhu
5
1 / 0 / 0
3,367
673
1,032
3,663
1,401
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

1
0 / 1 / 0
2,550
510
141
973
108
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

5
0 / 1 / 0
3,121
624
739
1,987
389
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 1
3,061
612
916
2,051
811
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,684
737
1,174
1,416
282
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
Mths420
Bacchus
4
1 / 1 / 0
3,249
650
1,272
2,376
1,154
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
RiasGM
Susano
6
1 / 0 / 0
3,877
775
358
1,249
418
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
WeebNormie46
Artemis
5
1 / 1 / 1
3,235
647
2,468
2,122
502
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 1
3,709
742
698
2,773
584
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
5
5
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Bellona
LoonyHipster
Bellona
1
2
0
0.5
W
Bacchus
Mths420
Bacchus
1
1
0
1
L
Cthulhu
1
0
0
1
W
Susano
RiasGM
Susano
1
0
0
1
L
0
1
0
0
W
Artemis
WeebNormie46
Artemis
1
1
1
1.5
L
0
1
0
0
L
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,673
Damage
5,970
12,096
Taken
9,936
4,901
Mitigated
2,940
1,822
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,174
227
0
250
1,416
282
0
0
1,291
10,364
0
L
Bellona
LoonyHipster
Bellona
845
103
0
486
3,422
2,192
0
1,174
2,248
0
8,220
W
Bacchus
Mths420
Bacchus
1,272
94
222
686
2,376
1,154
0
1,186
1,074
6,614
0
L
Cthulhu
1,032
232
0
466
3,663
1,401
0
690
2,973
7,782
0
W
Susano
RiasGM
Susano
358
110
0
490
1,249
418
322
0
1,249
0
8,798
L
141
141
0
0
973
108
0
22
951
0
1,191
W
Artemis
WeebNormie46
Artemis
2,468
1,151
0
189
2,122
502
0
596
1,476
0
8,942
L
739
436
0
255
1,987
389
0
0
1,937
0
6,508
L
916
406
399
216
2,051
811
0
560
1,491
6,280
0
W
698
335
0
1,138
2,773
584
0
0
2,723
0
14,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,443
Gold Earned
17,754
53
Minions Killed
98
0
Camps Cleared
0
391,162
Distance Traveled
508,066
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,684
737
20
4
0
100,351
1
L
Bellona
3,344
669
11
2
0
93,957
1
W
Bacchus
3,249
650
9
2
0
99,003
1
L
Cthulhu
3,367
673
20
4
0
105,011
0
W
Susano
3,877
775
22
4
0
98,328
1
L
Neith
2,550
510
1
0
0
29,125
0
W
Artemis
3,235
647
14
3
0
93,267
0
L
Artemis
3,121
624
11
2
0
94,240
1
L
Yemoja
3,061
612
10
2
0
68,829
2
W
Nemesis
3,709
742
33
7
0
117,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role