Player Matchup

Arachne
Arachne
JMOliveira_01
Arachne
Level 42
God Stats
12W - 14L
1,458 SR
Queue Stats
76W - 92L
1,422 Elo+
Party 1
Ymir
Ymir
Marco_Verissimo
Ymir
Level 63
God Stats
5W - 13L
1,405 SR
Queue Stats
157W - 206L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
Stenico__
Kukulkan
Level 58
God Stats
15W - 11L
1,567 SR
Queue Stats
107W - 128L
1,427 Elo+
Party 1
Bellona
Bellona
WoS_Magrao
Bellona
Level 66
God Stats
3W - 5L
1,382 SR
Queue Stats
206W - 236L
1,423 Elo+
Party 1
Medusa
Medusa
diazfabiom
Medusa
Level 68
God Stats
9W - 4L
1,598 SR
Queue Stats
182W - 183L
1,494 Elo+
Solo
Team Averages
Level 59
1,482 SR
1,443 Elo+

VS

Team Averages
Level 66
1,459 SR
1,494 Elo+
Hel
Hel
FrancisLuxoAzul
Hel
Level 152
God Stats
1W - 4L
1,540 SR
Queue Stats
131W - 108L
1,592 Elo+
Party 2
Bakasura
Bakasura
WhioutHands
Bakasura
Level 23
God Stats
4W - 2L
1,665 SR
Queue Stats
42W - 30L
1,491 Elo+
Party 3
Athena
Athena
XxFrAnCo_SSJ
Athena
Level 89
God Stats
23W - 29L
1,387 SR
Queue Stats
88W - 113L
1,351 Elo+
Solo
Fenrir
Fenrir
frangoruimdjano
Fenrir
Level 13
God Stats
0W - 4L
1,219 SR
Queue Stats
8W - 9L
1,608 Elo+
Party 2
Chaac
Chaac
leodente97
Chaac
Level 51
God Stats
72W - 67L
1,482 SR
Queue Stats
78W - 76L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
5
2 / 0 / 0
3,715
743
1,476
3,133
778
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

4
0 / 1 / 1
3,423
685
606
2,132
1,018
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Stenico__
Kukulkan
6
0 / 0 / 0
3,584
717
784
1,400
406
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Bellona
WoS_Magrao
Bellona
6
0 / 2 / 1
3,500
700
2,232
4,001
2,362
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
diazfabiom
Medusa
5
1 / 0 / 0
3,765
753
1,457
1,684
392
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,641
728
879
2,265
594
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
WhioutHands
Bakasura
5
0 / 1 / 0
3,283
657
0
3,727
808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
5
1 / 1 / 0
3,282
656
319
2,638
776
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
2 / 1 / 0
3,777
755
3,598
4,226
1,732
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
1
0 / 0 / 0
987
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Arachne
2
0
0
2
W
0
1
1
0.5
W
Kukulkan
Stenico__
Kukulkan
0
0
0
0
L
Bakasura
WhioutHands
Bakasura
0
1
0
0
W
Bellona
WoS_Magrao
Bellona
0
2
1
0.25
L
Athena
1
1
0
1
W
Medusa
diazfabiom
Medusa
1
0
0
1
L
2
1
0
2
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,555
Damage
4,796
12,350
Taken
12,856
4,956
Mitigated
3,910
4,839
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
879
108
69
1,948
2,265
594
0
784
1,481
16,251
0
W
Arachne
1,476
1,123
0
1,849
3,133
778
0
126
2,982
0
10,773
W
606
192
0
480
2,132
1,018
0
175
1,957
7,797
0
W
Kukulkan
Stenico__
Kukulkan
784
231
0
250
1,400
406
0
753
647
16,165
0
L
Bakasura
WhioutHands
Bakasura
0
0
0
2,276
3,727
808
0
0
3,727
0
9,233
W
Bellona
WoS_Magrao
Bellona
2,232
752
0
1,632
4,001
2,362
0
0
3,751
0
9,806
L
Athena
319
46
0
945
2,638
776
0
606
2,032
6,346
0
W
Medusa
diazfabiom
Medusa
1,457
669
0
628
1,684
392
491
144
1,540
0
12,911
L
3,598
1,004
0
2,414
4,226
1,732
0
0
3,976
0
13,400
L
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,987
Gold Earned
14,970
104
Minions Killed
91
0
Camps Cleared
0
520,676
Distance Traveled
372,513
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,641
728
35
7
0
103,864
2
W
Arachne
3,715
743
17
3
0
123,096
1
W
Ymir
3,423
685
17
3
0
106,758
3
W
Kukulkan
3,584
717
33
7
0
90,320
2
L
Bakasura
3,283
657
25
5
0
92,723
0
W
Bellona
3,500
700
16
3
0
111,128
1
L
Athena
3,282
656
9
2
0
74,032
0
W
Medusa
3,765
753
21
4
0
89,374
1
L
Fenrir
3,777
755
22
4
0
101,894
1
L
Chaac
987
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role