Player Matchup

Raijin
Raijin
Gold I
Hilezkor
Raijin
Gold I
Level 160
God Stats
3W - 3L
1,591 SR
Queue Stats
255W - 236L
1,589 MMR
Solo
Cthulhu
Cthulhu
Silver I
OpticxxJesus
Cthulhu
Silver I
Level 109
God Stats
1W - 3L
1,653 SR
Queue Stats
21W - 27L
1,544 MMR
Party 2
Merlin
Merlin
Gold I
Vertius04
Merlin
Gold I
Level 133
God Stats
6W - 10L
1,498 SR
Queue Stats
444W - 460L
1,613 MMR
Solo
Rama
Rama
Silver I
kragadraga
Rama
Silver I
Level 154
God Stats
0W - 2L
1,644 SR
Queue Stats
20W - 25L
1,651 MMR
Party 2
Hun Batz
Hun Batz
Gold V
햄햆햓행햞
Hun Batz
Gold V
Level 43
God Stats
1W - 4L
1,671 SR
Queue Stats
20W - 19L
1,622 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,611 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,605 SR
1,603 MMR
Neith
Neith
Gold V
F3LlPE
Neith
Gold V
Level 91
God Stats
8W - 6L
1,475 SR
Queue Stats
26W - 24L
1,356 MMR
Party 3
Sobek
Sobek
Gold I
Jared9876545
Sobek
Gold I
Level 100
God Stats
4W - 5L
1,342 SR
Queue Stats
93W - 88L
1,580 MMR
Party 1
Apollo
Apollo
Gold I
Potatonator139
Apollo
Gold I
Level 159
God Stats
33W - 26L
1,683 SR
Queue Stats
138W - 137L
1,642 MMR
Party 1
Discordia
Discordia
Gold I
Rebelllious
Discordia
Gold I
Level 127
God Stats
14W - 9L
1,636 SR
Queue Stats
19W - 13L
1,813 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold I
Roselina1
Cu Chulainn
Gold I
Level 59
God Stats
16W - 5L
1,889 SR
Queue Stats
107W - 104L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hilezkor
Raijin
15
2 / 10 / 2
10,422
521
10,605
17,878
6,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
OpticxxJesus
Cthulhu
11
0 / 7 / 5
8,538
427
7,539
18,604
12,128
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Vertius04
Merlin
16
1 / 5 / 2
10,131
507
9,201
14,110
7,810
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 3
9,647
482
7,563
12,196
4,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
19
5 / 3 / 2
12,290
615
9,929
16,601
6,533
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
YemojaThothTsukuyomiPersephoneNemesis

VS

Bans
SetCupidGaneshaAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
F3LlPE
Neith
18
3 / 1 / 8
12,410
621
7,135
10,713
4,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 14
11,849
592
7,834
20,460
20,385
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
15 / 3 / 8
14,288
714
22,836
17,853
7,129
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Rebelllious
Discordia
18
5 / 1 / 8
12,578
629
15,834
12,753
5,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Roselina1
Cu Chulainn
18
5 / 2 / 5
12,492
625
11,096
18,063
17,625
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
10
Kills
29
29
Deaths
10
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
F3LlPE
Neith
3
1
8
7
L
Raijin
Hilezkor
Raijin
2
10
2
0.3
W
1
3
14
2.67
L
Cthulhu
OpticxxJesus
Cthulhu
0
7
5
0.36
W
15
3
8
6.33
W
Discordia
Rebelllious
Discordia
5
1
8
9
W
Cu Chulainn
Roselina1
Cu Chulainn
5
2
5
3.75
L
Merlin
Vertius04
Merlin
1
5
2
0.4
L
2
4
3
0.88
L
Hun Batz
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,837
Damage
64,735
79,389
Taken
79,842
37,817
Mitigated
55,227
17,168
Healing
28,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
F3LlPE
Neith
7,135
2,314
0
3,961
10,713
4,823
2,316
2,568
8,120
0
90,372
L
Raijin
Hilezkor
Raijin
10,605
1,303
0
2,782
17,878
6,372
638
8,581
9,222
57,676
0
W
7,834
689
0
4,564
20,460
20,385
417
5,116
15,244
27,305
0
L
Cthulhu
OpticxxJesus
Cthulhu
7,539
324
226
746
18,604
12,128
0
5,567
12,974
25,401
0
W
22,836
13,515
0
8,564
17,853
7,129
4,888
7,052
10,726
0
123,818
W
Discordia
Rebelllious
Discordia
15,834
388
444
2,205
12,753
5,265
938
7,044
5,709
83,202
0
W
Cu Chulainn
Roselina1
Cu Chulainn
11,096
1,008
0
8,289
18,063
17,625
0
5,606
12,007
513
60,676
L
Merlin
Vertius04
Merlin
9,201
606
0
5,482
14,110
7,810
0
1,782
11,803
58,334
0
L
7,563
5,888
0
3,626
12,196
4,974
0
3,024
9,147
0
51,718
L
Hun Batz
9,929
1,895
0
4,306
16,601
6,533
0
5,227
11,349
0
102,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
63,617
510
Minions Killed
595
0
Camps Cleared
0
1,842,387
Distance Traveled
1,987,477
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,410
621
154
8
0
358,013
5
L
Raijin
10,422
521
119
6
0
317,165
5
W
Sobek
11,849
592
31
2
0
416,291
3
L
Cthulhu
8,538
427
29
1
0
390,458
6
W
Apollo
14,288
714
139
7
0
395,724
0
W
Discordia
12,578
629
143
7
0
405,253
6
W
Cu Chulainn
12,492
625
128
6
0
412,196
3
L
Merlin
10,131
507
127
6
0
326,446
2
L
Rama
9,647
482
93
5
0
362,076
5
L
Hun Batz
12,290
615
142
7
0
446,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role