Player Matchup

Apollo
Apollo
Alex52311
Apollo
Level 23
God Stats
3W - 8L
1,316 SR
Queue Stats
35W - 54L
1,110 Elo+
Solo
Susano
Susano
Comfier
Susano
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 40L
953 Elo+
Party 1
Kukulkan
Kukulkan
GalacticTitan23
Kukulkan
Level 27
God Stats
25W - 21L
1,389 SR
Queue Stats
46W - 65L
1,139 Elo+
Solo
Ymir
Ymir
Nxysh
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
929 Elo+
Party 1
Loki
Loki
XG Ultimate4513
Loki
Level 5
God Stats
2W - 1L
1,810 SR
Queue Stats
8W - 17L
1,151 Elo+
Party 1
Team Averages
Level 15
1,503 SR
1,056 Elo+

VS

Team Averages
Level 20
1,383 SR
1,137 Elo+
Merlin
Merlin
AEHN1234
Merlin
Level 23
God Stats
3W - 3L
1,052 SR
Queue Stats
13W - 14L
1,117 Elo+
Solo
Danzaburou
Danzaburou
PapaWrecksUm
Danzaburou
Level 29
God Stats
9W - 11L
1,458 SR
Queue Stats
21W - 30L
1,212 Elo+
Solo
Thor
Thor
VeggieBlast
Thor
Level 13
God Stats
1W - 0L
1,679 SR
Queue Stats
14W - 16L
1,242 Elo+
Solo
Anhur
Anhur
das_goose13
Anhur
Level 17
God Stats
5W - 10L
1,225 SR
Queue Stats
18W - 40L
1,147 Elo+
Solo
Hou Yi
Hou Yi
pira_camicaze
Hou Yi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 60L
969 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alex52311
Apollo
8
0 / 6 / 0
6,189
344
1,460
7,318
1,340
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
Comfier
Susano
11
4 / 9 / 2
7,422
412
5,683
9,527
2,671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
14
6 / 4 / 0
8,952
497
11,372
9,916
4,031
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Nxysh
Ymir
10
1 / 8 / 4
7,204
400
4,520
16,366
10,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 0
7,315
406
3,300
7,798
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AEHN1234
Merlin
13
1 / 5 / 4
8,311
462
7,214
9,114
6,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
PapaWrecksUm
Danzaburou
15
12 / 1 / 5
10,393
577
11,470
9,103
3,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
7 / 3 / 5
9,869
548
8,785
13,593
4,967
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 0 / 3
9,006
500
6,887
6,907
3,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 3 / 2
7,860
437
3,272
7,547
2,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
12
Kills
29
31
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
AEHN1234
Merlin
1
5
4
0.6
L
Apollo
Alex52311
Apollo
0
6
0
0
L
Susano
Comfier
Susano
4
9
2
0.56
L
Kukulkan
6
4
0
1.5
L
Ymir
Nxysh
Ymir
1
8
4
0.38
W
Danzaburou
PapaWrecksUm
Danzaburou
12
1
5
14.5
W
7
3
5
3.17
L
1
4
0
0.25
W
7
0
3
8.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,335
Damage
37,628
50,925
Taken
46,264
20,819
Mitigated
20,763
3,180
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AEHN1234
Merlin
7,214
1,376
0
44
9,114
6,046
629
3,501
5,613
39,118
0
L
Apollo
Alex52311
Apollo
1,460
1,047
0
1,090
7,318
1,340
527
0
7,318
0
18,842
L
Susano
Comfier
Susano
5,683
1,171
0
265
9,527
2,671
34
1,283
8,244
0
16,920
L
Kukulkan
11,372
604
0
70
9,916
4,031
663
1,488
8,428
60,256
0
L
Ymir
Nxysh
Ymir
4,520
1,601
0
1,505
16,366
10,414
48
3,296
13,070
13,781
0
W
Danzaburou
PapaWrecksUm
Danzaburou
11,470
4,411
111
5,586
9,103
3,136
1,476
4,578
4,525
0
41,987
W
8,785
3,925
0
5,899
13,593
4,967
1,498
2,304
11,289
0
56,723
L
3,300
1,052
0
250
7,798
2,363
579
1,147
6,651
0
23,430
W
6,887
3,052
0
1,810
6,907
3,733
1,356
1,713
5,194
0
32,175
W
3,272
1,048
0
1,068
7,547
2,881
452
3,796
3,751
0
24,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
45,439
221
Minions Killed
325
0
Camps Cleared
0
1,360,454
Distance Traveled
1,534,434
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,311
462
81
5
0
308,403
0
L
Apollo
6,189
344
34
2
0
179,884
2
L
Susano
7,422
412
21
1
0
298,260
0
L
Kukulkan
8,952
497
106
6
0
302,019
0
L
Ymir
7,204
400
10
1
0
279,965
0
W
Danzaburou
10,393
577
70
4
0
304,207
3
W
Thor
9,869
548
72
4
0
345,852
0
L
Loki
7,315
406
50
3
0
300,326
0
W
Anhur
9,006
500
49
3
0
266,955
4
W
Hou Yi
7,860
437
53
3
0
309,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role