Player Matchup

Bacchus
Bacchus
DROID_217
Bacchus
Level 66
God Stats
1W - 2L
1,510 SR
Queue Stats
29W - 38L
1,392 Elo+
Party 3
Poseidon
Poseidon
DraketheTimeLord
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,453 Elo+
Party 3
Ullr
Ullr
JEZUSDaAlMytE21
Ullr
Level 104
God Stats
2W - 6L
1,368 SR
Queue Stats
339W - 356L
1,436 Elo+
Party 1
Chiron
Chiron
Sumthnkool
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
pufthemagcdrgn
Arachne
Level 109
God Stats
1W - 4L
1,268 SR
Queue Stats
216W - 207L
1,498 Elo+
Party 3
Team Averages
Level 91
1,429 SR
1,456 Elo+

VS

Team Averages
Level 88
1,417 SR
1,402 Elo+
Kali
Kali
Bullseyo78
Kali
Level 111
God Stats
4W - 4L
1,495 SR
Queue Stats
86W - 83L
1,454 Elo+
Solo
Artemis
Artemis
Chewodog
Artemis
Level 56
God Stats
5W - 5L
1,468 SR
Queue Stats
249W - 306L
1,365 Elo+
Party 2
Izanami
Izanami
Klysios
Izanami
Level 88
God Stats
1W - 2L
1,076 SR
Queue Stats
220W - 248L
1,318 Elo+
Party 2
The Morrigan
The Morrigan
ednec
The Morrigan
Level 107
God Stats
2W - 2L
1,299 SR
Queue Stats
80W - 69L
1,453 Elo+
Solo
Cthulhu
Cthulhu
l Armaita l
Cthulhu
Level 77
God Stats
2W - 0L
1,745 SR
Queue Stats
237W - 258L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DROID_217
Bacchus
17
1 / 8 / 14
9,247
661
8,662
25,005
27,980
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 8 / 13
10,464
747
8,506
13,481
4,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 7 / 11
10,653
761
7,780
14,292
6,413
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Sumthnkool
Chiron
17
6 / 7 / 9
10,708
765
14,110
17,661
7,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 9 / 6
9,973
712
7,004
16,093
6,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 16
12,321
880
9,755
14,980
6,927
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Chewodog
Artemis
19
7 / 4 / 20
12,008
858
19,344
10,483
4,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Klysios
Izanami
19
11 / 4 / 14
12,206
872
18,351
11,870
4,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
ednec
The Morrigan
20
5 / 2 / 24
12,291
878
16,992
7,443
3,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
l Armaita l
Cthulhu
19
9 / 6 / 17
12,153
868
12,128
15,319
16,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
130
22
Kills
39
39
Deaths
23
53
Assists
91
Player
Kills
Deaths
Assists
KDA
W
7
7
16
2.14
W
Artemis
Chewodog
Artemis
7
4
20
4.25
L
Bacchus
DROID_217
Bacchus
1
8
14
1
L
4
8
13
1.31
L
5
7
11
1.5
W
Izanami
Klysios
Izanami
11
4
14
4.5
L
Chiron
Sumthnkool
Chiron
6
7
9
1.5
W
The Morrigan
ednec
The Morrigan
5
2
24
8.5
W
Cthulhu
l Armaita l
Cthulhu
9
6
17
2.92
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,062
Damage
76,570
86,532
Taken
60,095
53,193
Mitigated
35,695
20,591
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,755
5,919
269
3,785
14,980
6,927
0
3,989
10,991
0
18,309
W
Artemis
Chewodog
Artemis
19,344
5,961
1,864
1,382
10,483
4,371
1,958
4,120
6,363
0
37,227
L
Bacchus
DROID_217
Bacchus
8,662
419
660
5,158
25,005
27,980
0
6,281
18,724
23,126
0
L
8,506
2,454
248
1,453
13,481
4,973
0
2,831
10,650
21,374
0
L
7,780
3,417
1,677
852
14,292
6,413
265
6,058
8,234
0
24,760
W
Izanami
Klysios
Izanami
18,351
12,278
2,364
1,716
11,870
4,956
1,734
3,191
8,679
0
39,419
L
Chiron
Sumthnkool
Chiron
14,110
5,257
1,510
5,215
17,661
7,140
0
8,710
8,951
0
31,335
W
The Morrigan
ednec
The Morrigan
16,992
1,795
2,056
1,942
7,443
3,350
1,405
2,395
5,048
38,177
316
W
Cthulhu
l Armaita l
Cthulhu
12,128
106
2,568
3,102
15,319
16,091
350
3,473
11,846
23,336
0
L
7,004
4,548
1,541
2,277
16,093
6,687
0
5,240
10,853
0
14,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
60,979
133
Minions Killed
194
0
Camps Cleared
0
1,084,465
Distance Traveled
1,205,882
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,321
880
22
2
0
225,282
2
W
Artemis
12,008
858
46
3
0
240,608
2
L
Bacchus
9,247
661
20
1
0
227,316
0
L
Poseidon
10,464
747
23
2
0
223,473
0
L
Ullr
10,653
761
29
2
0
182,283
1
W
Izanami
12,206
872
62
4
0
233,268
2
L
Chiron
10,708
765
41
3
0
208,958
1
W
The Morrigan
12,291
878
46
3
0
258,457
3
W
Cthulhu
12,153
868
18
1
0
248,267
0
L
Arachne
9,973
712
20
1
0
242,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role