Player Matchup

Chaac
Chaac
Gold II
SlothKing VII
Chaac
Gold II
Level 82
God Stats
10W - 2L
1,697 SR
Queue Stats
10W - 2L
2,155 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 82
1,697 SR
2,155 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,500 SR
2,165 MMR
Hel
Hel
Gold V
TrapicalGeniuss
Hel
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
2,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 0
16,701
726
16,969
32,895
33,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HadesBakasuraUllrKaliPoseidon

VS

Bans
He BoSetAh Muzen CabChronosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 0
16,142
702
17,757
22,177
22,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,969
Damage
17,757
32,895
Taken
22,177
33,221
Mitigated
22,594
19,324
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,969
5,038
0
19,324
32,895
33,221
3,519
18,166
14,729
0
173,248
L
17,757
1,206
0
12,668
22,177
22,594
168
21
22,156
160,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,701
Gold Earned
16,142
234
Minions Killed
222
0
Camps Cleared
0
512,341
Distance Traveled
493,242
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,701
726
234
10
0
512,341
1
L
Hel
16,142
702
222
10
0
493,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role