Player Matchup

Merlin
Merlin
Minyatar
Merlin
Level 115
God Stats
19W - 9L
1,672 SR
Queue Stats
311W - 156L
1,832 Elo+
Party 1
Neith
Neith
USE_AN_ABUSE
Neith
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 55L
1,287 Elo+
Solo
Chaac
Chaac
veidar
Chaac
Level 86
God Stats
141W - 58L
1,726 SR
Queue Stats
246W - 103L
1,755 Elo+
Party 1
Team Averages
Level 86
1,632 SR
1,625 Elo+

VS

Team Averages
Level 125
1,595 SR
1,521 Elo+
Anubis
Anubis
Naical
Anubis
Level 135
God Stats
2W - 5L
1,460 SR
Queue Stats
347W - 378L
1,489 Elo+
Solo
Neith
Neith
selmesy_222
Neith
Level 113
God Stats
5W - 5L
1,662 SR
Queue Stats
153W - 198L
1,416 Elo+
Solo
Yemoja
Yemoja
veeerrrryyniccee
Yemoja
Level 126
God Stats
7W - 6L
1,665 SR
Queue Stats
497W - 294L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Minyatar
Merlin
19
6 / 0 / 9
13,113
729
23,700
9,861
3,385
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 0 / 0
8,483
471
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Chaac
veidar
Chaac
18
9 / 1 / 6
13,292
738
16,283
21,585
29,362
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Naical
Anubis
14
0 / 6 / 1
10,310
573
6,184
14,679
5,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 0
9,911
551
6,103
14,318
5,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
9,940
552
6,453
16,849
19,975
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
1
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Minyatar
Merlin
6
0
9
10.5
L
Anubis
Naical
Anubis
0
6
1
0.08
W
0
0
0
0
L
0
5
0
0
L
1
4
0
0.25
W
Chaac
veidar
Chaac
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,983
Damage
18,740
31,446
Taken
45,846
32,747
Mitigated
30,910
10,256
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Minyatar
Merlin
23,700
1,371
124
2,984
9,861
3,385
2,427
5,808
3,628
107,046
0
L
Anubis
Naical
Anubis
6,184
381
0
3,715
14,679
5,788
158
7,183
7,246
66,250
0
W
0
0
0
0
0
0
0
0
0
0
0
L
6,103
2,859
0
3,738
14,318
5,147
271
6,353
7,712
0
52,385
L
6,453
804
2,001
2,259
16,849
19,975
0
10,224
6,400
29,450
0
W
Chaac
veidar
Chaac
16,283
1,350
0
7,148
21,585
29,362
780
6,136
15,164
0
58,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
30,161
231
Minions Killed
221
0
Camps Cleared
0
690,908
Distance Traveled
911,744
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,113
729
152
8
0
325,934
4
L
Anubis
10,310
573
78
4
0
274,740
7
W
Neith
8,483
471
0
0
0
0
0
L
Neith
9,911
551
110
6
0
328,481
2
L
Yemoja
9,940
552
33
2
0
308,523
3
W
Chaac
13,292
738
79
4
0
364,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role