Player Matchup

Thanatos
Thanatos
BrandonOL2404
Thanatos
Level 109
God Stats
86W - 80L
1,550 SR
Queue Stats
330W - 284L
1,469 Elo+
Party 2
Hera
Hera
Maddog_Syndrom
Hera
Level 79
God Stats
11W - 8L
1,621 SR
Queue Stats
216W - 216L
1,446 Elo+
Party 3
Bellona
Bellona
Maniacko_311
Bellona
Level 38
God Stats
19W - 22L
1,487 SR
Queue Stats
26W - 31L
1,489 Elo+
Party 2
Medusa
Medusa
OSOxCLUTCH2142
Medusa
Level 41
God Stats
7W - 13L
1,363 SR
Queue Stats
91W - 115L
1,350 Elo+
Party 3
Artio
Artio
ooze residentev
Artio
Level 89
God Stats
7W - 2L
1,656 SR
Queue Stats
155W - 147L
1,480 Elo+
Party 3
Team Averages
Level 71
1,535 SR
1,447 Elo+

VS

Team Averages
Level 55
1,485 SR
1,479 Elo+
King Arthur
King Arthur
DV_Seraphh
King Arthur
Level 89
God Stats
0W - 2L
1,196 SR
Queue Stats
46W - 37L
1,493 Elo+
Party 1
Ullr
Ullr
Ejnave
Ullr
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 116L
1,505 Elo+
Solo
Rama
Rama
HyperRacks
Rama
Level 98
God Stats
9W - 10L
1,653 SR
Queue Stats
64W - 63L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
Pockets
Nu Wa
Level 26
God Stats
3W - 4L
1,431 SR
Queue Stats
10W - 21L
1,376 Elo+
Party 1
Chaac
Chaac
Windy_Cactus
Chaac
Level 25
God Stats
7W - 5L
1,644 SR
Queue Stats
37W - 29L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrandonOL2404
Thanatos
7
4 / 0 / 0
4,568
761
2,864
3,405
905
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 3
4,391
732
1,840
854
172
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Maniacko_311
Bellona
8
0 / 0 / 1
4,347
725
1,815
3,683
2,188
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 1
4,168
695
657
1,851
331
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 0 / 3
3,892
649
924
2,944
1,465
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DV_Seraphh
King Arthur
7
0 / 1 / 0
3,980
663
2,583
3,857
1,572
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Ejnave
Ullr
5
0 / 2 / 0
3,743
624
282
3,979
946
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
3,847
641
1,595
3,242
706
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Pockets
Nu Wa
7
0 / 0 / 0
3,979
663
72
1,768
396
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
2,871
479
0
833
207
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BrandonOL2404
Thanatos
4
0
0
4
L
King Arthur
DV_Seraphh
King Arthur
0
1
0
0
L
Ullr
Ejnave
Ullr
0
2
0
0
L
0
2
0
0
W
0
0
3
1.5
W
Bellona
Maniacko_311
Bellona
0
0
1
0.5
W
1
0
1
1.5
L
Nu Wa
Pockets
Nu Wa
0
0
0
0
L
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,100
Damage
4,532
12,737
Taken
13,679
5,061
Mitigated
3,827
8,442
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BrandonOL2404
Thanatos
2,864
609
0
4,561
3,405
905
0
0
3,380
0
18,497
L
King Arthur
DV_Seraphh
King Arthur
2,583
649
0
1,575
3,857
1,572
0
0
3,637
0
15,203
L
Ullr
Ejnave
Ullr
282
161
0
1,016
3,979
946
0
978
3,001
0
14,088
L
1,595
1,410
0
1,152
3,242
706
0
1,156
2,086
0
15,790
W
1,840
542
0
250
854
172
0
0
854
21,421
0
W
Bellona
Maniacko_311
Bellona
1,815
1,044
0
1,875
3,683
2,188
525
0
3,408
0
19,223
W
657
406
0
200
1,851
331
359
0
1,851
0
15,587
L
Nu Wa
Pockets
Nu Wa
72
72
0
607
1,768
396
0
477
1,291
15,550
0
L
0
0
0
0
833
207
0
153
680
0
667
W
924
135
0
1,556
2,944
1,465
0
72
2,872
5,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,366
Gold Earned
18,420
178
Minions Killed
122
0
Camps Cleared
0
623,684
Distance Traveled
482,857
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,568
761
35
6
0
130,396
1
L
King Arthur
3,980
663
25
4
0
126,077
0
L
Ullr
3,743
624
33
6
0
115,551
4
L
Rama
3,847
641
25
4
0
110,316
2
W
Hera
4,391
732
41
7
0
120,500
0
W
Bellona
4,347
725
56
9
0
130,729
1
W
Medusa
4,168
695
38
6
0
117,885
2
L
Nu Wa
3,979
663
37
6
0
109,844
1
L
Chaac
2,871
479
2
0
0
21,069
0
W
Artio
3,892
649
8
1
0
124,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role