Player Matchup

Cthulhu
Cthulhu
Bojangles6969
Cthulhu
Level 24
God Stats
4W - 1L
1,734 SR
Queue Stats
65W - 57L
1,540 Elo+
Party 4
Neith
Neith
Brandon5191
Neith
Level 28
God Stats
2W - 2L
1,560 SR
Queue Stats
93W - 97L
1,497 Elo+
Party 2
Nox
Nox
PlagueRunnerXXV
Nox
Level 27
God Stats
2W - 0L
1,721 SR
Queue Stats
77W - 81L
1,487 Elo+
Party 2
Chiron
Chiron
XeroVale
Chiron
Level 27
God Stats
5W - 1L
1,695 SR
Queue Stats
55W - 52L
1,529 Elo+
Party 4
Zhong Kui
Zhong Kui
purrplepanda
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,563 Elo+
Party 4
Team Averages
Level 24
1,642 SR
1,523 Elo+

VS

Team Averages
Level 68
1,426 SR
1,486 Elo+
He Bo
He Bo
BoosterZeus
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,405 Elo+
Party 1
Nike
Nike
Clam-Slayer
Nike
Level 122
God Stats
1W - 2L
1,441 SR
Queue Stats
36W - 29L
1,573 Elo+
Party 3
Janus
Janus
Jafarjavelin
Janus
Level 28
God Stats
0W - 2L
1,191 SR
Queue Stats
21W - 22L
1,506 Elo+
Party 1
Geb
Geb
SterlingShad
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 162L
1,503 Elo+
Party 3
Merlin
Merlin
nohmbre
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
3 / 3 / 17
11,701
836
12,895
23,048
14,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 4 / 9
9,729
695
5,465
9,988
3,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 3 / 14
11,729
838
12,632
10,908
4,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
XeroVale
Chiron
19
11 / 3 / 10
11,680
834
13,030
12,102
5,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
purrplepanda
Zhong Kui
17
5 / 5 / 9
10,921
780
8,065
12,067
8,611
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 10
9,344
667
8,667
11,599
4,985
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 6 / 9
10,055
718
10,336
15,048
15,868
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 7 / 6
10,428
745
14,705
11,567
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 11
8,981
642
8,598
13,643
12,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
nohmbre
Merlin
16
4 / 4 / 9
9,339
667
14,144
10,506
5,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
63
27
Kills
18
18
Deaths
28
59
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
3
17
3.83
L
2
8
10
0.88
W
1
4
9
1.38
L
4
6
9
1.42
L
7
7
6
1.43
W
7
3
14
4.67
L
1
3
11
2.17
W
Chiron
XeroVale
Chiron
11
3
10
5.33
L
Merlin
nohmbre
Merlin
4
4
9
2.13
W
Zhong Kui
purrplepanda
Zhong Kui
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,087
Damage
56,450
68,113
Taken
62,363
36,288
Mitigated
43,170
32,660
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,895
569
1,889
8,584
23,048
14,346
179
16,530
6,518
21,198
0
L
8,667
1,462
717
342
11,599
4,985
411
6,898
4,701
15,215
0
W
5,465
946
1,555
1,961
9,988
3,669
1,076
6,227
3,761
0
18,075
L
10,336
1,905
848
1,645
15,048
15,868
81
6,668
8,380
0
21,044
L
14,705
1,591
612
1,147
11,567
4,686
341
7,750
3,817
25,388
0
W
12,632
338
3,792
3,309
10,908
4,634
1,148
6,584
4,324
29,834
0
L
8,598
108
3,753
3,086
13,643
12,213
260
5,538
8,105
20,236
0
W
Chiron
XeroVale
Chiron
13,030
5,271
3,740
4,885
12,102
5,028
1,733
7,902
4,103
0
24,562
L
Merlin
nohmbre
Merlin
14,144
414
2,399
1,586
10,506
5,418
494
6,738
3,768
27,411
0
W
Zhong Kui
purrplepanda
Zhong Kui
8,065
986
370
2,575
12,067
8,611
990
8,774
3,293
24,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,760
Gold Earned
48,147
160
Minions Killed
103
0
Camps Cleared
0
1,338,955
Distance Traveled
1,208,870
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,701
836
21
2
0
283,478
0
L
He Bo
9,344
667
20
1
0
218,146
0
W
Neith
9,729
695
29
2
0
267,313
1
L
Nike
10,055
718
18
1
0
263,895
0
L
Janus
10,428
745
33
2
0
217,336
0
W
Nox
11,729
838
35
3
0
307,699
2
L
Geb
8,981
642
7
1
0
292,910
0
W
Chiron
11,680
834
25
2
0
247,956
0
L
Merlin
9,339
667
25
2
0
216,583
0
W
Zhong Kui
10,921
780
50
4
0
232,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role