Player Matchup

Cthulhu
Cthulhu
DylanLV420
Cthulhu
Level 26
God Stats
2W - 3L
1,334 SR
Queue Stats
68W - 70L
1,261 Elo+
Party 1
Pele
Pele
GingyBump69
Pele
Level 28
God Stats
18W - 16L
1,505 SR
Queue Stats
43W - 41L
1,238 Elo+
Party 2
Hades
Hades
InhumanMalice
Hades
Level 25
God Stats
33W - 28L
1,439 SR
Queue Stats
52W - 52L
1,236 Elo+
Party 1
Arachne
Arachne
KercheK27
Arachne
Level 16
God Stats
7W - 4L
1,642 SR
Queue Stats
13W - 13L
1,298 Elo+
Solo
Ullr
Ullr
That Rosey Guy
Ullr
Level 26
God Stats
15W - 15L
1,402 SR
Queue Stats
16W - 19L
1,247 Elo+
Party 2
Team Averages
Level 24
1,464 SR
1,256 Elo+

VS

Team Averages
Level 16
1,499 SR
1,138 Elo+
Freya
Freya
Chief Chungus50
Freya
Level 29
God Stats
36W - 43L
1,434 SR
Queue Stats
39W - 50L
1,255 Elo+
Solo
Danzaburou
Danzaburou
DeathDeSalvador
Danzaburou
Level 28
God Stats
7W - 5L
1,562 SR
Queue Stats
82W - 106L
1,222 Elo+
Solo
Xing Tian
Xing Tian
Too OId School
Xing Tian
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,008 Elo+
Solo
Sobek
Sobek
abdi120
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,266 Elo+
Party 3
Agni
Agni
abdonlop
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
938 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DylanLV420
Cthulhu
19
8 / 3 / 15
14,029
585
11,194
20,277
13,337
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
23 / 0 / 4
16,491
687
21,051
14,750
5,595
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 3 / 4
13,653
569
10,282
17,377
9,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
KercheK27
Arachne
20
15 / 2 / 14
15,525
647
25,384
21,040
14,613
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 5 / 17
13,184
549
11,689
12,563
5,015
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 13 / 1
9,991
416
14,078
21,130
7,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DeathDeSalvador
Danzaburou
14
4 / 10 / 2
9,912
413
12,434
18,688
8,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Too OId School
Xing Tian
8
0 / 11 / 1
7,046
294
980
16,074
7,627
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sobek
abdi120
Sobek
13
1 / 14 / 3
8,718
363
4,789
27,158
17,074
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
16
5 / 15 / 2
10,374
432
14,489
19,501
6,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
22
59
Kills
13
13
Deaths
63
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
13
1
0.27
L
Danzaburou
DeathDeSalvador
Danzaburou
4
10
2
0.5
W
Cthulhu
DylanLV420
Cthulhu
8
3
15
5.17
W
23
0
4
25
W
8
3
4
3.33
W
Arachne
KercheK27
Arachne
15
2
14
11
W
5
5
17
2.7
L
Xing Tian
Too OId School
Xing Tian
0
11
1
0.05
L
Sobek
abdi120
Sobek
1
14
3
0.18
L
Agni
5
15
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,600
Damage
46,770
86,007
Taken
102,551
47,829
Mitigated
47,027
39,447
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,078
5,392
503
3,690
21,130
7,360
946
5,268
15,760
61,618
0
L
Danzaburou
DeathDeSalvador
Danzaburou
12,434
5,519
0
2,540
18,688
8,110
714
3,618
14,945
0
43,699
W
Cthulhu
DylanLV420
Cthulhu
11,194
1,558
32
5,281
20,277
13,337
1,399
9,663
10,614
66,833
0
W
21,051
9,305
0
11,083
14,750
5,595
334
2,852
10,722
0
153,236
W
10,282
874
602
8,162
17,377
9,269
2,672
11,763
5,614
55,672
0
W
Arachne
KercheK27
Arachne
25,384
16,078
0
11,872
21,040
14,613
4,609
7,721
13,319
0
93,629
W
11,689
8,944
174
2,241
12,563
5,015
2,602
3,770
8,793
0
55,324
L
Xing Tian
Too OId School
Xing Tian
980
534
0
0
16,074
7,627
0
3,351
12,648
13,002
0
L
Sobek
abdi120
Sobek
4,789
1,186
0
980
27,158
17,074
202
4,057
22,851
17,908
0
L
Agni
14,489
2,843
1,131
3,163
19,501
6,856
507
5,514
13,812
51,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,882
Gold Earned
46,041
607
Minions Killed
305
0
Camps Cleared
0
2,197,871
Distance Traveled
1,533,772
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,991
416
112
5
0
345,812
1
L
Danzaburou
9,912
413
67
3
0
264,669
0
W
Cthulhu
14,029
585
111
5
0
427,256
1
W
Pele
16,491
687
193
8
0
549,075
1
W
Hades
13,653
569
82
3
0
331,948
0
W
Arachne
15,525
647
155
6
0
494,542
2
W
Ullr
13,184
549
66
3
0
395,050
1
L
Xing Tian
7,046
294
14
1
0
299,421
0
L
Sobek
8,718
363
25
1
0
333,065
0
L
Agni
10,374
432
87
4
0
290,805
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role