Player Matchup

Tsukuyomi
Tsukuyomi
BussyPopper69420
Tsukuyomi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 3
Ymir
Ymir
DoctorPP42069
Ymir
Level 6
God Stats
3W - 10L
1,192 SR
Queue Stats
3W - 10L
1,165 Elo+
Party 2
Cupid
Cupid
GrandWizard11
Cupid
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cerberus
Cerberus
MACK DADDY 4905
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
joemama694205
Arachne
Level 5
God Stats
1W - 7L
1,080 SR
Queue Stats
1W - 7L
1,099 Elo+
Party 2
Team Averages
Level 11
1,354 SR
1,286 Elo+

VS

Team Averages
Level 15
1,482 SR
1,328 Elo+
Pele
Pele
Applepie2520
Pele
Level 9
God Stats
26W - 29L
1,480 SR
Queue Stats
27W - 31L
1,375 Elo+
Party 1
Hachiman
Hachiman
Druzaul
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,272 Elo+
Solo
Arachne
Arachne
Landh03
Arachne
Level 12
God Stats
7W - 4L
1,529 SR
Queue Stats
22W - 26L
1,347 Elo+
Party 1
Zeus
Zeus
Minatohack
Zeus
Level 27
God Stats
8W - 4L
1,521 SR
Queue Stats
24W - 24L
1,308 Elo+
Solo
Bellona
Bellona
dakurodo1
Bellona
Level 10
God Stats
5W - 7L
1,379 SR
Queue Stats
7W - 10L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
3 / 10 / 6
12,064
1,005
11,134
18,550
14,156
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 4 / 8
13,060
1,088
12,406
35,000
29,083
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
6 / 10 / 6
12,679
1,057
19,371
22,491
9,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
16
1 / 8 / 8
10,668
889
4,253
16,284
15,368
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
16
2 / 5 / 5
10,554
880
4,389
17,968
11,260
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 17
12,398
1,033
17,097
11,618
4,534
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Druzaul
Hachiman
19
9 / 4 / 21
13,432
1,119
27,566
14,124
5,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Landh03
Arachne
18
5 / 5 / 12
11,971
998
15,705
12,492
4,535
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 2 / 17
14,055
1,171
26,338
7,137
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
dakurodo1
Bellona
20
7 / 3 / 18
13,039
1,087
16,776
15,398
20,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
17
Kills
37
37
Deaths
17
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
L
Tsukuyomi
3
10
6
0.6
L
5
4
8
2.25
W
Hachiman
Druzaul
Hachiman
9
4
21
4.88
L
6
10
6
0.9
W
Arachne
Landh03
Arachne
5
5
12
2.2
L
Cerberus
1
8
8
0.63
W
11
2
17
9.75
W
Bellona
dakurodo1
Bellona
7
3
18
5.33
L
Arachne
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,553
Damage
103,482
110,293
Taken
60,769
79,436
Mitigated
36,755
6,797
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,097
4,491
0
659
11,618
4,534
0
4,108
7,510
0
34,450
L
Tsukuyomi
11,134
3,333
0
308
18,550
14,156
0
6,290
12,160
0
19,950
L
12,406
3,971
0
1,406
35,000
29,083
0
8,641
26,265
35,447
0
W
Hachiman
Druzaul
Hachiman
27,566
20,053
0
5,224
14,124
5,241
0
2,995
11,123
0
50,659
L
19,371
11,700
1,200
2,225
22,491
9,569
0
4,282
18,025
0
62,688
W
Arachne
Landh03
Arachne
15,705
10,585
0
3,378
12,492
4,535
0
2,500
9,992
0
30,583
L
Cerberus
4,253
478
0
1,059
16,284
15,368
0
4,636
11,406
11,908
0
W
26,338
3,468
0
388
7,137
2,298
0
2,469
4,668
53,435
0
W
Bellona
dakurodo1
Bellona
16,776
4,831
575
3,013
15,398
20,147
0
4,587
10,811
0
35,855
L
Arachne
4,389
3,374
0
599
17,968
11,260
0
2,489
15,404
0
9,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,025
Gold Earned
64,895
197
Minions Killed
241
4
Camps Cleared
7
751,236
Distance Traveled
946,105
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,398
1,033
47
4
1
211,838
0
L
Tsukuyomi
12,064
1,005
20
2
0
122,236
1
L
Ymir
13,060
1,088
52
4
2
180,210
0
W
Hachiman
13,432
1,119
39
3
1
174,709
0
L
Cupid
12,679
1,057
105
9
1
156,989
0
W
Arachne
11,971
998
35
3
0
172,466
0
L
Cerberus
10,668
889
17
1
0
124,458
0
W
Zeus
14,055
1,171
79
7
5
177,311
0
W
Bellona
13,039
1,087
41
3
0
209,781
0
L
Arachne
10,554
880
3
0
1
167,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role