Player Matchup

Ah Puch
Ah Puch
danicocs
Ah Puch
Level 104
God Stats
24W - 12L
1,507 SR
Queue Stats
382W - 382L
1,413 Elo+
Party 1
Bacchus
Bacchus
kelscius
Bacchus
Level 64
God Stats
20W - 20L
1,384 SR
Queue Stats
77W - 74L
1,407 Elo+
Party 1
Skadi
Skadi
marcoromero1341
Skadi
Level 107
God Stats
14W - 13L
1,522 SR
Queue Stats
186W - 189L
1,475 Elo+
Party 1
Team Averages
Level 92
1,471 SR
1,432 Elo+

VS

Team Averages
Level 84
1,490 SR
1,448 Elo+
Tyr
Tyr
PandaJC9378
Tyr
Level 66
God Stats
9W - 21L
1,375 SR
Queue Stats
328W - 367L
1,394 Elo+
Solo
Danzaburou
Danzaburou
Rablôre
Danzaburou
Level 128
God Stats
1W - 2L
1,596 SR
Queue Stats
53W - 48L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
SeZe Mittens
Ao Kuang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
danicocs
Ah Puch
11
2 / 2 / 9
8,311
756
7,976
5,357
1,537
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
kelscius
Bacchus
12
3 / 3 / 6
8,254
750
3,141
8,097
8,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 3 / 2
8,740
795
5,729
7,881
2,647
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
7,733
703
3,828
6,270
5,226
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Rablôre
Danzaburou
12
3 / 7 / 5
8,462
769
8,491
10,001
3,350
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
SeZe Mittens
Ao Kuang
10
2 / 4 / 4
7,599
691
3,107
7,542
2,551
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
8
8
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
L
Danzaburou
Rablôre
Danzaburou
3
7
5
0.79
L
Ao Kuang
SeZe Mittens
Ao Kuang
2
4
4
1
W
Ah Puch
danicocs
Ah Puch
2
2
9
3.25
W
Bacchus
kelscius
Bacchus
3
3
6
2
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
15,426
21,335
Taken
23,813
12,611
Mitigated
11,127
2,701
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,828
460
0
1,985
6,270
5,226
0
2,714
3,556
0
10,356
L
Danzaburou
Rablôre
Danzaburou
8,491
3,041
0
1,048
10,001
3,350
0
4,980
5,021
0
37,421
L
Ao Kuang
SeZe Mittens
Ao Kuang
3,107
1,082
0
809
7,542
2,551
0
3,556
3,986
20,200
0
W
Ah Puch
danicocs
Ah Puch
7,976
261
0
835
5,357
1,537
811
831
4,376
35,386
0
W
Bacchus
kelscius
Bacchus
3,141
459
246
729
8,097
8,427
334
1,900
6,130
7,042
0
W
5,729
2,356
0
891
7,881
2,647
1,429
737
7,094
0
29,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
23,794
105
Minions Killed
109
0
Camps Cleared
0
549,516
Distance Traveled
547,108
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,733
703
19
2
0
195,851
1
L
Danzaburou
8,462
769
51
5
0
184,543
2
L
Ao Kuang
7,599
691
39
4
0
166,714
0
W
Ah Puch
8,311
756
56
5
0
185,704
0
W
Bacchus
8,254
750
14
1
0
193,170
0
W
Skadi
8,740
795
35
3
0
170,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role