Player Matchup

Fenrir
Fenrir
Booyoude4d
Fenrir
Level 25
God Stats
36W - 43L
1,366 SR
Queue Stats
59W - 82L
1,182 Elo+
Party 1
Ymir
Ymir
Chief-Ethan
Ymir
Level 24
God Stats
23W - 10L
1,624 SR
Queue Stats
40W - 60L
1,235 Elo+
Party 1
Nu Wa
Nu Wa
Guppy_0225
Nu Wa
Level 45
God Stats
69W - 68L
1,457 SR
Queue Stats
119W - 149L
1,208 Elo+
Party 1
Nox
Nox
Wartrolls
Nox
Level 46
God Stats
10W - 22L
1,261 SR
Queue Stats
123W - 154L
1,214 Elo+
Party 1
Neith
Neith
pennylena
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
949 Elo+
Party 1
Team Averages
Level 29
1,442 SR
1,158 Elo+

VS

Team Averages
Level 17
1,500 SR
1,114 Elo+
Artemis
Artemis
AIvany
Artemis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 76L
1,218 Elo+
Solo
Horus
Horus
JBro195260
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,081 Elo+
Solo
Cthulhu
Cthulhu
War57
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
860 Elo+
Solo
Fenrir
Fenrir
dinkinszn
Fenrir
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
44W - 60L
1,160 Elo+
Solo
Ra
Ra
trishadow1337
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Booyoude4d
Fenrir
9
2 / 1 / 2
5,952
541
2,565
4,922
1,441
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 1 / 3
6,531
594
2,826
7,242
2,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
11
11 / 1 / 3
7,760
705
9,645
3,794
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 0
6,823
620
2,753
2,225
868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Neith
pennylena
Neith
7
0 / 2 / 0
5,035
458
338
2,773
623
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AIvany
Artemis
8
1 / 1 / 2
4,981
453
4,993
3,477
1,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
7
1 / 7 / 1
4,951
450
657
6,863
2,080
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
War57
Cthulhu
6
0 / 5 / 0
4,188
381
1,323
6,343
2,744
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
dinkinszn
Fenrir
7
1 / 1 / 0
4,711
428
584
6,069
1,472
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
2 / 5 / 1
4,973
452
3,017
5,826
1,596
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
19
Kills
5
5
Deaths
19
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
AIvany
Artemis
1
1
2
2
W
Fenrir
Booyoude4d
Fenrir
2
1
2
3
W
5
1
3
6.5
W
Nu Wa
11
1
3
12.5
L
Horus
1
7
1
0.21
L
Cthulhu
War57
Cthulhu
0
5
0
0
W
1
0
0
1
L
Fenrir
dinkinszn
Fenrir
1
1
0
1
W
Neith
pennylena
Neith
0
2
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,127
Damage
10,574
20,956
Taken
28,578
7,110
Mitigated
9,628
4,645
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AIvany
Artemis
4,993
2,077
0
895
3,477
1,736
0
1,577
1,900
0
16,872
W
Fenrir
Booyoude4d
Fenrir
2,565
773
0
331
4,922
1,441
1,600
979
3,868
0
16,768
W
2,826
529
590
1,496
7,242
2,993
1,292
1,394
5,552
22,048
0
W
Nu Wa
9,645
2,049
321
951
3,794
1,185
2,028
1,180
2,614
36,794
0
L
Horus
657
275
0
180
6,863
2,080
0
4,482
2,381
0
6,437
L
Cthulhu
War57
Cthulhu
1,323
186
0
0
6,343
2,744
22
3,314
3,029
8,456
0
W
2,753
587
0
700
2,225
868
865
635
1,565
28,241
0
L
Fenrir
dinkinszn
Fenrir
584
154
0
2,823
6,069
1,472
0
2,398
3,671
0
14,325
W
Neith
pennylena
Neith
338
208
0
256
2,773
623
698
152
2,446
0
7,641
L
3,017
502
241
831
5,826
1,596
0
3,453
2,373
21,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
23,804
195
Minions Killed
95
0
Camps Cleared
0
858,371
Distance Traveled
838,121
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,981
453
24
2
0
171,389
0
W
Fenrir
5,952
541
28
3
0
188,172
2
W
Ymir
6,531
594
49
4
0
202,331
0
W
Nu Wa
7,760
705
47
4
0
183,384
0
L
Horus
4,951
450
6
1
0
159,864
4
L
Cthulhu
4,188
381
9
1
0
182,502
3
W
Nox
6,823
620
50
5
0
141,743
5
L
Fenrir
4,711
428
26
2
0
155,529
0
W
Neith
5,035
458
21
2
0
142,741
2
L
Ra
4,973
452
30
3
0
168,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role