Player Matchup

Scylla
Scylla
Brothers-Corris
Scylla
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 18L
1,054 Elo+
Party 2
Hou Yi
Hou Yi
Elangelpower
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,063 Elo+
Party 2
Danzaburou
Danzaburou
H1J3T
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,325 Elo+
Solo
Bakasura
Bakasura
UrielLP6969
Bakasura
Level 22
God Stats
10W - 17L
1,425 SR
Queue Stats
69W - 77L
1,261 Elo+
Solo
Apollo
Apollo
dioskanikas
Apollo
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
97W - 121L
1,289 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,198 Elo+

VS

Team Averages
Level 41
1,504 SR
1,316 Elo+
Ratatoskr
Ratatoskr
AbaTheObject
Ratatoskr
Level 29
God Stats
10W - 13L
1,344 SR
Queue Stats
115W - 132L
1,283 Elo+
Party 1
Chaac
Chaac
Charzexal
Chaac
Level 28
God Stats
5W - 2L
1,644 SR
Queue Stats
50W - 45L
1,348 Elo+
Solo
Janus
Janus
Color1ng
Janus
Level 108
God Stats
4W - 0L
1,680 SR
Queue Stats
23W - 26L
1,361 Elo+
Party 1
Ullr
Ullr
Furyan1991
Ullr
Level 29
God Stats
4W - 5L
1,355 SR
Queue Stats
31W - 21L
1,290 Elo+
Solo
Awilix
Awilix
H0110WZuqxo
Awilix
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,468
495
373
2,505
488
Hou Yi
5
0 / 3 / 0
3,679
526
757
4,159
1,473
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
H1J3T
Danzaburou
5
0 / 2 / 0
3,411
487
517
1,990
399
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Bakasura
UrielLP6969
Bakasura
5
0 / 2 / 0
3,722
532
390
4,605
1,053
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
7
0 / 2 / 0
4,039
577
1,435
2,472
816
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AbaTheObject
Ratatoskr
6
1 / 0 / 0
4,045
578
955
2,733
1,341
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chaac
Charzexal
Chaac
6
2 / 0 / 2
4,357
622
1,215
3,397
1,053
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Color1ng
Janus
9
5 / 0 / 1
5,479
783
3,786
2,713
633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 0 / 1
4,830
690
2,566
2,742
757
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
6
0 / 0 / 0
3,992
570
0
1,871
423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
11
11
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AbaTheObject
Ratatoskr
1
0
0
1
L
0
2
0
0
W
Chaac
Charzexal
Chaac
2
0
2
3
W
Janus
Color1ng
Janus
5
0
1
5.5
L
Hou Yi
0
3
0
0
W
3
0
1
3.5
W
Awilix
0
0
0
0
L
Danzaburou
H1J3T
Danzaburou
0
2
0
0
L
Bakasura
UrielLP6969
Bakasura
0
2
0
0
L
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,472
Damage
8,522
15,731
Taken
13,456
4,229
Mitigated
4,207
1,177
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AbaTheObject
Ratatoskr
955
46
46
469
2,733
1,341
0
261
2,472
0
8,920
L
373
292
0
0
2,505
488
567
487
2,018
7,181
0
W
Chaac
Charzexal
Chaac
1,215
253
87
1,450
3,397
1,053
777
0
3,397
0
6,505
W
Janus
Color1ng
Janus
3,786
563
0
917
2,713
633
0
112
2,591
25,609
0
L
Hou Yi
757
557
0
37
4,159
1,473
102
3,015
1,144
0
8,753
W
2,566
1,169
0
643
2,742
757
2,290
0
2,722
0
17,188
W
Awilix
0
0
0
553
1,871
423
122
0
1,871
0
9,850
L
Danzaburou
H1J3T
Danzaburou
517
150
0
214
1,990
399
673
0
1,990
0
6,497
L
Bakasura
UrielLP6969
Bakasura
390
177
111
668
4,605
1,053
0
284
4,321
0
10,390
L
Apollo
1,435
1,055
0
147
2,472
816
597
0
2,472
0
13,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,319
Gold Earned
22,703
95
Minions Killed
138
0
Camps Cleared
0
487,629
Distance Traveled
655,110
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,045
578
27
4
0
140,185
2
L
Scylla
3,468
495
14
2
0
107,572
0
W
Chaac
4,357
622
5
1
0
137,195
0
W
Janus
5,479
783
49
7
0
121,927
2
L
Hou Yi
3,679
526
15
2
0
115,020
0
W
Ullr
4,830
690
35
5
0
106,040
0
W
Awilix
3,992
570
22
3
0
149,763
0
L
Danzaburou
3,411
487
13
2
0
77,246
1
L
Bakasura
3,722
532
25
4
0
83,043
0
L
Apollo
4,039
577
28
4
0
104,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role