Player Matchup

Discordia
Discordia
Lupina88
Discordia
Level 47
God Stats
6W - 3L
1,354 SR
Queue Stats
41W - 59L
1,275 Elo+
Party 1
Yemoja
Yemoja
Ruddek
Yemoja
Level 88
God Stats
4W - 2L
1,536 SR
Queue Stats
42W - 59L
1,280 Elo+
Party 1
King Arthur
King Arthur
ShakriTheAsura
King Arthur
Level 19
God Stats
3W - 5L
1,178 SR
Queue Stats
11W - 19L
1,124 Elo+
Party 1
Team Averages
Level 51
1,356 SR
1,226 Elo+

VS

Team Averages
Level 11
1,336 SR
1,041 Elo+
Cthulhu
Cthulhu
CommanderUwU
Cthulhu
Level 6
God Stats
0W - 3L
1,268 SR
Queue Stats
1W - 7L
1,035 Elo+
Party 2
Hel
Hel
Raxanath
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,055 Elo+
Party 2
Fenrir
Fenrir
TheFritzCat
Fenrir
Level 20
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 11L
1,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lupina88
Discordia
15
10 / 2 / 6
12,080
755
16,032
8,175
2,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Ruddek
Yemoja
14
3 / 2 / 14
10,687
668
8,146
8,307
7,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ShakriTheAsura
King Arthur
13
5 / 5 / 12
10,842
678
8,452
15,161
16,418
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CommanderUwU
Cthulhu
13
1 / 5 / 5
10,037
627
4,744
15,233
13,098
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 8 / 2
10,067
629
3,902
11,517
4,208
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
13
3 / 5 / 4
10,628
664
8,276
17,413
10,128
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
18
Kills
8
9
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CommanderUwU
Cthulhu
1
5
5
0.7
W
Discordia
Lupina88
Discordia
10
2
6
6.5
L
4
8
2
0.63
W
Yemoja
Ruddek
Yemoja
3
2
14
5
W
King Arthur
ShakriTheAsura
King Arthur
5
5
12
2.2
L
Fenrir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,630
Damage
16,922
31,643
Taken
44,163
26,394
Mitigated
27,434
9,635
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CommanderUwU
Cthulhu
4,744
486
634
1,965
15,233
13,098
0
7,752
7,306
25,262
0
W
Discordia
Lupina88
Discordia
16,032
2,107
208
2,685
8,175
2,854
1,535
2,133
5,892
67,559
0
L
3,902
924
1,192
1,337
11,517
4,208
0
7,406
4,036
25,345
0
W
Yemoja
Ruddek
Yemoja
8,146
1,976
4,288
1,790
8,307
7,122
1,318
2,123
6,134
38,014
0
W
King Arthur
ShakriTheAsura
King Arthur
8,452
1,323
0
664
15,161
16,418
192
4,402
10,563
0
17,200
L
Fenrir
8,276
2,407
0
2,096
17,413
10,128
0
9,906
7,307
0
30,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
30,732
155
Minions Killed
118
0
Camps Cleared
0
725,367
Distance Traveled
706,628
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,037
627
43
3
0
243,612
5
W
Discordia
12,080
755
97
6
0
256,730
2
L
Hel
10,067
629
37
2
0
175,287
4
W
Yemoja
10,687
668
42
3
0
244,148
4
W
King Arthur
10,842
678
16
1
0
224,489
0
L
Fenrir
10,628
664
38
2
0
287,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role