Player Matchup

Hel
Hel
Arcanine777
Hel
Level 27
God Stats
3W - 3L
1,421 SR
Queue Stats
77W - 84L
1,310 Elo+
Solo
Fenrir
Fenrir
CowboyKilla618
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
958 Elo+
Solo
Rama
Rama
DREAMER0391
Rama
Level 17
God Stats
2W - 1L
1,269 SR
Queue Stats
9W - 19L
1,124 Elo+
Party 1
Raijin
Raijin
Dee_T_Dante669
Raijin
Level 4
God Stats
0W - 4L
1,215 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Hera
Hera
Eckmier
Hera
Level 28
God Stats
0W - 3L
1,160 SR
Queue Stats
8W - 13L
1,354 Elo+
Solo
Team Averages
Level 16
1,313 SR
1,249 Elo+

VS

Team Averages
Level 18
1,512 SR
1,265 Elo+
Ra
Ra
Cikaryo89
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 37L
1,398 Elo+
Solo
Bacchus
Bacchus
IntoTheVoid86
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,428 Elo+
Solo
Guan Yu
Guan Yu
Soul_reaper9372
Guan Yu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,330 Elo+
Solo
Nemesis
Nemesis
godlygamergirl
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
935 Elo+
Solo
Chang'e
Chang'e
soulful_cattle6
Chang'e
Level 18
God Stats
42W - 26L
1,560 SR
Queue Stats
46W - 44L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,855
873
1,212
3,631
1,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 0
7,603
845
114
4,397
1,414
14
0 / 14 / 0
8,235
915
4,030
18,805
5,935
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 19 / 0
8,239
915
5,268
20,818
6,224
Hera
Eckmier
Hera
15
2 / 7 / 0
9,925
1,103
13,623
15,698
4,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 16
11,458
1,273
13,876
7,292
3,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
17
4 / 0 / 16
10,433
1,159
5,315
4,818
3,824
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
17 / 0 / 14
11,719
1,302
14,284
9,821
6,632
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 1 / 8
8,571
952
1,915
2,583
880
18
9 / 1 / 21
11,610
1,290
18,068
10,569
4,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
118
3
Kills
43
44
Deaths
3
0
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
12
1
16
20
L
0
4
0
0
L
0
14
0
0
L
1
19
0
0.05
L
Hera
Eckmier
Hera
2
7
0
0.29
W
Bacchus
4
0
16
12
W
17
0
14
24
W
1
1
8
5
W
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
53,458
63,349
Taken
35,083
19,466
Mitigated
18,840
3,224
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,212
54
832
1,372
3,631
1,089
0
1,908
1,723
6,821
0
W
13,876
2,358
2,391
2,308
7,292
3,120
0
5,561
1,731
34,112
0
L
114
114
0
0
4,397
1,414
0
2,258
2,139
0
203
L
4,030
3,308
0
290
18,805
5,935
0
9,950
8,855
0
19,967
L
5,268
1,599
0
0
20,818
6,224
0
13,136
7,682
11,305
0
L
Hera
Eckmier
Hera
13,623
2,135
0
730
15,698
4,804
0
10,007
5,691
41,210
0
W
Bacchus
5,315
249
0
853
4,818
3,824
0
3,091
1,727
12,410
0
W
14,284
4,606
1,962
3,175
9,821
6,632
0
2,695
7,126
0
35,054
W
1,915
1,546
0
60
2,583
880
0
1,384
1,199
0
3,608
W
18,068
3,577
1,913
4,199
10,569
4,384
0
7,372
3,197
37,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
53,791
125
Minions Killed
167
4
Camps Cleared
5
509,319
Distance Traveled
844,810
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,855
873
16
2
1
53,303
1
W
Ra
11,458
1,273
49
5
2
179,409
2
L
Fenrir
7,603
845
0
0
0
44,379
2
L
Rama
8,235
915
30
3
1
105,118
0
L
Raijin
8,239
915
6
1
0
129,610
0
L
Hera
9,925
1,103
73
8
2
176,909
0
W
Bacchus
10,433
1,159
29
3
0
204,411
0
W
Guan Yu
11,719
1,302
50
6
1
214,276
1
W
Nemesis
8,571
952
1
0
1
74,897
0
W
Chang'e
11,610
1,290
38
4
1
171,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role