Player Matchup

Medusa
Medusa
Guacharakosky
Medusa
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,381 Elo+
Solo
Ra
Ra
Kamui1388
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,529 Elo+
Solo
Cthulhu
Cthulhu
MrHappySadClown
Cthulhu
Level 29
God Stats
2W - 1L
1,770 SR
Queue Stats
22W - 21L
1,552 Elo+
Solo
Fenrir
Fenrir
Reaper36236
Fenrir
Level 7
God Stats
0W - 3L
1,154 SR
Queue Stats
1W - 3L
1,184 Elo+
Solo
Anhur
Anhur
nonosnowking
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,429 Elo+

VS

Team Averages
Level 37
1,380 SR
1,449 Elo+
Camazotz
Camazotz
LiLfLaVoRzOnPC
Camazotz
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
MoanXSunday
Ullr
Level 18
God Stats
7W - 6L
1,501 SR
Queue Stats
22W - 18L
1,392 Elo+
Solo
Ymir
Ymir
jigueloo
Ymir
Level 29
God Stats
3W - 3L
1,521 SR
Queue Stats
15W - 22L
1,264 Elo+
Solo
Cthulhu
Cthulhu
smuckz
Cthulhu
Level 14
God Stats
4W - 3L
1,154 SR
Queue Stats
46W - 33L
1,501 Elo+
Party 1
Scylla
Scylla
tumpii
Scylla
Level 102
God Stats
2W - 1L
1,223 SR
Queue Stats
61W - 50L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,781
556
1,162
1,364
306
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 0
3,387
677
301
1,582
344
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 0 / 0
2,729
546
1,395
2,364
1,035
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
1
0 / 0 / 0
2,415
483
0
0
0
3
0 / 2 / 0
2,658
532
144
1,744
458
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
6
0 / 0 / 1
3,496
699
658
2,981
632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

4
0 / 0 / 0
2,953
591
1,564
1,613
455
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
4
0 / 0 / 0
2,961
592
918
1,944
845
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
smuckz
Cthulhu
6
0 / 0 / 0
3,431
686
645
1,170
476
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
tumpii
Scylla
6
2 / 0 / 0
3,798
760
1,079
909
183
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
0
0
0
W
Camazotz
0
0
1
0.5
W
0
0
0
0
L
0
0
0
0
L
Fenrir
0
0
0
0
W
Ymir
0
0
0
0
L
0
2
0
0
W
Cthulhu
smuckz
Cthulhu
0
0
0
0
W
Scylla
tumpii
Scylla
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,002
Damage
4,864
7,054
Taken
8,617
2,143
Mitigated
2,591
2,878
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,162
641
0
423
1,364
306
0
278
1,086
0
5,470
L
301
68
0
1,161
1,582
344
0
545
937
12,609
0
W
Camazotz
658
137
0
2,491
2,981
632
0
0
2,981
0
13,850
W
1,564
467
0
370
1,613
455
54
949
664
0
9,044
L
1,395
62
0
984
2,364
1,035
0
640
1,724
6,934
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
918
51
210
786
1,944
845
0
446
1,498
5,253
0
L
144
60
0
310
1,744
458
0
1,079
665
0
3,735
W
Cthulhu
smuckz
Cthulhu
645
32
0
471
1,170
476
0
301
869
11,736
0
W
Scylla
tumpii
Scylla
1,079
488
0
500
909
183
687
0
909
11,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,970
Gold Earned
16,639
58
Minions Killed
112
0
Camps Cleared
0
309,281
Distance Traveled
424,235
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,781
556
6
1
0
90,536
0
L
Ra
3,387
677
32
6
0
78,250
1
W
Camazotz
3,496
699
33
7
0
89,753
1
W
Ullr
2,953
591
22
4
0
80,233
1
L
Cthulhu
2,729
546
13
3
0
87,629
0
L
Fenrir
2,415
483
0
0
0
0
0
W
Ymir
2,961
592
5
1
0
87,607
1
L
Anhur
2,658
532
7
1
0
52,866
1
W
Cthulhu
3,431
686
29
6
0
94,496
0
W
Scylla
3,798
760
23
5
0
72,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role