Player Matchup

Scylla
Scylla
Archpank
Scylla
Level 29
God Stats
13W - 20L
1,529 SR
Queue Stats
38W - 48L
1,378 Elo+
Party 3
Odin
Odin
FutureKenren
Odin
Level 48
God Stats
1W - 0L
1,407 SR
Queue Stats
82W - 100L
1,384 Elo+
Party 3
Khepri
Khepri
MeBooosta
Khepri
Level 54
God Stats
7W - 3L
1,596 SR
Queue Stats
84W - 110L
1,364 Elo+
Party 3
Fenrir
Fenrir
UlyusPrime
Fenrir
Level 61
God Stats
5W - 2L
1,569 SR
Queue Stats
100W - 131L
1,359 Elo+
Party 3
Izanami
Izanami
giromon
Izanami
Level 98
God Stats
4W - 0L
1,734 SR
Queue Stats
54W - 69L
1,390 Elo+
Party 3
Team Averages
Level 58
1,567 SR
1,375 Elo+

VS

Team Averages
Level 53
1,495 SR
1,395 Elo+
Scylla
Scylla
DoctorCleanupHD
Scylla
Level 108
God Stats
4W - 5L
1,552 SR
Queue Stats
76W - 74L
1,435 Elo+
Party 2
Da Ji
Da Ji
InflatableBunny
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
Luginho21
Danzaburou
Level 39
God Stats
18W - 30L
1,373 SR
Queue Stats
95W - 167L
1,336 Elo+
Party 1
Ganesha
Ganesha
Qrow76
Ganesha
Level 27
God Stats
2W - 10L
1,334 SR
Queue Stats
64W - 93L
1,337 Elo+
Party 1
King Arthur
King Arthur
WarierNine4363
King Arthur
Level 58
God Stats
5W - 3L
1,714 SR
Queue Stats
207W - 205L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Archpank
Scylla
5
0 / 0 / 0
3,312
662
1,168
953
307
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
3,052
610
779
2,764
902
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
MeBooosta
Khepri
5
0 / 0 / 3
3,316
663
885
1,433
614
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
UlyusPrime
Fenrir
5
1 / 0 / 0
3,621
724
403
3,288
826
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Izanami
giromon
Izanami
6
3 / 0 / 1
3,590
718
2,592
1,647
383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,041
608
885
1,931
497
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
915
183
0
0
0
Danzaburou
Luginho21
Danzaburou
4
0 / 2 / 0
2,820
564
1,137
2,586
627
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Qrow76
Ganesha
4
0 / 2 / 0
2,872
574
229
3,293
1,117
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

King Arthur
WarierNine4363
King Arthur
6
1 / 0 / 0
3,672
734
1,822
2,250
862
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
Archpank
Scylla
0
0
0
0
L
0
0
0
0
W
0
1
0
0
L
0
0
0
0
L
Danzaburou
Luginho21
Danzaburou
0
2
0
0
W
Khepri
MeBooosta
Khepri
0
0
3
1.5
L
Ganesha
Qrow76
Ganesha
0
2
0
0
W
Fenrir
UlyusPrime
Fenrir
1
0
0
1
L
King Arthur
WarierNine4363
King Arthur
1
0
0
1
W
Izanami
giromon
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,827
Damage
4,073
10,085
Taken
10,060
3,032
Mitigated
3,103
4,571
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Archpank
Scylla
1,168
146
0
0
953
307
525
885
68
12,154
0
L
885
0
0
250
1,931
497
0
1,168
763
8,946
0
W
779
255
0
770
2,764
902
0
0
2,564
0
5,932
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Luginho21
Danzaburou
1,137
427
0
836
2,586
627
0
364
2,222
0
10,095
W
Khepri
MeBooosta
Khepri
885
0
111
250
1,433
614
270
109
1,324
4,239
0
L
Ganesha
Qrow76
Ganesha
229
13
0
1,000
3,293
1,117
0
521
2,772
3,053
0
W
Fenrir
UlyusPrime
Fenrir
403
114
0
2,743
3,288
826
0
0
3,288
0
13,891
L
King Arthur
WarierNine4363
King Arthur
1,822
124
0
1,112
2,250
862
0
0
2,153
0
11,424
W
Izanami
giromon
Izanami
2,592
1,846
0
697
1,647
383
526
120
1,527
0
16,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,891
Gold Earned
13,320
105
Minions Killed
74
0
Camps Cleared
0
449,544
Distance Traveled
364,038
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,312
662
23
5
0
83,789
2
L
Scylla
3,041
608
21
4
0
92,572
2
W
Odin
3,052
610
9
2
0
104,618
0
L
Da Ji
915
183
0
0
0
0
0
L
Danzaburou
2,820
564
28
6
0
83,656
1
W
Khepri
3,316
663
7
1
0
95,867
1
L
Ganesha
2,872
574
0
0
0
80,727
0
W
Fenrir
3,621
724
29
6
0
82,565
0
L
King Arthur
3,672
734
25
5
0
107,083
1
W
Izanami
3,590
718
37
7
0
82,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role