Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Corrosion6393
Bastet
Level 14
God Stats
8W - 5L
1,529 SR
Queue Stats
53W - 45L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Gravygamer99396
Danzaburou
Level 17
God Stats
9W - 13L
1,489 SR
Queue Stats
31W - 38L
1,354 Elo+
Solo
Osiris
Osiris
Shaeltr
Osiris
Level 39
God Stats
13W - 5L
1,551 SR
Queue Stats
27W - 24L
1,360 Elo+
Party 3
Merlin
Merlin
Shu_Kung
Merlin
Level 16
God Stats
19W - 22L
1,483 SR
Queue Stats
41W - 48L
1,415 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,400 Elo+

VS

Team Averages
Level 21
1,595 SR
1,422 Elo+
King Arthur
King Arthur
Dirty Unagi
King Arthur
Level 25
God Stats
4W - 1L
1,706 SR
Queue Stats
53W - 31L
1,503 Elo+
Party 2
Hercules
Hercules
Khasiin
Hercules
Level 22
God Stats
20W - 17L
1,461 SR
Queue Stats
44W - 28L
1,384 Elo+
Party 2
Medusa
Medusa
ShaKa-Knight
Medusa
Level 17
God Stats
12W - 9L
1,616 SR
Queue Stats
71W - 67L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
Shinda-Onna
Aphrodite
Level 24
God Stats
17W - 11L
1,546 SR
Queue Stats
99W - 101L
1,413 Elo+
Party 1
Scylla
Scylla
cero_oviparo_2
Scylla
Level 17
God Stats
23W - 11L
1,647 SR
Queue Stats
61W - 67L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 4 / 0
10,285
735
2,127
4,826
2,357
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 3 / 2
11,670
834
14,772
8,234
2,995
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Gravygamer99396
Danzaburou
16
0 / 3 / 2
11,022
787
10,560
12,845
6,481
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
Shaeltr
Osiris
17
2 / 0 / 1
11,663
833
10,725
28,969
24,739
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Shu_Kung
Merlin
18
0 / 12 / 2
11,746
839
15,636
21,511
11,133
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dirty Unagi
King Arthur
19
6 / 1 / 10
13,044
932
10,525
19,338
14,129
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Khasiin
Hercules
19
5 / 1 / 13
13,072
934
12,531
15,386
16,113
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Medusa
19
5 / 0 / 10
12,372
884
18,558
12,723
5,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Shinda-Onna
Aphrodite
19
2 / 0 / 13
12,457
890
12,986
13,358
7,454
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 1 / 13
12,543
896
17,901
8,426
3,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
3
Kills
22
22
Deaths
3
7
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
L
1
3
2
0.67
W
King Arthur
Dirty Unagi
King Arthur
6
1
10
11
L
Danzaburou
Gravygamer99396
Danzaburou
0
3
2
0.33
W
Hercules
Khasiin
Hercules
5
1
13
11.5
W
Medusa
5
0
10
10
L
Osiris
Shaeltr
Osiris
2
0
1
2.5
W
Aphrodite
Shinda-Onna
Aphrodite
2
0
13
8.5
L
Merlin
Shu_Kung
Merlin
0
12
2
0.08
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,820
Damage
72,501
76,385
Taken
69,231
47,705
Mitigated
46,226
1,452
Healing
39,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,127
124
0
150
4,826
2,357
0
2,335
2,491
2,476
0
L
14,772
4,037
0
0
8,234
2,995
0
2,721
5,513
0
29,593
W
King Arthur
Dirty Unagi
King Arthur
10,525
2,670
1,512
6,395
19,338
14,129
0
3,510
13,744
0
24,530
L
Danzaburou
Gravygamer99396
Danzaburou
10,560
1,812
0
444
12,845
6,481
0
3,685
9,160
0
21,033
W
Hercules
Khasiin
Hercules
12,531
4,621
1,772
7,976
15,386
16,113
0
4,188
10,889
0
22,415
W
Medusa
18,558
10,384
0
0
12,723
5,488
0
3,981
8,533
0
37,334
L
Osiris
Shaeltr
Osiris
10,725
2,054
0
0
28,969
24,739
0
14,806
14,163
1,738
16,918
W
Aphrodite
Shinda-Onna
Aphrodite
12,986
2,185
11,744
9,696
13,358
7,454
0
3,523
9,703
50,903
0
L
Merlin
Shu_Kung
Merlin
15,636
1,282
70
788
21,511
11,133
0
7,340
14,171
44,654
0
W
17,901
792
0
823
8,426
3,042
0
2,496
5,930
34,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,386
Gold Earned
63,488
155
Minions Killed
283
3
Camps Cleared
8
955,713
Distance Traveled
1,259,389
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,285
735
1
0
1
57,861
1
L
Bastet
11,670
834
43
3
0
226,902
0
W
King Arthur
13,044
932
30
2
2
229,854
1
L
Danzaburou
11,022
787
28
2
0
179,916
0
W
Hercules
13,072
934
24
2
2
223,376
0
W
Medusa
12,372
884
60
4
2
296,308
0
L
Osiris
11,663
833
20
1
2
288,876
0
W
Aphrodite
12,457
890
112
8
2
259,229
0
L
Merlin
11,746
839
63
5
0
202,158
0
W
Scylla
12,543
896
57
4
0
250,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role