Player Matchup

Janus
Janus
CristianMusri
Janus
Level 108
God Stats
2W - 1L
1,686 SR
Queue Stats
65W - 95L
1,339 Elo+
Party 2
Nemesis
Nemesis
Doov1gna
Nemesis
Level 7
God Stats
3W - 0L
1,661 SR
Queue Stats
8W - 4L
1,453 Elo+
Party 2
Neith
Neith
JESUSDELHUERTO
Neith
Level 35
God Stats
1W - 1L
1,217 SR
Queue Stats
2W - 3L
1,159 Elo+
Solo
Team Averages
Level 50
1,521 SR
1,317 Elo+

VS

Team Averages
Level 13
1,413 SR
1,062 Elo+
Cthulhu
Cthulhu
DeadpoolParty97
Cthulhu
Level 28
God Stats
0W - 5L
1,238 SR
Queue Stats
2W - 7L
1,040 Elo+
Party 1
Bacchus
Bacchus
DerekzateGG
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,139 Elo+
Solo
Thor
Thor
Killjoy762
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,007 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 15
10,745
768
10,343
10,087
3,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Doov1gna
Nemesis
14
10 / 0 / 14
10,757
768
14,722
9,811
4,202
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
13 / 1 / 17
11,467
819
17,354
10,690
3,857
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 0
7,578
541
9,692
18,733
9,865
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DerekzateGG
Bacchus
12
1 / 4 / 3
9,124
652
10,810
17,086
11,591
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 15 / 1
8,036
574
3,901
14,453
4,626
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
8
31
Kills
4
4
Deaths
31
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
L
1
12
0
0.08
L
Bacchus
DerekzateGG
Bacchus
1
4
3
0.63
W
Nemesis
Doov1gna
Nemesis
10
0
14
17
W
13
1
17
21.5
L
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,419
Damage
24,403
30,588
Taken
50,272
11,626
Mitigated
26,082
7,569
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,343
1,220
184
2,157
10,087
3,567
668
7,322
2,640
46,553
0
L
9,692
817
204
2,076
18,733
9,865
0
5,557
13,176
25,456
0
L
Bacchus
DerekzateGG
Bacchus
10,810
589
261
1,863
17,086
11,591
0
2,518
14,568
26,833
0
W
Nemesis
Doov1gna
Nemesis
14,722
7,601
0
1,714
9,811
4,202
737
5,446
4,165
0
39,580
W
17,354
8,609
0
3,514
10,690
3,857
1,081
7,216
3,249
0
46,880
L
3,901
853
0
0
14,453
4,626
15
2,268
12,185
0
9,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,969
Gold Earned
24,738
179
Minions Killed
83
0
Camps Cleared
0
797,721
Distance Traveled
587,769
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,745
768
77
6
0
250,869
2
L
Cthulhu
7,578
541
29
2
0
183,883
2
L
Bacchus
9,124
652
43
3
0
218,304
1
W
Nemesis
10,757
768
45
3
0
298,040
5
W
Neith
11,467
819
57
4
0
248,812
0
L
Thor
8,036
574
11
1
0
185,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role