Player Matchup

Cerberus
Cerberus
Majinkid
Cerberus
Level 18
God Stats
3W - 3L
1,146 SR
Queue Stats
33W - 27L
1,154 Elo+
Party 2
Danzaburou
Danzaburou
Mystical NY
Danzaburou
Level 25
God Stats
7W - 9L
1,385 SR
Queue Stats
49W - 72L
1,273 Elo+
Solo
Chang'e
Chang'e
ennvee
Chang'e
Level 8
God Stats
1W - 1L
1,240 SR
Queue Stats
31W - 26L
1,103 Elo+
Party 2
Team Averages
Level 17
1,257 SR
1,177 Elo+

VS

Team Averages
Level 9
1,196 SR
988 Elo+
Cthulhu
Cthulhu
Mr__niceGuy420
Cthulhu
Level 8
God Stats
0W - 6L
1,186 SR
Queue Stats
0W - 10L
971 Elo+
Party 1
Olorun
Olorun
StripesMcCloud
Olorun
Level 13
God Stats
0W - 5L
1,207 SR
Queue Stats
1W - 14L
1,015 Elo+
Party 1
Nemesis
Nemesis
stickiephingahs
Nemesis
Level 6
God Stats
0W - 2L
1,196 SR
Queue Stats
1W - 8L
978 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Majinkid
Cerberus
15
11 / 1 / 9
12,307
769
13,651
16,843
7,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Mystical NY
Danzaburou
14
3 / 2 / 15
11,078
692
9,292
9,297
3,517
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
ennvee
Chang'e
15
7 / 1 / 14
11,507
719
10,023
7,393
5,176
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
8,963
560
10,580
18,517
14,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 4 / 0
8,973
561
4,004
13,151
3,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 11 / 0
9,968
623
6,377
18,506
11,674
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
21
Kills
3
4
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Majinkid
Cerberus
11
1
9
15.5
L
0
8
1
0.06
W
Danzaburou
Mystical NY
Danzaburou
3
2
15
5.25
L
1
4
0
0.25
W
Chang'e
ennvee
Chang'e
7
1
14
14
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,966
Damage
20,961
33,533
Taken
50,174
16,232
Mitigated
30,577
20,102
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Majinkid
Cerberus
13,651
1,012
0
6,543
16,843
7,539
183
6,820
10,023
49,684
0
L
10,580
772
0
530
18,517
14,968
0
7,547
10,790
44,565
0
W
Danzaburou
Mystical NY
Danzaburou
9,292
4,991
68
1,714
9,297
3,517
2,243
5,942
3,355
0
42,587
L
4,004
738
268
3,084
13,151
3,935
160
7,576
5,375
26,846
0
W
Chang'e
ennvee
Chang'e
10,023
1,358
6,694
5,083
7,393
5,176
0
2,290
5,103
31,801
0
L
6,377
2,347
0
1,486
18,506
11,674
524
7,996
10,235
363
27,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
27,904
174
Minions Killed
128
0
Camps Cleared
0
873,530
Distance Traveled
798,640
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,307
769
83
5
0
304,112
0
L
Cthulhu
8,963
560
53
3
0
303,596
2
W
Danzaburou
11,078
692
49
3
0
303,753
1
L
Olorun
8,973
561
40
3
0
247,402
0
W
Chang'e
11,507
719
42
3
0
265,665
2
L
Nemesis
9,968
623
35
2
0
247,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role