Player Matchup

Neith
Neith
AnnaBanana24199
Neith
Level 4
God Stats
32W - 40L
1,495 SR
Queue Stats
32W - 40L
1,396 Elo+
Solo
Nemesis
Nemesis
Astolfo-Weeb
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,764 Elo+
Solo
Medusa
Medusa
DaYogi
Medusa
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Isackeii
Amaterasu
Level 26
God Stats
1W - 1L
1,797 SR
Queue Stats
5W - 5L
1,730 Elo+
Solo
Ra
Ra
ima_pwn_u15
Ra
Level 12
God Stats
4W - 4L
1,674 SR
Queue Stats
26W - 24L
1,595 Elo+
Solo
Team Averages
Level 11
1,547 SR
1,597 Elo+

VS

Team Averages
Level 16
1,622 SR
1,477 Elo+
Ah Puch
Ah Puch
SantosJewelry
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,488 Elo+
Solo
Fenrir
Fenrir
Vibrant4L
Fenrir
Level 18
God Stats
5W - 5L
1,463 SR
Queue Stats
19W - 32L
1,294 Elo+
Solo
Arachne
Arachne
Xray Sparkle
Arachne
Level 13
God Stats
16W - 14L
1,587 SR
Queue Stats
82W - 72L
1,482 Elo+
Solo
King Arthur
King Arthur
Zhadow99
King Arthur
Level 13
God Stats
2W - 0L
1,901 SR
Queue Stats
8W - 6L
1,536 Elo+
Solo
Nox
Nox
artista_sigiloso
Nox
Level 29
God Stats
22W - 14L
1,660 SR
Queue Stats
202W - 186L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
10,106
842
4,223
8,449
3,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Astolfo-Weeb
Nemesis
16
0 / 5 / 2
10,175
848
2,851
15,257
5,852
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
DaYogi
Medusa
16
0 / 6 / 3
10,023
835
7,697
11,404
4,296
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Isackeii
Amaterasu
17
4 / 10 / 2
11,628
969
11,810
25,064
11,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 3
11,680
973
18,117
10,398
4,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

50

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
12 / 1 / 12
14,202
1,184
24,992
7,148
3,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Vibrant4L
Fenrir
18
3 / 1 / 12
11,587
966
10,322
11,818
5,149
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Xray Sparkle
Arachne
18
4 / 3 / 15
11,781
982
6,821
12,637
10,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Zhadow99
King Arthur
18
4 / 1 / 17
12,277
1,023
13,500
18,323
22,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 0 / 9
12,196
1,016
10,561
4,827
1,856
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
6
Kills
29
29
Deaths
6
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Nemesis
Astolfo-Weeb
Nemesis
0
5
2
0.2
L
Medusa
DaYogi
Medusa
0
6
3
0.25
L
Amaterasu
Isackeii
Amaterasu
4
10
2
0.5
W
Ah Puch
12
1
12
18
W
Fenrir
Vibrant4L
Fenrir
3
1
12
9
W
Arachne
Xray Sparkle
Arachne
4
3
15
3.83
W
King Arthur
Zhadow99
King Arthur
4
1
17
12.5
W
6
0
9
10.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,698
Damage
66,196
70,572
Taken
54,753
29,658
Mitigated
43,085
7,132
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,223
1,526
0
320
8,449
3,223
0
4,543
3,831
0
13,839
L
Nemesis
Astolfo-Weeb
Nemesis
2,851
536
0
296
15,257
5,852
0
7,080
8,052
0
10,113
L
Medusa
DaYogi
Medusa
7,697
4,278
0
0
11,404
4,296
0
4,624
6,705
0
21,621
L
Amaterasu
Isackeii
Amaterasu
11,810
5,665
0
2,501
25,064
11,813
0
12,495
12,286
0
25,768
W
Ah Puch
24,992
436
981
3,095
7,148
3,168
0
2,075
5,073
61,352
0
W
Fenrir
Vibrant4L
Fenrir
10,322
2,382
0
635
11,818
5,149
0
3,678
8,140
0
22,127
W
Arachne
Xray Sparkle
Arachne
6,821
5,727
1,000
1,237
12,637
10,345
0
4,503
8,134
0
16,788
W
King Arthur
Zhadow99
King Arthur
13,500
1,511
0
490
18,323
22,567
0
5,554
12,769
0
35,020
W
10,561
116
52
479
4,827
1,856
0
2,307
2,520
27,294
0
L
18,117
1,090
2,884
1,131
10,398
4,474
0
6,811
3,562
68,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,612
Gold Earned
62,043
240
Minions Killed
237
6
Camps Cleared
12
980,511
Distance Traveled
1,177,820
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,106
842
11
1
1
151,694
0
L
Nemesis
10,175
848
22
2
3
236,568
0
L
Medusa
10,023
835
23
2
1
144,404
1
L
Amaterasu
11,628
969
39
3
1
218,173
1
W
Ah Puch
14,202
1,184
94
8
4
223,092
1
W
Fenrir
11,587
966
25
2
4
225,346
0
W
Arachne
11,781
982
30
3
1
263,454
0
W
King Arthur
12,277
1,023
48
4
2
268,546
0
W
Nox
12,196
1,016
40
3
1
197,382
0
L
Ra
11,680
973
145
12
0
229,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role