Player Matchup

He Bo
He Bo
CrimsonMonk
He Bo
Level 116
God Stats
3W - 1L
1,646 SR
Queue Stats
108W - 118L
1,392 Elo+
Party 2
Arachne
Arachne
Disseb
Arachne
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,389 Elo+
Solo
Khepri
Khepri
Eutectic
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
bibidibob
Danzaburou
Level 62
God Stats
0W - 4L
1,148 SR
Queue Stats
130W - 150L
1,384 Elo+
Party 2
Bellona
Bellona
wrone_is_panda
Bellona
Level 123
God Stats
2W - 4L
1,527 SR
Queue Stats
226W - 202L
1,447 Elo+
Party 1
Team Averages
Level 90
1,464 SR
1,422 Elo+

VS

Team Averages
Level 73
1,453 SR
1,373 Elo+
Chang'e
Chang'e
Cladrocket
Chang'e
Level 64
God Stats
5W - 8L
1,440 SR
Queue Stats
205W - 245L
1,437 Elo+
Party 3
Apollo
Apollo
PhantomBX
Apollo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,375 Elo+
Solo
Kali
Kali
Spartacus121
Kali
Level 87
God Stats
1W - 1L
1,363 SR
Queue Stats
15W - 13L
1,309 Elo+
Solo
Nox
Nox
TSGPiniplejuice
Nox
Level 67
God Stats
2W - 1L
1,459 SR
Queue Stats
270W - 291L
1,393 Elo+
Party 3
Guan Yu
Guan Yu
smithhunter1027
Guan Yu
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 412L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,683
614
1,554
2,889
725
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Disseb
Arachne
5
0 / 0 / 0
3,500
583
482
2,642
627
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Eutectic
Khepri
5
0 / 1 / 0
3,306
551
1,258
3,284
1,263
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
bibidibob
Danzaburou
5
1 / 1 / 0
3,558
593
2,065
2,334
529
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 1
3,985
664
1,558
3,886
1,803
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cladrocket
Chang'e
6
0 / 0 / 2
3,842
640
1,362
3,620
1,109
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
PhantomBX
Apollo
6
2 / 1 / 0
3,763
627
2,624
3,593
843
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

5
1 / 1 / 0
3,926
654
923
4,025
1,290
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 1
4,170
695
1,532
1,701
601
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,712
619
1,520
3,074
1,137
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cladrocket
Chang'e
0
0
2
1
L
1
2
0
0.5
L
Arachne
Disseb
Arachne
0
0
0
0
L
Khepri
Eutectic
Khepri
0
1
0
0
W
Apollo
PhantomBX
Apollo
2
1
0
2
W
1
1
0
1
W
1
1
1
1.5
L
Danzaburou
bibidibob
Danzaburou
1
1
0
1
W
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,917
Damage
7,961
15,035
Taken
16,013
4,947
Mitigated
4,980
6,020
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cladrocket
Chang'e
1,362
158
562
1,916
3,620
1,109
83
767
2,853
10,681
0
L
1,554
248
0
650
2,889
725
0
1,056
1,833
12,152
0
L
Arachne
Disseb
Arachne
482
271
0
1,570
2,642
627
0
476
2,166
0
9,023
L
Khepri
Eutectic
Khepri
1,258
0
0
730
3,284
1,263
0
604
2,680
8,745
0
W
Apollo
PhantomBX
Apollo
2,624
1,767
0
1,191
3,593
843
34
491
3,102
0
14,458
W
923
475
0
1,511
4,025
1,290
0
266
3,759
0
12,072
W
1,532
490
0
459
1,701
601
0
1,288
413
15,738
0
L
Danzaburou
bibidibob
Danzaburou
2,065
621
0
480
2,334
529
0
758
1,576
0
10,878
W
1,520
62
0
1,900
3,074
1,137
0
0
2,874
0
11,756
L
1,558
401
0
2,590
3,886
1,803
0
0
3,661
0
16,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,032
Gold Earned
19,413
119
Minions Killed
137
0
Camps Cleared
0
537,704
Distance Traveled
533,808
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,842
640
13
2
0
111,950
1
L
He Bo
3,683
614
19
3
0
94,572
0
L
Arachne
3,500
583
26
4
0
102,307
0
L
Khepri
3,306
551
15
3
0
119,792
1
W
Apollo
3,763
627
38
6
0
95,578
0
W
Kali
3,926
654
28
5
0
110,505
0
W
Nox
4,170
695
28
5
0
110,654
0
L
Danzaburou
3,558
593
18
3
0
111,423
1
W
Guan Yu
3,712
619
30
5
0
105,121
0
L
Bellona
3,985
664
41
7
0
109,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role