Player Matchup

Nox
Nox
AndroHUN
Nox
Level 12
God Stats
2W - 3L
1,291 SR
Queue Stats
29W - 33L
1,331 Elo+
Solo
Agni
Agni
ChibabseN
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,418 Elo+
Solo
Izanami
Izanami
Dragon-house
Izanami
Level 23
God Stats
32W - 29L
1,689 SR
Queue Stats
94W - 97L
1,342 Elo+
Solo
Cthulhu
Cthulhu
gottagetin
Cthulhu
Level 16
God Stats
16W - 14L
1,464 SR
Queue Stats
22W - 29L
1,271 Elo+
Solo
Merlin
Merlin
spookyboidaddy
Merlin
Level 8
God Stats
2W - 2L
1,554 SR
Queue Stats
21W - 29L
1,291 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,331 Elo+

VS

Team Averages
Level 10
1,500 SR
1,248 Elo+
Baron Samedi
Baron Samedi
BoesesHasi74
Baron Samedi
Level 7
God Stats
2W - 7L
1,273 SR
Queue Stats
2W - 10L
1,127 Elo+
Solo
Susano
Susano
Ivoflash_
Susano
Level 5
God Stats
3W - 7L
1,589 SR
Queue Stats
6W - 14L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Soledadsm22
Cthulhu
Level 18
God Stats
5W - 3L
1,746 SR
Queue Stats
43W - 77L
1,244 Elo+
Solo
Nemesis
Nemesis
dareda1991
Nemesis
Level 12
God Stats
4W - 6L
1,393 SR
Queue Stats
62W - 71L
1,316 Elo+
Solo
Cerberus
Cerberus
eZaF_Mateja
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 25
14,005
1,077
13,267
12,615
7,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
19
7 / 5 / 12
12,953
996
11,429
12,096
4,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dragon-house
Izanami
20
19 / 3 / 18
16,240
1,249
33,208
12,197
5,547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
gottagetin
Cthulhu
20
9 / 1 / 20
15,508
1,193
19,130
16,111
15,808
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
2 / 1 / 14
12,366
951
10,838
8,788
5,654
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoesesHasi74
Baron Samedi
18
0 / 4 / 7
11,515
886
4,061
6,808
2,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
Ivoflash_
Susano
18
3 / 6 / 4
12,582
968
12,147
17,060
6,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Soledadsm22
Cthulhu
18
1 / 13 / 5
11,734
903
7,513
31,437
13,234
Nemesis
dareda1991
Nemesis
20
12 / 8 / 3
15,976
1,229
25,653
20,941
9,536
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
eZaF_Mateja
Cerberus
19
0 / 11 / 6
11,991
922
5,461
24,965
10,668
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
41
42
Kills
16
16
Deaths
42
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
6
25
2.92
L
Baron Samedi
BoesesHasi74
Baron Samedi
0
4
7
0.88
W
Agni
7
5
12
2.6
W
Izanami
Dragon-house
Izanami
19
3
18
9.33
L
Susano
Ivoflash_
Susano
3
6
4
0.83
L
Cthulhu
Soledadsm22
Cthulhu
1
13
5
0.27
L
Nemesis
dareda1991
Nemesis
12
8
3
1.69
L
Cerberus
eZaF_Mateja
Cerberus
0
11
6
0.27
W
Cthulhu
gottagetin
Cthulhu
9
1
20
19
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,872
Damage
54,835
61,807
Taken
101,211
38,827
Mitigated
42,901
3,991
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,267
2,602
0
0
12,615
7,391
0
2,916
9,699
33,184
0
L
Baron Samedi
BoesesHasi74
Baron Samedi
4,061
1,655
0
340
6,808
2,925
0
3,241
3,567
17,593
0
W
Agni
11,429
1,309
0
0
12,096
4,427
0
3,594
8,502
19,508
0
W
Izanami
Dragon-house
Izanami
33,208
24,316
0
1,277
12,197
5,547
0
2,568
9,629
0
55,806
L
Susano
Ivoflash_
Susano
12,147
2,135
0
1,568
17,060
6,538
0
9,520
7,540
0
32,718
L
Cthulhu
Soledadsm22
Cthulhu
7,513
649
398
0
31,437
13,234
0
18,210
13,227
31,698
0
L
Nemesis
dareda1991
Nemesis
25,653
14,171
0
2,175
20,941
9,536
0
10,954
9,987
0
47,752
L
Cerberus
eZaF_Mateja
Cerberus
5,461
223
0
2,894
24,965
10,668
0
12,739
12,226
34,522
0
W
Cthulhu
gottagetin
Cthulhu
19,130
1,869
0
0
16,111
15,808
0
5,237
10,874
46,931
0
W
10,838
2,412
0
2,714
8,788
5,654
0
2,720
6,068
29,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,072
Gold Earned
63,798
225
Minions Killed
234
6
Camps Cleared
8
1,143,118
Distance Traveled
1,013,607
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,005
1,077
51
4
0
215,981
1
L
Baron Samedi
11,515
886
22
2
3
111,534
0
W
Agni
12,953
996
17
1
1
241,600
0
W
Izanami
16,240
1,249
48
4
1
272,529
2
L
Susano
12,582
968
44
3
1
184,210
1
L
Cthulhu
11,734
903
55
4
1
214,702
0
L
Nemesis
15,976
1,229
49
4
2
284,083
2
L
Cerberus
11,991
922
64
5
1
219,078
0
W
Cthulhu
15,508
1,193
69
5
1
267,845
0
W
Merlin
12,366
951
40
3
3
145,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role