Player Matchup

Hou Yi
Hou Yi
DEARLOKOCHOON
Hou Yi
Level 18
God Stats
21W - 23L
1,599 SR
Queue Stats
52W - 63L
1,442 Elo+
Solo
Da Ji
Da Ji
Desudoa
Da Ji
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,589 Elo+
Solo
Cthulhu
Cthulhu
EdibleChimera30
Cthulhu
Level 27
God Stats
23W - 13L
1,528 SR
Queue Stats
108W - 98L
1,540 Elo+
Party 2
Ymir
Ymir
SprFerranteBros
Ymir
Level 20
God Stats
11W - 6L
1,723 SR
Queue Stats
31W - 26L
1,474 Elo+
Party 2
Olorun
Olorun
sweetnibblits22
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,372 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,484 Elo+

VS

Team Averages
Level 13
1,478 SR
1,374 Elo+
Loki
Loki
Haha r u mad
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,390 Elo+
Solo
Bellona
Bellona
HighNekoCutie
Bellona
Level 5
God Stats
5W - 2L
1,401 SR
Queue Stats
22W - 20L
1,307 Elo+
Party 1
Scylla
Scylla
Xaehy
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,502 Elo+
Solo
Fenrir
Fenrir
skylight809
Fenrir
Level 24
God Stats
2W - 1L
1,211 SR
Queue Stats
21W - 12L
1,365 Elo+
Solo
Neith
Neith
super_smash_foes
Neith
Level 5
God Stats
2W - 0L
1,779 SR
Queue Stats
21W - 17L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,800
533
1,390
3,528
904
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Desudoa
Da Ji
6
0 / 4 / 1
4,364
485
1,216
6,441
1,511
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 0
5,147
572
5,219
6,613
3,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,986
554
1,062
4,921
2,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 6 / 1
3,858
429
1,137
4,685
1,243
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,570
397
0
0
0
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
8
1 / 1 / 0
4,802
534
3,589
7,991
5,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Xaehy
Scylla
10
6 / 1 / 1
6,058
673
3,400
3,849
974
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
8
3 / 1 / 4
5,714
635
2,490
5,429
1,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 0
5,871
652
3,657
3,278
995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
12
12
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Da Ji
Desudoa
Da Ji
0
4
1
0.13
L
1
0
0
1
W
0
0
0
0
W
Bellona
1
1
0
1
L
0
1
0
0
W
Scylla
Xaehy
Scylla
6
1
1
6.5
W
Fenrir
3
1
4
5
W
2
0
0
2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,024
Damage
13,136
26,188
Taken
20,547
10,076
Mitigated
8,615
4,826
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,390
812
0
780
3,528
904
69
118
3,410
0
19,260
L
Da Ji
Desudoa
Da Ji
1,216
314
0
1,067
6,441
1,511
0
983
5,458
0
13,373
L
5,219
1,454
0
1,729
6,613
3,848
0
0
6,289
17,339
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
3,589
1,116
0
3,287
7,991
5,024
0
4,932
2,559
0
16,114
L
1,062
154
0
1,060
4,921
2,570
0
0
4,921
19,143
0
W
Scylla
Xaehy
Scylla
3,400
422
0
976
3,849
974
909
705
3,144
26,389
0
W
Fenrir
2,490
573
0
2,226
5,429
1,622
17
100
5,329
0
18,947
W
3,657
1,585
0
2,149
3,278
995
2,130
1,181
2,097
0
37,426
L
1,137
784
0
190
4,685
1,243
0
2,299
2,311
5,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
26,015
140
Minions Killed
201
0
Camps Cleared
0
775,876
Distance Traveled
930,377
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,800
533
37
4
0
126,253
1
L
Da Ji
4,364
485
30
3
0
178,426
1
L
Cthulhu
5,147
572
36
4
0
166,241
1
W
Loki
3,570
397
0
0
0
229,259
0
W
Bellona
4,802
534
28
3
0
176,670
0
L
Ymir
4,986
554
31
3
0
192,979
3
W
Scylla
6,058
673
58
6
0
186,905
2
W
Fenrir
5,714
635
37
4
0
179,984
0
W
Neith
5,871
652
78
9
0
157,559
2
L
Olorun
3,858
429
6
1
0
111,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role