Player Matchup

Artemis
Artemis
JHfatcat
Artemis
Level 49
God Stats
7W - 16L
1,408 SR
Queue Stats
23W - 49L
1,133 Elo+
Party 1
Artio
Artio
LlamaQueen17
Artio
Level 21
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 5L
1,392 Elo+
Party 1
Hel
Hel
Lyceaum
Hel
Level 54
God Stats
0W - 1L
1,648 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Team Averages
Level 41
1,449 SR
1,342 Elo+

VS

Team Averages
Level 26
1,464 SR
1,238 Elo+
Apollo
Apollo
FadeKicks
Apollo
Level 22
God Stats
9W - 7L
1,458 SR
Queue Stats
19W - 27L
1,114 Elo+
Solo
Janus
Janus
GoldenZamba
Janus
Level 38
God Stats
16W - 25L
1,433 SR
Queue Stats
101W - 99L
1,252 Elo+
Party 2
Fenrir
Fenrir
varian99
Fenrir
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 25L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JHfatcat
Artemis
10
2 / 8 / 1
7,199
654
6,022
11,782
4,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 8 / 2
6,116
556
2,939
17,677
7,361
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
11
1 / 5 / 2
7,224
657
1,753
7,496
3,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FadeKicks
Apollo
13
13 / 1 / 5
9,729
884
17,140
7,883
2,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 16
8,227
748
7,120
4,357
1,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
varian99
Fenrir
10
7 / 2 / 6
8,445
768
5,955
8,011
3,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
21
21
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
FadeKicks
Apollo
13
1
5
15.5
W
1
2
16
4.5
L
Artemis
JHfatcat
Artemis
2
8
1
0.31
L
0
8
2
0.13
L
Hel
1
5
2
0.4
W
Fenrir
varian99
Fenrir
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,714
Damage
30,215
36,955
Taken
20,251
15,263
Mitigated
7,132
8,062
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
FadeKicks
Apollo
17,140
8,716
0
3,043
7,883
2,867
1,852
1,848
6,035
0
44,498
W
7,120
67
135
342
4,357
1,237
683
1,167
3,190
25,378
0
L
Artemis
JHfatcat
Artemis
6,022
2,412
600
642
11,782
4,102
0
2,132
9,650
0
17,958
L
2,939
570
147
1,853
17,677
7,361
0
3,630
14,047
13,590
0
L
Hel
1,753
164
3,014
1,806
7,496
3,800
0
1,378
6,118
10,281
0
W
Fenrir
varian99
Fenrir
5,955
1,076
368
1,477
8,011
3,028
214
1,701
6,310
0
21,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,539
Gold Earned
26,401
44
Minions Killed
110
0
Camps Cleared
0
474,013
Distance Traveled
581,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,729
884
57
5
0
190,756
0
W
Janus
8,227
748
28
3
0
185,685
0
L
Artemis
7,199
654
17
2
0
130,691
0
L
Artio
6,116
556
8
1
0
182,988
0
L
Hel
7,224
657
19
2
0
160,334
0
W
Fenrir
8,445
768
25
2
0
205,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role