Player Matchup

Ares
Ares
Fifty Cent3685
Ares
Level 3
God Stats
1W - 1L
1,684 SR
Queue Stats
6W - 6L
1,662 Elo+
Solo
Pele
Pele
GrandLotusIroh21
Pele
Level 22
God Stats
2W - 5L
1,552 SR
Queue Stats
54W - 30L
1,642 Elo+
Solo
Nu Wa
Nu Wa
andresquitian
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,630 Elo+
Solo
Bellona
Bellona
brandonhilfiger
Bellona
Level 6
God Stats
4W - 7L
1,489 SR
Queue Stats
7W - 15L
1,397 Elo+
Solo
Merlin
Merlin
idontmissb-_-
Merlin
Level 28
God Stats
0W - 1L
1,720 SR
Queue Stats
29W - 30L
1,569 Elo+
Solo
Team Averages
Level 17
1,589 SR
1,580 Elo+

VS

Team Averages
Level 16
1,526 SR
1,621 Elo+
Merlin
Merlin
Fearless4798
Merlin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,562 Elo+
Solo
Fenrir
Fenrir
JxDiggyx94
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 88L
1,512 Elo+
Solo
Izanami
Izanami
Kuckklez
Izanami
Level 27
God Stats
15W - 8L
1,630 SR
Queue Stats
126W - 99L
1,677 Elo+
Solo
Ra
Ra
PunishedPablo
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,730 Elo+
Solo
Ares
Ares
destroylotus
Ares
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,404
486
687
3,761
1,778
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
4,855
694
1,567
7,111
1,934
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 1
3,882
555
1,248
2,138
457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 1 / 0
3,262
466
255
1,506
799
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,098
585
1,386
2,024
602
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 0 / 1
5,273
753
949
1,607
468
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
JxDiggyx94
Fenrir
7
1 / 0 / 0
4,870
696
1,059
5,031
1,291
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Kuckklez
Izanami
8
3 / 0 / 2
5,173
739
3,110
3,438
890
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 0
5,972
853
2,284
2,823
858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 3
4,522
646
2,461
3,009
1,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
1
1.5
L
0
3
0
0
L
1
2
0
0.5
W
Fenrir
JxDiggyx94
Fenrir
1
0
0
1
W
Izanami
Kuckklez
Izanami
3
0
2
4
W
3
0
0
3
L
0
1
1
0.5
L
0
1
0
0
W
1
1
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,143
Damage
9,863
16,540
Taken
15,908
5,570
Mitigated
4,686
4,254
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
949
403
0
500
1,607
468
362
850
707
18,233
0
L
687
34
0
125
3,761
1,778
0
1,380
2,381
5,382
0
L
1,567
335
0
3,629
7,111
1,934
0
1,749
5,362
0
27,544
W
Fenrir
JxDiggyx94
Fenrir
1,059
559
0
4,255
5,031
1,291
0
131
4,900
0
21,250
W
Izanami
Kuckklez
Izanami
3,110
2,160
0
1,188
3,438
890
215
917
2,421
0
32,174
W
2,284
760
0
2,092
2,823
858
201
500
2,323
32,366
0
L
1,248
268
0
0
2,138
457
0
982
1,156
13,785
0
L
255
84
0
50
1,506
799
0
732
774
0
3,546
W
2,461
47
0
690
3,009
1,179
148
773
2,186
10,497
0
L
1,386
45
0
450
2,024
602
0
851
1,173
13,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,501
Gold Earned
25,810
131
Minions Killed
237
0
Camps Cleared
0
555,768
Distance Traveled
679,994
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,273
753
49
7
0
122,054
0
L
Ares
3,404
486
11
2
0
124,025
0
L
Pele
4,855
694
54
8
0
134,253
1
W
Fenrir
4,870
696
43
6
0
134,345
3
W
Izanami
5,173
739
61
9
0
133,202
2
W
Ra
5,972
853
66
9
0
133,208
2
L
Nu Wa
3,882
555
27
4
0
127,128
1
L
Bellona
3,262
466
4
1
0
67,097
0
W
Ares
4,522
646
18
3
0
157,185
5
L
Merlin
4,098
585
35
5
0
103,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role