Player Matchup

Fenrir
Fenrir
Guiltydoughnut2
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hum123464
Danzaburou
Level 109
God Stats
5W - 4L
1,588 SR
Queue Stats
56W - 54L
1,460 Elo+
Party 2
The Morrigan
The Morrigan
OtakuLordyYT
The Morrigan
Level 17
God Stats
1W - 3L
1,042 SR
Queue Stats
17W - 15L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
SammyK180
Sun Wukong
Level 38
God Stats
1W - 1L
1,345 SR
Queue Stats
12W - 10L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
rabavieira
Cthulhu
Level 6
God Stats
1W - 3L
1,298 SR
Queue Stats
8W - 6L
1,661 Elo+
Party 2
Team Averages
Level 40
1,355 SR
1,529 Elo+

VS

Team Averages
Level 12
1,558 SR
1,422 Elo+
Thor
Thor
Lucario0014
Thor
Level 10
God Stats
0W - 3L
1,420 SR
Queue Stats
3W - 6L
1,413 Elo+
Solo
Ares
Ares
TR-Astro-yt
Ares
Level 12
God Stats
2W - 2L
1,666 SR
Queue Stats
6W - 11L
1,410 Elo+
Solo
Medusa
Medusa
drleet
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Guan Yu
Guan Yu
frobobagginz
Guan Yu
Level 2
God Stats
1W - 2L
1,461 SR
Queue Stats
2W - 3L
1,403 Elo+
Solo
Zeus
Zeus
whosJinx
Zeus
Level 11
God Stats
4W - 4L
1,743 SR
Queue Stats
13W - 15L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,531
755
1,684
4,825
1,375
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Hum123464
Danzaburou
7
2 / 0 / 0
4,516
753
1,933
2,352
585
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
OtakuLordyYT
The Morrigan
8
0 / 0 / 0
4,342
724
839
1,883
529
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SammyK180
Sun Wukong
7
1 / 0 / 0
4,430
738
1,522
2,182
744
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
rabavieira
Cthulhu
6
0 / 1 / 2
3,958
660
1,134
3,924
1,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,542
590
615
3,888
1,208
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

2
0 / 1 / 0
2,824
471
0
1,355
459
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Medusa
drleet
Medusa
6
1 / 2 / 0
3,643
607
2,950
2,525
535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
frobobagginz
Guan Yu
4
0 / 1 / 0
2,953
492
702
2,243
856
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Zeus
7
1 / 1 / 0
4,258
710
1,650
1,915
485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Danzaburou
Hum123464
Danzaburou
2
0
0
2
L
0
0
1
0.5
W
The Morrigan
OtakuLordyYT
The Morrigan
0
0
0
0
W
Sun Wukong
SammyK180
Sun Wukong
1
0
0
1
L
0
1
0
0
L
Medusa
drleet
Medusa
1
2
0
0.5
L
Guan Yu
frobobagginz
Guan Yu
0
1
0
0
W
Cthulhu
rabavieira
Cthulhu
0
1
2
1
L
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,112
Damage
5,917
15,166
Taken
11,926
4,601
Mitigated
3,543
6,868
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,684
288
0
2,648
4,825
1,375
0
1,050
3,775
0
18,118
W
Danzaburou
Hum123464
Danzaburou
1,933
617
0
628
2,352
585
132
0
2,352
0
19,973
L
615
120
0
1,729
3,888
1,208
0
702
3,186
0
12,502
W
The Morrigan
OtakuLordyYT
The Morrigan
839
233
0
750
1,883
529
0
600
1,283
20,328
0
W
Sun Wukong
SammyK180
Sun Wukong
1,522
443
0
1,465
2,182
744
549
59
2,048
0
14,274
L
0
0
0
0
1,355
459
0
837
518
0
0
L
Medusa
drleet
Medusa
2,950
1,428
0
0
2,525
535
0
377
2,148
0
12,258
L
Guan Yu
frobobagginz
Guan Yu
702
205
0
570
2,243
856
0
0
2,243
95
2,635
W
Cthulhu
rabavieira
Cthulhu
1,134
158
345
1,032
3,924
1,368
0
0
3,924
8,530
0
L
Zeus
1,650
211
0
623
1,915
485
0
57
1,858
21,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,777
Gold Earned
17,220
169
Minions Killed
99
0
Camps Cleared
0
577,082
Distance Traveled
467,098
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,531
755
38
6
0
120,804
2
W
Danzaburou
4,516
753
39
7
0
119,935
2
L
Thor
3,542
590
23
4
0
117,525
0
W
The Morrigan
4,342
724
38
6
0
96,414
1
W
Sun Wukong
4,430
738
32
5
0
122,927
1
L
Ares
2,824
471
0
0
0
47,134
0
L
Medusa
3,643
607
22
4
0
119,975
0
L
Guan Yu
2,953
492
2
0
0
74,786
1
W
Cthulhu
3,958
660
22
4
0
117,002
1
L
Zeus
4,258
710
52
9
0
107,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role