Player Matchup

Serqet
Serqet
TheLargestDoink
Serqet
Level 5
God Stats
1W - 6L
1,182 SR
Queue Stats
4W - 11L
1,275 Elo+
Party 2
Skadi
Skadi
TheOldLordSlayer
Skadi
Level 49
God Stats
1W - 2L
1,427 SR
Queue Stats
71W - 73L
1,283 Elo+
Party 2
Nike
Nike
freeicecream1
Nike
Level 64
God Stats
4W - 4L
1,417 SR
Queue Stats
50W - 54L
1,256 Elo+
Party 2
Team Averages
Level 39
1,342 SR
1,271 Elo+

VS

Team Averages
Level 29
1,406 SR
1,280 Elo+
Hades
Hades
Aidan_mckeage
Hades
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,134 Elo+
Solo
Cthulhu
Cthulhu
At0micNinja42
Cthulhu
Level 45
God Stats
5W - 6L
1,385 SR
Queue Stats
38W - 31L
1,352 Elo+
Party 1
Sol
Sol
GIRTHquake72
Sol
Level 23
God Stats
4W - 2L
1,333 SR
Queue Stats
16W - 14L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 5
11,111
556
4,586
14,878
5,624
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 9 / 6
13,145
657
13,044
23,255
15,636
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 2
13,790
690
10,687
28,705
26,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
7,567
378
0
0
0
Cthulhu
19
12 / 3 / 8
15,285
764
22,556
19,956
31,747
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 6 / 9
13,815
691
26,956
21,126
8,052
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
20
21
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Cthulhu
12
3
8
5.33
W
8
6
9
2.08
L
0
9
5
0.28
L
3
9
6
0.67
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
49,512
66,838
Taken
41,082
48,125
Mitigated
39,799
20,844
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
22,556
1,146
1,410
2,135
19,956
31,747
0
0
19,022
60,267
0
W
26,956
10,811
0
9,000
21,126
8,052
1,540
320
20,398
82,334
0
L
4,586
780
0
2,584
14,878
5,624
2,571
11,449
3,429
0
15,142
L
13,044
6,760
598
5,611
23,255
15,636
190
15,739
7,516
0
57,992
L
10,687
4,437
258
11,793
28,705
26,865
322
22,432
6,273
0
52,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
36,667
123
Minions Killed
129
0
Camps Cleared
0
955,957
Distance Traveled
672,086
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,567
378
0
0
0
0
0
W
Cthulhu
15,285
764
46
2
0
379,715
2
W
Sol
13,815
691
83
4
0
292,371
4
L
Serqet
11,111
556
31
2
0
317,092
1
L
Skadi
13,145
657
50
3
0
273,031
1
L
Nike
13,790
690
42
2
0
365,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role